java使用egl_Java EGL14.eglGetCurrentSurface方法代码示例

import android.opengl.EGL14; //导入方法依赖的package包/类

void draw() {

EGLDisplay mSavedEglDisplay = EGL14.eglGetCurrentDisplay();

EGLSurface mSavedEglDrawSurface = EGL14.eglGetCurrentSurface(EGL14.EGL_DRAW);

EGLSurface mSavedEglReadSurface = EGL14.eglGetCurrentSurface(EGL14.EGL_READ);

EGLContext mSavedEglContext = EGL14.eglGetCurrentContext();

{

AndroidUntil.checkGlError("draw_S");

if (mRecorderImpl.isFirstSetup()) {

mRecorderImpl.startSwapAsync();

mRecorderImpl.makeCurrent();

AndroidUntil.checkGlError("initGL_S");

mProgram = AndroidUntil.createProgram();

maPositionHandle = GLES20.glGetAttribLocation(mProgram, "position");

maTextCodeHandle = GLES20.glGetAttribLocation(mProgram, "inputTextureCoordinate");

muSamplerHandle = GLES20.glGetUniformLocation(mProgram, "uSampler");

muPosMtxHandle = GLES20.glGetUniformLocation(mProgram, "uPosMtx");

Matrix.scaleM(mSymmetryMtx, 0, -1, 1, 1);

GLES20.glDisable(GLES20.GL_DEPTH_TEST);

GLES20.glDisable(GLES20.GL_CULL_FACE);

GLES20.glDisable(GLES20.GL_BLEND);

AndroidUntil.checkGlError("initGL_E");

} else {

mRecorderImpl.makeCurrent();

}

GLES20.glViewport(0, 0, mVideoWidth, mVideoHeight);

GLES20.glClearColor(0f, 0f, 0f, 1f);

GLES20.glClear(GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT);

GLES20.glUseProgram(mProgram);

mNormalVtxBuf.position(0);

GLES20.glVertexAttribPointer(maPositionHandle,

3, GLES20.GL_FLOAT, false, 4 * 3, mNormalVtxBuf);

GLES20.glEnableVertexAttribArray(maPositionHandle);

mCameraVertexCoordinatesBuffer.position(0);

GLES20.glVertexAttribPointer(maTextCodeHandle,

2, GLES20.GL_FLOAT, false, 4 * 2, mCameraVertexCoordinatesBuffer);

GLES20.glEnableVertexAttribArray(maTextCodeHandle);

GLES20.glUniform1i(muSamplerHandle, 0);

GLES20.glUniformMatrix4fv(muPosMtxHandle, 1, false, mNormalMtx, 0);

GLES20.glActiveTexture(GLES20.GL_TEXTURE0);

GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mFboTexId);

GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);

mRecorderImpl.swapBuffers();

AndroidUntil.checkGlError("draw_E");

}

if (!EGL14.eglMakeCurrent(

mSavedEglDisplay,

mSavedEglDrawSurface,

mSavedEglReadSurface,

mSavedEglContext)) {

throw new RuntimeException("eglMakeCurrent failed");

}

}

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