android 两种按钮的动画效果

先来看效果:
[img]http://dl.iteye.com/upload/attachment/0080/5807/0e3bb859-d993-34ef-b651-06eece7b3184.jpg[/img]
[img]http://dl.iteye.com/upload/attachment/0080/5809/f54c48cf-7c6e-3e65-aa8b-22a15d8dcf4b.jpg[/img]

上面为两个按钮,点击对应的按钮,绿色背景会滚动到相应的按钮后面
点击红色方块会有反转效果,仿照win8磁铁的效果

下面是代码
ScrollAnimation.java

package com.iaiai.activity;

import android.graphics.Camera;
import android.graphics.Matrix;
import android.util.Log;
import android.view.View;
import android.view.animation.Animation;
import android.view.animation.LinearInterpolator;
import android.view.animation.Transformation;

/**
*
* <br/>
* Title: ScrollAnimation.java<br/>
* E-Mail: 176291935@qq.com<br/>
* QQ: 176291935<br/>
* Http: iaiai.iteye.com<br/>
* Create time: 2013-2-19 上午10:53:06<br/>
* <br/>
*
* @author 丸子
* @version 0.0.1
*/
public class ScrollAnimation extends Animation {

private View view;
private Camera camera = new Camera();
private boolean direction = true; // true往右,false往左

public ScrollAnimation(View view, boolean direction) {
this.view = view;
this.direction = direction;
}

@Override
public void initialize(int width, int height, int parentWidth, int parentHeight) {
super.initialize(width, height, parentWidth, parentHeight);
setDuration(300);
setFillAfter(true);
setFillBefore(true);
setInterpolator(new LinearInterpolator());
}

protected void applyTransformation(float interpolatedTime, Transformation transformation) {
Matrix matrix = transformation.getMatrix();

camera.save();
if (direction) {
camera.translate(interpolatedTime * view.getWidth(), 0.0f, 0);
} else {
camera.translate(view.getWidth() - (interpolatedTime * view.getWidth()), 0.0f, 0);
}
camera.getMatrix(matrix);
camera.restore();
}
}


RotateAnimation.java

package com.iaiai.activity;

import android.graphics.Camera;
import android.graphics.Matrix;
import android.view.View;
import android.view.animation.Animation;
import android.view.animation.Transformation;

/**
*
* <br/>
* Title: RotateAnimation.java<br/>
* E-Mail: 176291935@qq.com<br/>
* QQ: 176291935<br/>
* Http: iaiai.iteye.com<br/>
* Create time: 2013-2-19 上午10:07:57<br/>
* <br/>
*
* @author 丸子
* @version 0.0.1
*/
public class RotateAnimation extends Animation {

/** 值为true时可明确查看动画的旋转方向。 */
public static final boolean DEBUG = false;
/** 沿Y轴正方向看,数值减1时动画逆时针旋转。 */
public static final boolean ROTATE_DECREASE = true;
/** 沿Y轴正方向看,数值减1时动画顺时针旋转。 */
public static final boolean ROTATE_INCREASE = false;
/** Z轴上最大深度。 */
public static final float DEPTH_Z = 310.0f;
/** 动画显示时长。 */
public static final long DURATION = 800l;
/** 图片翻转类型。 */
private final boolean type;
private final float centerX;
private final float centerY;
private Camera camera;
/** 用于监听动画进度。当值过半时需更新txtNumber的内容。 */
private InterpolatedTimeListener listener;

public RotateAnimation(View view, boolean type) {
centerX = view.getWidth() / 2.0f;
centerY = view.getHeight() / 2.0f;
this.type = type;
setDuration(DURATION);
}

public void initialize(int width, int height, int parentWidth, int parentHeight) {
// 在构造函数之后、getTransformation()之前调用本方法。
super.initialize(width, height, parentWidth, parentHeight);
camera = new Camera();
}

public void setInterpolatedTimeListener(InterpolatedTimeListener listener) {
this.listener = listener;
}

protected void applyTransformation(float interpolatedTime, Transformation transformation) {
// interpolatedTime:动画进度值,范围为[0.0f,10.f]
if (listener != null) {
listener.interpolatedTime(interpolatedTime);
}
float from = 0.0f, to = 0.0f;
if (type == ROTATE_DECREASE) {
from = 0.0f;
to = 180.0f;
} else if (type == ROTATE_INCREASE) {
from = 360.0f;
to = 180.0f;
}
float degree = from + (to - from) * interpolatedTime;
boolean overHalf = (interpolatedTime > 0.5f);
if (overHalf) {
// 翻转过半的情况下,为保证数字仍为可读的文字而非镜面效果的文字,需翻转180度。
degree = degree - 180;
}
// float depth = 0.0f;
float depth = (0.5f - Math.abs(interpolatedTime - 0.5f)) * DEPTH_Z;
final Matrix matrix = transformation.getMatrix();
camera.save();
camera.translate(0.0f, 0.0f, depth);
camera.rotateY(degree);
camera.getMatrix(matrix);
camera.restore();
if (DEBUG) {
if (overHalf) {
matrix.preTranslate(-centerX * 2, -centerY);
matrix.postTranslate(centerX * 2, centerY);
}
} else {
// 确保图片的翻转过程一直处于组件的中心点位置
matrix.preTranslate(-centerX, -centerY);
matrix.postTranslate(centerX, centerY);
}
}

/** 动画进度监听器。 */
public static interface InterpolatedTimeListener {
public void interpolatedTime(float interpolatedTime);
}

}


MainActivity.java

package com.iaiai.activity;

import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.animation.AnimationUtils;
import android.widget.TextView;

import com.iaiai.activity.RotateAnimation.InterpolatedTimeListener;

public class MainActivity extends Activity implements OnClickListener, InterpolatedTimeListener {

private boolean bol = true;
private boolean enableRefresh;
private int number = 0;

@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);

findViewById(R.id.btn1).setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
if (!bol)
findViewById(R.id.tv).startAnimation(new ScrollAnimation(findViewById(R.id.tv), false));
bol = true;
}
});
findViewById(R.id.btn2).setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
if (bol)
findViewById(R.id.tv).startAnimation(new ScrollAnimation(findViewById(R.id.tv), true));
bol = false;
}
});

findViewById(R.id.layout1).setOnClickListener(this);
}

public void onClick(View v) {
enableRefresh = true;
RotateAnimation rotateAnim = null;
if (bol) {
number--;
rotateAnim = new RotateAnimation(findViewById(R.id.layout1), RotateAnimation.ROTATE_DECREASE);
} else {
number++;
rotateAnim = new RotateAnimation(findViewById(R.id.layout1), RotateAnimation.ROTATE_INCREASE);
}
if (rotateAnim != null) {
rotateAnim.setInterpolatedTimeListener(this);
rotateAnim.setFillAfter(true);
findViewById(R.id.layout1).startAnimation(rotateAnim);
}
}

@Override
public void interpolatedTime(float interpolatedTime) {
// 监听到翻转进度过半时,更新txtNumber显示内容。
if (enableRefresh && interpolatedTime > 0.5f) {
((TextView) findViewById(R.id.ltv)).setText(Integer.toString(number));
enableRefresh = false;
}
}

}


main.xml

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:background="@android:color/white"
android:orientation="vertical" >

<LinearLayout
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:paddingBottom="10dip"
android:paddingLeft="20dip"
android:paddingRight="20dip"
android:paddingTop="10dip" >

<RelativeLayout
android:layout_width="fill_parent"
android:layout_height="wrap_content" >

<LinearLayout
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:orientation="horizontal" >

<TextView
android:id="@+id/tv"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="1"
android:background="#00ff00" />

<TextView
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="1"
android:textColor="@android:color/black"
android:textSize="20dip"
android:visibility="invisible" />
</LinearLayout>

<LinearLayout
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:orientation="horizontal" >

<TextView
android:id="@+id/btn1"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="1"
android:gravity="center"
android:text="左旋转"
android:textColor="@android:color/black"
android:textSize="20dip" />

<TextView
android:id="@+id/btn2"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="1"
android:gravity="center"
android:text="右旋转"
android:textColor="@android:color/black"
android:textSize="20dip" />
</LinearLayout>
</RelativeLayout>
</LinearLayout>

<LinearLayout
android:id="@+id/layout1"
android:layout_width="150dip"
android:layout_height="150dip"
android:background="#ff0000" >

<TextView
android:id="@+id/ltv"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="文字"
android:textColor="@android:color/white"
android:textSize="20dip" />
</LinearLayout>

</LinearLayout>
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值