Canvas 关于混合模式 PorterDuff.Mode.MULTIPLY(正片叠底)的使用

1.背景说明

   在做图片处理的时候,特别是两张图片处理的时候,需要把他们重叠在一起,需要显示出不同的重叠效果,PS中有多种图片的处理方式。自己可以尝试的使用一下。

2.介绍

   正片叠底中白色全部被屏蔽掉了,将两层底色混合,颜色相乘产生较暗的颜色,一般在制作阴影时常使用该模式。它一般会把颜色的像素较浅显示的不明显,较深的保留,产生较暗的效果。取两图层交集部分叠加后颜色
   其实“正片叠底”的计算公式是:A*B/255。(A、B是指的图层A和图层B)。是指:
   A图层中的红色通道和B图层中的红色通道所对应的每一个像素的灰阶值相乘,再被255除。得到一个新的红色通道。
   A图层中的绿色通道和B图层中的绿色通道所对应的每一个像素的灰阶值相乘,再被255除。得到一个新的绿色通道。
   A图层中的蓝色通道和B图层中的蓝色通道所对应的每一个像素的灰阶值相乘,再被255除。得到一个新的蓝色通道。
   好像忘了些什么,对了就是透明度。那么透明度的计算公式是怎么样的呢?

3.透明度

透明度也是这样计算的:
A层的透明度乘以B层的透明度然后除以255。[AlphaA*AlphaB/255]特别注意这个公式。这个公式说明这AB两个图层以正片叠底地方式混合没有先后顺序,谁在上层谁在下层都可以。因为混合后的目标图像的透明度是通过他们相乘的积得来的。
同时还需要注意一点:由于他们是相乘的关系,如果其中一个图层的透明度为0,混合之后的图像透明度也是为0;如果其中一层的透明度为255,那么混合之后的图像的透明度是不变的。假设A层的透明度为0(全透明),混合之后的目标透明度为:0
* AlphaB / 255 = 0;如A层图像的透明度为255(不透明),那么混合之后目标透明度为:255 * AlphB / 255 = AlphaB。混合之后的目标图像的透明度就是B层的透明度。如果是AB两层的透明度是介于0 - 255 之间的值,那么混合之后的目标图像的透明度就要比AB其中任何层的透明度都要小。

/**
 * Author: wb
 * Date: 2016/10/19 09:19.
 */
public class SfvMainView extends SurfaceView implements SurfaceHolder.Callback {

    private Context mContext;
    private SurfaceHolder mSurfaceHolder;

    private MyRunnable mRunnable ;

    private Bitmap mSrcBitmap; //源图片
    private Bitmap mGraffitiBitmap; //涂鸦图片
    private Canvas mGraffitiCanvas; // 用于绘制涂鸦的画布

    private Bitmap mCurrentBitmap; // 绘制当前这一条线时用到的图片
    private Canvas mCurrentCanvas; // 当前这一条绘制线的画布

    private Paint mPdXfPaint; // 绘图的混合模式
    private PorterDuffXfermode mPdXfermode; // 定义PorterDuffXfermode变量

    private int mViewWidth, mViewHeight; //视图的长度和宽度

    private float mPrivateScale; // 图片适应屏幕时的缩放倍数
    private float mScale; // 缩放倍数, 图片真实的缩放倍数为 mPrivateScale * mScale
    private int mPrivateHeight, mPrivateWidth; // 图片适应屏幕时的大小
    private float mCentreTranX, mCenterTranY; // 图片居中时图片左上角的偏移
    private float mTransX = 0, mTransY = 0; // 偏移量,图片真实偏移量为 mCentreTranX + mTransX

    int[] mWhiteBuffer;//保存白色图片内存,刷新时重新刷新图片

    private int mTouchMode; // 触摸模式,触点数量
    private float mTouchDownX, mTouchDownY, mLastTouchX, mLastTouchY, mTouchX, mTouchY;
    private MyDrawSinglePath mCurrPath; // 当前手写的路径
    private boolean mIsPainting = false;//true - 表示正在绘制

    // 保存涂鸦操作,便于撤销
    private CopyOnWriteArrayList<MyDrawSinglePath> mPathStack = new CopyOnWriteArrayList<MyDrawSinglePath>();
    private CopyOnWriteArrayList<MyDrawSinglePath> mPathStackBackup = new CopyOnWriteArrayList<MyDrawSinglePath>();

    private Paint mCurrentPaint;
    private Path mCanvasPath; //仅用于当前Path的绘制

    private PointF mCircleCenter = new PointF();//取色器中点

    public SfvMainView(Context context) {
        super(context);
        mContext = context;
        init();
    }

    public SfvMainView(Context context, AttributeSet attrs) {
        super(context, attrs);
        mContext = context;
        init();
    }

    @Override
    public void surfaceCreated(SurfaceHolder holder) {
        mRunnable = new MyRunnable("Draw");
        mRunnable.start();
    }

    @Override
    public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {

    }

    @Override
    public void surfaceDestroyed(SurfaceHolder holder) {

    }

    private void init() {
        //关闭硬件加速,硬件加速对混合模式有影响
        //        setLayerType(View.LAYER_TYPE_SOFTWARE, null);

        mSurfaceHolder = getHolder();
        mSurfaceHolder.addCallback(this);

        mSurfaceHolder.setFormat(PixelFormat.RGBA_8888);

        mCurrentPaint = new Paint();
        mCanvasPath = new Path();
        mScale = 1f;

    }

    public void setBGBitmap(Bitmap bitmap) {
        mSrcBitmap = bitmap;

        mPdXfermode = new PorterDuffXfermode(PorterDuff.Mode.MULTIPLY);

        mPdXfPaint = new Paint();
        mPdXfPaint.setAntiAlias(true);
        mPdXfPaint.setFilterBitmap(true);

        //创建一张白色的完全不透明的和源图片一样大小的图片,用于绘制涂鸦
        mWhiteBuffer = new int[mSrcBitmap.getWidth() * mSrcBitmap.getHeight()];
        Arrays.fill(mWhiteBuffer, 0xFFFFFFFF);

        mGraffitiBitmap = Bitmap.createBitmap(mWhiteBuffer, mSrcBitmap.getWidth(), mSrcBitmap.getHeight(), Bitmap.Config.ARGB_8888).copy(Bitmap.Config.ARGB_8888, true);
        mGraffitiCanvas = new Canvas(mGraffitiBitmap);

        mCurrentBitmap = Bitmap.createBitmap(mWhiteBuffer, mSrcBitmap.getWidth(), mSrcBitmap.getHeight(), Bitmap.Config.ARGB_8888).copy(Bitmap.Config.ARGB_8888, true);
        mCurrentCanvas = new Canvas(mCurrentBitmap);
    }

    @Override
    protected void onSizeChanged(int w0, int h0, int oldw, int oldh) {
        super.onSizeChanged(w0, h0, oldw, oldh);
        mViewWidth = w0;
        mViewHeight = h0;

        int w = mSrcBitmap.getWidth();
        int h = mSrcBitmap.getHeight();
        float nw = w * 1f / mViewWidth;
        float nh = h * 1f / mViewHeight;
        if (nw > nh) {
            mPrivateScale = 1 / nw;
            mPrivateWidth = mViewWidth;
            mPrivateHeight = (int) (h * mPrivateScale);
        } else {
            mPrivateScale = 1 / nh;
            mPrivateWidth = (int) (w * mPrivateScale);
            mPrivateHeight = mViewHeight;
        }

        // 使图片居中
        mCentreTranX = (mViewWidth - mPrivateWidth) / 2f;
        mCenterTranY = (mViewHeight - mPrivateHeight) / 2f;
    }

    /**
     * 将触摸的屏幕坐标转换成实际图片中的坐标
     */
    public float screenToBitmapX(float touchX) {
        return (touchX - mCentreTranX - mTransX) / (mPrivateScale * mScale);
    }

    public float screenToBitmapY(float touchY) {
        return (touchY - mCenterTranY - mTransY) / (mPrivateScale * mScale);
    }

    /**
     * 将触摸屏幕中的左边装换成Canvas画布的坐标
     */
    private float screenToCanvas(float touch) {
        return (touch) / (mPrivateScale * mScale);
    }

    /**
     * 坐标换算 计算出偏移量
     * (公式由toX()中的公式推算出)
     *
     * @param touchX    触摸坐标
     * @param graffitiX 在涂鸦图片中的坐标
     * @return 偏移量
     */
    public final float toTransX(float touchX, float graffitiX) {
        return -graffitiX * (mPrivateScale * mScale) + touchX - mCentreTranX;
    }

    public final float toTransY(float touchY, float graffitiY) {
        return -graffitiY * (mPrivateScale * mScale) + touchY - mCenterTranY;
    }

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        switch (event.getAction() & MotionEvent.ACTION_MASK) {
            case MotionEvent.ACTION_DOWN:
                mTouchMode = 1;

                if (EventManager.getEventTypes() == EventTypes.EVENT_COLOR_PICKER) {
                    //                    getColor2(event);
                    return true;
                } else if (EventManager.getEventTypes() == EventTypes.EVENT_PEN || EventManager.getEventTypes() == EventTypes.EVENT_ERASER) {

                    //画笔设置的统一接口
                    setCurrentPaint();
                    penTouchDown(event.getX(), event.getY());
                }
                break;
            case MotionEvent.ACTION_MOVE:
                if (EventManager.getEventTypes() == EventTypes.EVENT_COLOR_PICKER) {//取色器
                    //                    getColor2(event);
                    return true;
                } else if (EventManager.getEventTypes() == EventTypes.EVENT_PEN || EventManager.getEventTypes() == EventTypes.EVENT_ERASER) {

                    if (mTouchMode < 2) { // 单点滑动
                        mLastTouchX = mTouchX;
                        mLastTouchY = mTouchY;
                        mTouchX = event.getX();
                        mTouchY = event.getY();

                        mCurrPath.getPath().quadTo(screenToBitmapX(mLastTouchX), screenToBitmapY(mLastTouchY),
                                screenToBitmapX((mTouchX + mLastTouchX) / 2), screenToBitmapY((mTouchY + mLastTouchY) / 2));

                        //绘制当前画线
                        mCanvasPath.quadTo(screenToBitmapX(mLastTouchX), screenToBitmapY(mLastTouchY),
                                screenToBitmapX((mTouchX + mLastTouchX) / 2), screenToBitmapY((mTouchY + mLastTouchY) / 2));
                        //                        initCurrentCanvas();
//                        mCurrentCanvas.drawPath(mCanvasPath, mCurrentPaint);
                    }
                }
                break;
            case MotionEvent.ACTION_UP:
            case MotionEvent.ACTION_CANCEL:
                mIsPainting = false;
                mTouchMode = 0;
                if (EventManager.getEventTypes() == EventTypes.EVENT_COLOR_PICKER) {
                    //                    iGetViewHW.noticePicker(false, null, Color.TRANSPARENT);
                    //                    iGetViewHW.update();
                    return true;
                } else if (EventManager.getEventTypes() == EventTypes.EVENT_PEN || EventManager.getEventTypes() == EventTypes.EVENT_ERASER) {
                    mLastTouchX = mTouchX;
                    mLastTouchY = mTouchY;
                    mTouchX = event.getX();
                    mTouchY = event.getY();

                    initCanvas();//添上这句防止重复绘制
                    draw(mGraffitiCanvas, mPathStack); // 保存到图片中
                }
                break;

            case MotionEvent.ACTION_POINTER_UP:
                mTouchMode--;
                if (EventManager.getEventTypes() == EventTypes.EVENT_PEN && mTouchMode == 1) {
                    int upidx = event.getActionIndex();
                    int first = (upidx == 0 ? 1 : 0);
                    penTouchDown(event.getX(first), event.getY(first));
                }
                break;
            case MotionEvent.ACTION_POINTER_DOWN:
                mTouchMode++;
                if (EventManager.getEventTypes() == EventTypes.EVENT_PEN) {
                    if (!mCanvasPath.isEmpty()) {//单指画线过程中,出现双触点则停止画线
                        mCanvasPath.reset();
                        mPathStack.remove(mPathStack.size() - 1);
                    }
                }
                break;
        }
        return true;
    }

    /**
     * 在画笔的状态下第一个触点按下的情况
     */
    private void penTouchDown(float x, float y) {
        mIsPainting = true;
        mTouchDownX = mTouchX = mLastTouchX = x;
        mTouchDownY = mTouchY = mLastTouchY = y;

        // 为了仅点击时也能出现绘图,模拟滑动一个像素点
        mTouchX++;
        mTouchY++;

        mCurrPath = new MyDrawSinglePath(GlobalData.getCurrentPen().getPenColor(), GlobalData.getCurrentPen().getPenSize(),
                GlobalData.getCurrentPen().getPenAlpha(), GlobalData.getCurrentPen().isBooleanPen());
        mCurrPath.getPath().moveTo(screenToBitmapX(mTouchDownX), screenToBitmapY(mTouchDownY));
        mPathStack.add(mCurrPath);

        mCanvasPath.reset();
        mCanvasPath.moveTo(screenToBitmapX(mTouchDownX), screenToBitmapY(mTouchDownY));
        // 为了仅点击时也能出现绘图,必须移动path
        mCanvasPath.quadTo(screenToBitmapX(mLastTouchX), screenToBitmapY(mLastTouchY),
                screenToBitmapX((mTouchX + mLastTouchX) / 2), screenToBitmapY((mTouchY + mLastTouchY) / 2));
    }

    /**
     * 设置画笔
     */
    private void setCurrentPaint() {
        if (GlobalData.getCurrentPen().isBooleanPen()) {
            mCurrentPaint.setStyle(Paint.Style.STROKE);
            mCurrentPaint.setStrokeWidth(GlobalData.getCurrentPen().getPenSize());
            mCurrentPaint.setColor(GlobalData.getCurrentPen().getPenColor());
            mCurrentPaint.setAlpha(GlobalData.getCurrentPen().getPenAlpha());
            mCurrentPaint.setAntiAlias(true);
            mCurrentPaint.setStrokeJoin(Paint.Join.ROUND);
            mCurrentPaint.setStrokeCap(Paint.Cap.ROUND);
            mCurrentPaint.setXfermode(null);
        } else {
            mCurrentPaint.setStyle(Paint.Style.STROKE);
            mCurrentPaint.setStrokeWidth(GlobalData.getCurrentPen().getPenSize());
            mCurrentPaint.setColor(Color.WHITE);
            mCurrentPaint.setAlpha(255);
            mCurrentPaint.setAntiAlias(true);
            mCurrentPaint.setStrokeJoin(Paint.Join.ROUND);
            mCurrentPaint.setStrokeCap(Paint.Cap.ROUND);
            mCurrentPaint.setStrokeWidth(GlobalData.getCurrentPen().getPenSize());
        }
    }

    /**
     * 初始化涂鸦的绘图
     */
    private void initCanvas() {
        mGraffitiBitmap.eraseColor(0xFFFFFFFF);
    }

    /**
     * 初始化当前画线的绘图
     */
    private void initCurrentCanvas() {
        mCurrentBitmap.eraseColor(0xFFFFFFFF);
    }


    private void draw(Canvas canvas, CopyOnWriteArrayList<MyDrawSinglePath> pathStack) {
        mRunnable.suspend();
        // 还原堆栈中的记录的操作
        for (MyDrawSinglePath path : pathStack) {
            canvas.drawPath(path.getPath(), path.getMyPen().getPenPaint());
        }
        mRunnable.resume();
    }

    /***********************************************************************************************
     * 绘图线程
     **********************************************************************************************/
    class MyRunnable implements Runnable {
        public Thread mThread = null;
        private String mName;
        public boolean mPause = false;//true-为暂停  false-运行

        public MyRunnable(String name) {
            mName = name;
        }
        @Override
        public void run() {
            synchronized (this) {
                while (true && (!mPause)) {
                    if (mSrcBitmap != null) {
                        Canvas canvas = mSurfaceHolder.lockCanvas();
                        canvas.drawColor(Color.WHITE);

                        // initCurrentCanvas();
                        mCurrentBitmap.eraseColor(0xFFFFFFFF);
                        mCurrentCanvas.drawPath(mCanvasPath, mCurrentPaint);

                        float scale = mPrivateScale * mScale;
                        float x = (mCentreTranX + mTransX) / scale;
                        float y = (mCenterTranY + mTransY) / scale;
                        canvas.scale(scale, scale);

                        canvas.drawBitmap(mSrcBitmap, x, y, mPdXfPaint);
                        mPdXfPaint.setXfermode(mPdXfermode);
                        canvas.drawBitmap(mGraffitiBitmap, x, y, mPdXfPaint);
                        canvas.drawBitmap(mCurrentBitmap, x, y, mPdXfPaint);

                        mSurfaceHolder.unlockCanvasAndPost(canvas);
                    }
                    try {
                        Thread.sleep(1);
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    }
                    try {
                        wait();
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    }
                }
            }
        }

        public void start() {
            if (mThread == null) {
                mThread = new Thread(this, mName);
                mThread.start();
                Log.i("aaa", mName + ": start");
            }
        }

        public void suspend() {
            mPause = true;
            Log.i("aaa", mName + ": suspend");
        }

        public synchronized void resume() {
            mPause = false;
            notify();
            Log.i("aaa", mName + ": resume");
        }
    }

}
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