1 using UnityEngine; 2 using UnityEditor; 3 using System.Collections; 4 5 public class ExportOgv 6 { 7 [MenuItem("Assets/ExportOgg")] 8 static void Execute() 9 { 10 Object video = Selection.activeObject; 11 12 EditorUtility.ExtractOggFile(video, "Assets/StreamingAssets/" + video.name + ".ogv"); 13 14 AssetDatabase.Refresh(); 15 16 } 17 }