Unity踩过的坑

1.InvokeRepeating调用会在手机后台切换时失效,Coroutine就不会

2.DLL内的函数不支持默认参数,必须传入全部参数

不然会出现如下错误:

Unhandled Exception: System.ArgumentException: Key duplication when adding: Boolean SetMove(Vector3, eMove, Boolean)

  at System.Collections.Hashtable.PutImpl (System.Object key, System.Object value, Boolean overwrite) [0x00000] in <filename unknown>:0

  at System.Collections.Hashtable.Add (System.Object key, System.Object value) [0x00000] in <filename unknown>:0

  at Mono.CSharp.MethodGroupExpr.OverloadResolve (Mono.CSharp.ResolveContext ec, Mono.CSharp.Arguments& Arguments, Boolean may_fail, Location loc) [0x00000] in <filename unknown>:0

  at Mono.CSharp.Invocation.DoResolveOverload (Mono.CSharp.ResolveContext ec) [0x00000] in <filename unknown>:0

  at Mono.CSharp.Invocation.DoResolve (Mono.CSharp.ResolveContext ec) [0x00000] in <filename unknown>:0

  at Mono.CSharp.Expression.Resolve (Mono.CSharp.ResolveContext ec, ResolveFlags flags) [0x00000] in <filename unknown>:0

  at Mono.CSharp.Expression.Resolve (Mono.CSharp.ResolveContext ec) [0x00000] in <filename unknown>:0

  at Mono.CSharp.ExpressionStatement.ResolveStatement (Mono.CSharp.BlockContext ec) [0x00000] in <filename unknown>:0

  at Mono.CSharp.StatementExpression.Resolve (Mono.CSharp.BlockContext ec) [0x00000] in <filename unknown>:0

  at Mono.CSharp.Block.Resolve (Mono.CSharp.BlockContext ec) [0x00000] in <filename unknown>:0

  at Mono.CSharp.Switch.Resolve (Mono.CSharp.BlockContext ec) [0x00000] in <filename unknown>:0

  at Mono.CSharp.Block.Resolve (Mono.CSharp.BlockContext ec) [0x00000] in <filename unknown>:0

  at Mono.CSharp.ToplevelBlock.Resolve (Mono.CSharp.FlowBranching parent, Mono.CSharp.BlockContext rc, Mono.CSharp.ParametersCompiled ip, IMethodData md) [0x00000] in <filename unknown>:0

转载于:https://www.cnblogs.com/forlove/p/3840802.html

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