Android触摸事件分发之View篇

1. 介绍
最近项目需要处理触摸事件冲突,实际处理也遇到这样那样奇怪的问题,所以有了总结触摸事件分发流程的想法。此篇介绍View类的对于触摸事件的处理流程!

2. 源码分析
触摸事件经由ViewGroup坐标判断传递到View,首先会执行其

 public boolean dispatchTouchEvent(MotionEvent event) {
        if (!onFilterTouchEventForSecurity(event)) {
            return false;
        }

        if (mOnTouchListener != null && (mViewFlags & ENABLED_MASK) == ENABLED &&
                mOnTouchListener.onTouch(this, event)) {
            return true;
        }
        return onTouchEvent(event);
    }

其中6-9行:判断是否监听了touch事件、控件是否可用,并会回调
mOnTouchListener.onTouch(this, event),如果该方法返回true,则View直接消耗掉触摸事件,否则会执行

public boolean onTouchEvent(MotionEvent event) {
        final int viewFlags = mViewFlags;

        if ((viewFlags & ENABLED_MASK) == DISABLED) {
            // A disabled view that is clickable still consumes the touch
            // events, it just doesn't respond to them.
            return (((viewFlags & CLICKABLE) == CLICKABLE ||
                    (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE));
        }

        if (mTouchDelegate != null) {
            if (mTouchDelegate.onTouchEvent(event)) {
                return true;
            }
        }

        if (((viewFlags & CLICKABLE) == CLICKABLE ||
                (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)) {
            switch (event.getAction()) {
                case MotionEvent.ACTION_UP:
                    boolean prepressed = (mPrivateFlags & PREPRESSED) != 0;
                    if ((mPrivateFlags & PRESSED) != 0 || prepressed) {
                        // take focus if we don't have it already and we should in
                        // touch mode.
                        boolean focusTaken = false;
                        if (isFocusable() && isFocusableInTouchMode() && !isFocused()) {
                            focusTaken = requestFocus();
                        }

                        if (!mHasPerformedLongPress) {
                            // This is a tap, so remove the longpress check
                            removeLongPressCallback();

                            // Only perform take click actions if we were in the pressed state
                            if (!focusTaken) {
                                // Use a Runnable and post this rather than calling
                                // performClick directly. This lets other visual state
                                // of the view update before click actions start.
                                if (mPerformClick == null) {
                                    mPerformClick = new PerformClick();
                                }
                                if (!post(mPerformClick)) {
                                    performClick();
                                }
                            }
                        }

                        if (mUnsetPressedState == null) {
                            mUnsetPressedState = new UnsetPressedState();
                        }

                        if (prepressed) {
                            mPrivateFlags |= PRESSED;
                            refreshDrawableState();
                            postDelayed(mUnsetPressedState,
                                    ViewConfiguration.getPressedStateDuration());
                        } else if (!post(mUnsetPressedState)) {
                            // If the post failed, unpress right now
                            mUnsetPressedState.run();
                        }
                        removeTapCallback();
                    }
                    break;

                case MotionEvent.ACTION_DOWN:
                    if (mPendingCheckForTap == null) {
                        mPendingCheckForTap = new CheckForTap();
                    }
                    mPrivateFlags |= PREPRESSED;
                    mHasPerformedLongPress = false;
                    postDelayed(mPendingCheckForTap, ViewConfiguration.getTapTimeout());
                    break;

                case MotionEvent.ACTION_CANCEL:
                    mPrivateFlags &= ~PRESSED;
                    refreshDrawableState();
                    removeTapCallback();
                    break;

                case MotionEvent.ACTION_MOVE:
                    final int x = (int) event.getX();
                    final int y = (int) event.getY();

                    // Be lenient about moving outside of buttons
                    int slop = mTouchSlop;
                    if ((x < 0 - slop) || (x >= getWidth() + slop) ||
                            (y < 0 - slop) || (y >= getHeight() + slop)) {
                        // Outside button
                        removeTapCallback();
                        if ((mPrivateFlags & PRESSED) != 0) {
                            // Remove any future long press/tap checks
                            removeLongPressCallback();

                            // Need to switch from pressed to not pressed
                            mPrivateFlags &= ~PRESSED;
                            refreshDrawableState();
                        }
                    }
                    break;
            }
            return true;
        }

        return false;
    }

其中4-9行:过滤不可用状态控件
其中11-15行:view控件mTouchDelegate,然而并没有什么卵用
其中17-18行:只针对可点击或者可以长按View进行事件判定,否则直接返回false,表示该View不会消耗掉事件,由于该返回值是在ViewGroup进行事件分发的时候使用,所以放到后续ViewGroup篇进行分析。
其中19-99行:分别针对ACTION_UP、ACTION_DOWN、ACTION_CANCEL、ACTION_MOVE进行不同的操作,同时这些操作一直围绕这个时间轴进行
这里写图片描述

  • ACTION_DOWN事件
    其中66-71行:首先对mPendingCheckForTap 判空并创建CheckForTap实例。然后标记View状态为prePressed,并将mPendingCheckForTap 投递到主线程MessageQueue消息链表中。在CheckForTap类中
private final class CheckForTap implements Runnable {
        public void run() {
            mPrivateFlags &= ~PREPRESSED;
            mPrivateFlags |= PRESSED;
            refreshDrawableState();
            if ((mViewFlags & LONG_CLICKABLE) == LONG_CLICKABLE) {
                postCheckForLongClick(ViewConfiguration.getTapTimeout());
            }
        }
    }

在run()方法实现中,首先将prePressed状态位归零,然后状态标记为Pressed状态,然后调用refreshDrawableState刷新View效果,如果View是可长按的,则开启长按事件监听。然后看postCheckForLongClick()方法的实现。

private void postCheckForLongClick(int delayOffset) {
        mHasPerformedLongPress = false;

        if (mPendingCheckForLongPress == null) {
            mPendingCheckForLongPress = new CheckForLongPress();
        }
        mPendingCheckForLongPress.rememberWindowAttachCount();
        postDelayed(mPendingCheckForLongPress,
                ViewConfiguration.getLongPressTimeout() - delayOffset);
    }

该方法首先创建CheckForLongPress类实例,然后以375ms的延时投递到MessageQueue消息链表中,当该Message被执行

class CheckForLongPress implements Runnable {

        private int mOriginalWindowAttachCount;

        public void run() {
            if (isPressed() && (mParent != null)
                    && mOriginalWindowAttachCount == mWindowAttachCount) {
                if (performLongClick()) {
                    mHasPerformedLongPress = true;
                }
            }
        }

        public void rememberWindowAttachCount() {
            mOriginalWindowAttachCount = mWindowAttachCount;
        }
    }

会执行performLongClick()方法

/**
     * Call this view's OnLongClickListener, if it is defined. Invokes the context menu if the
     * OnLongClickListener did not consume the event.
     *
     * @return True if one of the above receivers consumed the event, false otherwise.
     */
    public boolean performLongClick() {
        sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_LONG_CLICKED);

        boolean handled = false;
        if (mOnLongClickListener != null) {
            handled = mOnLongClickListener.onLongClick(View.this);
        }
        if (!handled) {
            handled = showContextMenu();
        }
        if (handled) {
            performHapticFeedback(HapticFeedbackConstants.LONG_PRESS);
        }
        return handled;
    }

在此方法中我们看到了针对longClick事件的回调,其返回值和上下文Menu也有关系,但与本文主题无关,有兴趣的大家可以自行分析。
然后再回头看ACTION_MOVE事件

  • ACTION_MOVE事件
    其中86-97行:以slop为为误差,检查是否move到了控件外部,假如移动到控件外部,如果View处于tap监听阶段,则移除tap监听;
    如果View处理pressed阶段,则移除长按监听,并将pressed状态为归零,同时刷新View状态效果。

  • ACTION_CANCEL事件
    其中75-78行:首先将pressed状态位归零,然后刷新View状态效果,同时移除tap检测

  • ACTION_UP事件
    ACTION_UP事件和ACTION_MOVE事件类似,可以发生在tap检测阶段也可以发生在longClick检测阶段
    其中30-46行:假如还没有执行长按事件回调则移除长按事件检测,同时对mPerformClick判空并创建PerformClick实例,在PerformClick类中
 private final class PerformClick implements Runnable {
        public void run() {
            performClick();
        }
    }

调用performClick()方法,完成对click事件的回调

 /**
     * Call this view's OnClickListener, if it is defined.
     *
     * @return True there was an assigned OnClickListener that was called, false
     *         otherwise is returned.
     */
    public boolean performClick() {
        sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_CLICKED);

        if (mOnClickListener != null) {
            playSoundEffect(SoundEffectConstants.CLICK);
            mOnClickListener.onClick(this);
            return true;
        }

        return false;
    }

3. 总结
从源码可以看出,View事件的传递围绕上面的时间轴并结合prePressed、pressed状态位以及tap检测和longClick检测展开,并按照事件的类型(down、move、cancel、up)进行不同操作,理清这些状态,view触摸事件的传递流程就很清晰明了了。

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