Unity 编译apk启动出异常

问题:unity 编译出来的apk,在android安装启动,时报以下错误:

07-06 20:52:48.282: E/linker(18229): load_library(linker.cpp:761): library "/data/app/com.xsj.getphoneinfo-1.apk/assets/bin/Data/Managed/UnityEngine.dll.so" not found
07-06 20:52:48.430: E/linker(18229): load_library(linker.cpp:761): library "/data/app/com.xsj.getphoneinfo-1.apk/assets/bin/Data/Managed/Assembly-CSharp.dll.so" not found
07-06 20:52:48.445: E/linker(18229): load_library(linker.cpp:761): library "/data/app/com.xsj.getphoneinfo-1.apk/assets/bin/Data/Managed/UnityEngine.UI.dll.so" not found
07-06 20:52:48.468: E/linker(18229): load_library(linker.cpp:761): library "/data/app/com.xsj.getphoneinfo-1.apk/assets/bin/Data/Managed/UnityEngine.Networking.dll.so" not found
07-06 20:52:48.604: E/linker(18229): load_library(linker.cpp:761): library "/data/app/com.xsj.getphoneinfo-1.apk/assets/bin/Data/Managed/System.Core.dll.so" not found
07-06 20:52:48.669: E/linker(18229): load_library(linker.cpp:761): library "/data/app/com.xsj.getphoneinfo-1.apk/assets/bin/Data/Managed/System.dll.so" not found

 

原因:

是由于选择了Development Build选项,只要把Development Build的钩钩去掉,重新编译就可以运行起来了。

转载于:https://www.cnblogs.com/Martin_Q/p/5648103.html

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