i#ifdef _DEBUG
#pragma comment(lib,"osgd.lib")
#pragma comment(lib,"osgDBd.lib")
#pragma comment(lib,"osgViewerd.lib")
#else
#pragma comment(lib,"osg.lib")
#pragma comment(lib,"osgDd.lib")
#pragma comment(lib,"osgViewer.lib")
#endif
// This is my firt OSG grame.
#include <osgViewer/Viewer>
#include <osgDB/ReadFile>
int main()
{
osgViewer::Viewer mviewer;
osg::Node *node=new osg::Node;
node=osgDB::readNodeFile("glider.osg");
mviewer.setSceneData(node);
//mviewer.setSceneData(osgDB::readNodeFile("glider.osg"));
return mviewer.run();
#pragma comment(lib,"osgd.lib")
#pragma comment(lib,"osgDBd.lib")
#pragma comment(lib,"osgViewerd.lib")
#else
#pragma comment(lib,"osg.lib")
#pragma comment(lib,"osgDd.lib")
#pragma comment(lib,"osgViewer.lib")
#endif
// This is my firt OSG grame.
#include <osgViewer/Viewer>
#include <osgDB/ReadFile>
int main()
{
osgViewer::Viewer mviewer;
osg::Node *node=new osg::Node;
node=osgDB::readNodeFile("glider.osg");
mviewer.setSceneData(node);
//mviewer.setSceneData(osgDB::readNodeFile("glider.osg"));
return mviewer.run();
}
这一讲主要是如何设置运行编译环境。VC2005与VC2010有一点差异。VC2010需要对每个项目设置。而VC2005不需要。