VTK图形图像开发进阶-学习笔记 05(01) VTK图像处理

5.1 VTK图像创建

5.1.1 VTK图像数据结构

数字图像文件内容由两个部分组成:图像头信息和数据。

图像头信息定义了图像的基本信息:主要包括起点位置(Origin)、像素间隔(Space)和维度(Dimension)。

在医学图像中,起点位置、像素间隔和图像维度决定了世界坐标系。

图像数据即为图像像素的像素值,一般采用以为数组来表示和存储。

图像像素值可以是标量(灰度图像)、矢量(梯度图像)或张量(弥散张量成像,Diffusion Tensor Imaging,DTI)

在医学图像处理中,灰度范围大于256级。常见的医学图像的像素数据类型为unsigned short,灰度范围为0~65536。也会使用int、float或者double类型。


 

5.1.2 VTK图像创建

1. 图像源Source

VTK中内置了多个创建图像的Source类,利用这些Source类可以快速创建图像。

///****************************************************/
///*  Examples/Chap05/5.1_ImageCanvasSource2D.cpp     */
///****************************************************/

#include <vtkSmartPointer.h>
#include <vtkImageCanvasSource2D.h>
#include <vtkImageActor.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkInteractorStyleImage.h>

int main() {
	// 生成图像序列的文件名数组
	vtkSmartPointer<vtkImageCanvasSource2D> canvas =
		vtkSmartPointer<vtkImageCanvasSource2D>::New();
	canvas->SetScalarTypeToUnsignedChar();	// 设置画布的像素数据类型
	canvas->SetNumberOfScalarComponents(1);	// 设置像素组分数目
	canvas->SetExtent(0, 100, 0, 100, 0, 0);	// 设置画布大小
	canvas->SetDrawColor(0, 0, 0, 0);	// 设置矩形颜色
	canvas->FillBox(0, 100, 0, 100);	// 绘制矩形

	canvas->SetDrawColor(255, 0, 0, 0);
	canvas->FillBox(20, 40, 20, 40);
	canvas->Update();

	// Create actors
	vtkSmartPointer<vtkImageActor> redActor =
		vtkSmartPointer<vtkImageActor>::New();
	redActor->SetInputData(canvas->GetOutput());

	// define viewport ranges
	// (xmin,ymin,xmax,ymax)
	double redViewport[4] = { 0.0,0.0,1.0,1.0 };
	// setup renderers
	vtkSmartPointer<vtkRenderer> redRenderer =
		vtkSmartPointer<vtkRenderer>::New();
	redRenderer->SetViewPoint(redViewport);
	redRenderer->AddActor(redActor);
	redRenderer->ResetCamera();
	redRenderer->SetBackground(1.0, 1.0, 1.0);

	// setup render window
	vtkSmartPointer<vtkRenderWindow> renderWindow =
		vtkSmartPointer<vtkRenderWindow>::New();
	renderWindow->AddRenderer(redRenderer);
	renderWindow->SetSize(640, 480);
	renderWindow->Render();
	renderWindow->SetWindowName("ImageCanvasSource2D");

	// Setup render window interactor
	vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
		vtkSmartPointer<vtkRenderWindowInteractor>::New();
	vtkSmartPointer<vtkInteractorStyleImage> style =
		vtkSmartPointer<vtkInteractorStyleImage>::New();

	renderWindowInteractor->SetInteractorStyle(style);
	// Render and start interactor
	renderWindowInteractor->SetRenderWindow(renderWindow);
	renderWindowInteractor->Initialize();
	renderWindowInteractor->Start();

        return 0;

}

2. 直接创建图像

///****************************************************/
///*  Examples/Chap05/5.1_CreateVTKImageData.cpp     */
///****************************************************/

#include <vtkSmartPointer.h>
#include <vtkImageData.h>
#include <vtkInformation.h>
#include <vtkImageActor.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkInteractorStyleImage.h>
#include <vtkImageViewer2.h>

int main() {


	//vtk的新版本在vtkImageData类中取消了SetScalarTypeToUnsignedChar()方法;  	
	//现在仅能用如下方法设置:  	
	//static void SetScalarType(int, vtkInformation* meta_data);  	
	vtkSmartPointer<vtkImageData> img = vtkSmartPointer<vtkImageData>::New();	
	vtkSmartPointer<vtkInformation> info = vtkSmartPointer<vtkInformation>::New();	
	img->SetDimensions(10, 10, 10);
	img->SetScalarType(VTK_UNSIGNED_CHAR, info);	
	img->SetNumberOfScalarComponents(1, info);//每个像素需要表示的组份 =1是指标量图  	
	img->AllocateScalars(info);//很重要  分配内存,生成图像数据,图像生成后,默认所有像素值为0  
	
	unsigned char *ptr = (unsigned char*)img->GetScalarPointer();
	for (int i = 0; i < 10*10*10; ++i)
	{
		*ptr++ = i % 256;
	}

	// Create actors
	vtkSmartPointer<vtkImageActor> redActor =
		vtkSmartPointer<vtkImageActor>::New();
	redActor->SetInputData(img);

	// define viewport ranges
	// (xmin,ymin,xmax,ymax)
	double redViewport[4] = { 0.0,0.0,1.0,1.0 };
	// setup renderers
	vtkSmartPointer<vtkRenderer> redRenderer =
		vtkSmartPointer<vtkRenderer>::New();
	redRenderer->SetViewPoint(redViewport);
	redRenderer->AddActor(redActor);
	redRenderer->ResetCamera();
	redRenderer->SetBackground(1.0, 1.0, 1.0);

	// setup render window
	vtkSmartPointer<vtkRenderWindow> renderWindow =
		vtkSmartPointer<vtkRenderWindow>::New();
	renderWindow->AddRenderer(redRenderer);
	renderWindow->SetSize(640, 480);
	renderWindow->Render();
	renderWindow->SetWindowName("ImageCanvasSource2D");

	// Setup render window interactor
	vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
		vtkSmartPointer<vtkRenderWindowInteractor>::New();
	vtkSmartPointer<vtkInteractorStyleImage> style =
		vtkSmartPointer<vtkInteractorStyleImage>::New();

	renderWindowInteractor->SetInteractorStyle(style);
	// Render and start interactor
	renderWindowInteractor->SetRenderWindow(renderWindow);
	renderWindowInteractor->Initialize();
	renderWindowInteractor->Start();
	

	return 0;

}

5.2 VTK图像显示

5.2.1 vtkImageViewer2

///****************************************************/
///*  Examples/Chap05/5.2_DisplayImageExample.cpp     */
///****************************************************/

#include <vtkSmartPointer.h>
#include <vtkMetaImageReader.h>
#include <vtkImageViewer2.h>

int main(int argn, char* argv[]) {

	vtkSmartPointer<vtkMetaImageReader> reader =
		vtkSmartPointer<vtkMetaImageReader>::New();
	reader->SetFileName(argv[1]);
	reader->Update();

	// 显示读取的单幅PNG图像
	vtkSmartPointer<vtkImageViewer2> imageViewer =
		vtkSmartPointer<vtkImageViewer2>::New();
	imageViewer->SetInputConnection(reader->GetOutputPort());
	vtkSmartPointer<vtkRenderWindowInteractor> interactor =
		vtkSmartPointer<vtkRenderWindowInteractor>::New();
	imageViewer->SetColorLevel(500);
	imageViewer->SetColorWindow(2000);
	imageViewer->SetSlice(40); //默认显示第50个切片(即第50层)
	imageViewer->SetSliceOrientationToXY();
	/*imageViewer->SetSliceOrientationToYZ();
	imageViewer->SetSliceOrientationToXZ();*/
	imageViewer->SetupInteractor(interactor);
	imageViewer->Render();

	interactor->Start();

	return EXIT_SUCCESS;

}

1. 窗宽/窗位的概念

a)窗宽是图像显示的灰度范围。

一般显示器的灰度范围为256级,医学图像的灰度范围远大于该范围。

显示器不能显示所有灰度级,通过窗宽来定义欲显示的灰度范围。当灰度值高于该范围最大值,均以白影显示;低于该范围时,均以黑影显示。

增大窗宽:不同灰度值的组织结构增多,降低组织之间的对比度

减小窗宽:不同灰度值的组织结构减少,增大组织之间的对比度

b)窗位是窗宽的中心位置。

窗宽确定CT图像灰度范围上的可视部分范围,窗位确定可视灰度范围的具体位置。

窗宽窗位确定后,显示时底层会将可视灰度范围转换到256灰度级进行显示。

2.医学图像二维视图

切片或切面是三维图像比较常用的概念。医学图像中,不同方向的切面有特定的名字。

矢状面(Sagital Plane):沿着身体前后所做的与地面垂直的切面;

冠状面(Coronal Plane):沿着身体左右所做的与地面垂直的切面;

横断面(Transverse/Axial Plane),是指横断身体与地面平行的切面。

设置切片的方向是通过不同的方向来观察人体的内部组织结构。

 

5.2.2 vtkImageActor

#include <vtkSmartPointer.h>
#include <vtkBMPReader.h>
#include <vtkImageActor.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkInteractorStyleImage.h>

int main(int argn,char* argv[]) {

		vtkSmartPointer<vtkBMPReader> reader =
			vtkSmartPointer<vtkBMPReader>::New();
		reader->SetFileName(argv[1]);
		reader->Update();

	// Create actors
	vtkSmartPointer<vtkImageActor> imgActor =
		vtkSmartPointer<vtkImageActor>::New();
	imgActor->SetInputData(reader->GetOutput());

	// setup renderers
	vtkSmartPointer<vtkRenderer> redRenderer =
		vtkSmartPointer<vtkRenderer>::New();
	redRenderer->AddActor(imgActor);
	redRenderer->ResetCamera();
	redRenderer->SetBackground(.4, .5, .6);

	// setup render window
	vtkSmartPointer<vtkRenderWindow> renderWindow =
		vtkSmartPointer<vtkRenderWindow>::New();
	renderWindow->AddRenderer(redRenderer);
	renderWindow->SetSize(500, 500);

	// Setup render window interactor
	vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
		vtkSmartPointer<vtkRenderWindowInteractor>::New();
	vtkSmartPointer<vtkInteractorStyleImage> style =
		vtkSmartPointer<vtkInteractorStyleImage>::New();

	renderWindowInteractor->SetInteractorStyle(style);
	// Render and start interactor
	renderWindowInteractor->SetRenderWindow(renderWindow);
	renderWindowInteractor->Initialize();
	renderWindowInteractor->Start();

	return EXIT_SUCCESS;

}

注意:vtkImageActor接收的图像数据vtkImageData像素类型必须为unsigned char,如果类型不符合要求,在显示图像前需要先将图像数据类型转换为unsigned char.

5.2.3  图像融合

在实际应用中经常需要在窗口中同时显示多幅图像,用到图像融合技术。

图像融合是利用图像的不透明度来合成图像,VTK中,用类vtkImageBlend实现图像的融合。

经测试源码不能调用 SetInputData(id, vtkImageData)

结果会报错,报错如下:

  vtkCompositeDataPipeline (004A4880): Input for connection on index 0 input port index 1 for algorithm vtkImageBlend(004A1958) is of type vtkImageData, but a vtkImageStencilData is required.


当vtkImageBlend的inputData大于2个对象时,需要通过AddInputData来设置InputData,demo如下:

///****************************************************/
///*  Examples/Chap05/5.2_ImageBlendExample.cpp     */
///****************************************************/

#include <vtkSmartPointer.h>
#include <vtkJPEGReader.h>
#include <vtkImageCanvasSource2D.h>
#include <vtkImageBlend.h>
#include <vtkImageData.h>
#include <vtkImageActor.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkInteractorStyleImage.h>

int main(int argn, char* argv[]) {

	// 读入灰度图像
	vtkSmartPointer<vtkJPEGReader> reader =
		vtkSmartPointer<vtkJPEGReader>::New();
	reader->SetFileName("D://1.jpg");
	reader->Update();

	// 生成二值图像
	vtkSmartPointer<vtkImageCanvasSource2D> imageSource =
		vtkSmartPointer<vtkImageCanvasSource2D>::New();
	imageSource->SetNumberOfScalarComponents(1);
	imageSource->SetScalarTypeToUnsignedChar();
	imageSource->SetExtent(0, 512, 0, 512, 0, 0);
	imageSource->SetDrawColor(0.0);
	imageSource->FillBox(0, 512, 0, 512);
	imageSource->SetDrawColor(255.0);
	imageSource->FillBox(100, 400, 100, 400);
	imageSource->Update();

	vtkSmartPointer<vtkImageBlend> imageBlend =
		vtkSmartPointer<vtkImageBlend>::New();
	imageBlend->AddInputData(reader->GetOutput());	// 记得 #include <vtkImageData.h>
	imageBlend->AddInputData(imageSource->GetOutput()); // 不能使用SetInputData会报错
	imageBlend->SetOpacity(0, 0.4);
	imageBlend->SetOpacity(1, 0.6);
	imageBlend->Update();

	// Create actors
	vtkSmartPointer<vtkImageActor> originalActor1 =
		vtkSmartPointer<vtkImageActor>::New();
	originalActor1->SetInputData(reader->GetOutput());

	vtkSmartPointer<vtkImageActor> originalActor2 =
		vtkSmartPointer<vtkImageActor>::New();
	originalActor2->SetInputData(imageSource->GetOutput());

	vtkSmartPointer<vtkImageActor> blendActor =
		vtkSmartPointer<vtkImageActor>::New();
	blendActor->SetInputData(imageBlend->GetOutput());

	// Define viewport ranges
	// (xmin,ymin,xmax,ymax)
	double leftViewport[4] = { 0.0,0.0,0.33,1.0 };
	double midViewport[4] = { 0.33,0.0,0.66,1.0 };
	double rightViewport[4] = { 0.66,0.0,1.0,1.0 };
	
	// setup renderers
	vtkSmartPointer<vtkRenderer> originalRenderer1 =
		vtkSmartPointer<vtkRenderer>::New();
	originalRenderer1->SetViewport(leftViewport);
	originalRenderer1->AddActor(originalActor1);
	originalRenderer1->ResetCamera();
	originalRenderer1->SetBackground(1.0, 1.0, 1.0);

	vtkSmartPointer<vtkRenderer> originalRenderer2 =
		vtkSmartPointer<vtkRenderer>::New();
	originalRenderer2->SetViewport(midViewport);
	originalRenderer2->AddActor(originalActor2);
	originalRenderer2->ResetCamera();
	originalRenderer2->SetBackground(1.0, 1.0, 1.0);

	vtkSmartPointer<vtkRenderer> blendRenderer =
		vtkSmartPointer<vtkRenderer>::New();
	blendRenderer->SetViewport(rightViewport);
	blendRenderer->AddActor(blendActor);
	blendRenderer->ResetCamera();
	blendRenderer->SetBackground(1.0, 1.0, 1.0);

	// setup render window
	vtkSmartPointer<vtkRenderWindow> renderWindow =
		vtkSmartPointer<vtkRenderWindow>::New();
	renderWindow->AddRenderer(originalRenderer1);
	renderWindow->AddRenderer(originalRenderer2);
	renderWindow->AddRenderer(blendRenderer);
	renderWindow->SetSize(640, 320);
	renderWindow->Render();
	renderWindow->SetWindowName("ImageBlendExample");

	// Setup render window interactor
	vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
		vtkSmartPointer<vtkRenderWindowInteractor>::New();
	vtkSmartPointer<vtkInteractorStyleImage> style =
		vtkSmartPointer<vtkInteractorStyleImage>::New();

	renderWindowInteractor->SetInteractorStyle(style);
	// Render and start interactor
	renderWindowInteractor->SetRenderWindow(renderWindow);
	renderWindowInteractor->Initialize();
	renderWindowInteractor->Start();

	return EXIT_SUCCESS;

}


 

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