void WelcomeLayer::soundAnimation(Node* node)
{
//Array* frames = Array::create();
Vector<SpriteFrame*> frames;
SpriteFrame* frame1= SpriteFrameCache::getInstance()->getSpriteFrameByName("soundOn0000.png");
SpriteFrame* frame2 = SpriteFrameCache::getInstance()->getSpriteFrameByName("soundOn0001.png");
SpriteFrame* frame3 = SpriteFrameCache::getInstance()->getSpriteFrameByName("soundOn0002.png");
frames.insert(0, frame1);
frames.insert(1, frame2);
frames.insert(2, frame3);
Animation* fly = Animation::createWithSpriteFrames(frames,0.2f);
Sequence* taskList= Sequence::create(Animate::create(fly),NULL);
node->runAction( RepeatForever::create(taskList) );
}
cocos2dx Beta 使用动画
最新推荐文章于 2017-04-25 12:33:00 发布