java了解异常_ID检测_Java入门第三季7-1简易扑克牌游戏(自定义玩家个数,玩家个数和ID异常检测)...

玩家类:

package playingCardsGame;

import java.util.ArrayList;

import java.util.List;

/*

* 玩家类

*/

public class Players {

int ID;

String name;

List handCards;

Players(int ID, String name){

this.ID = ID;

this.name = name;

this.handCards = new ArrayList();

}

}

手牌类:

package playingCardsGame;

/*

* 手牌类

*/

public class HandCards {

String card;

HandCards(String card) {

this.card = card;

}

}

游戏类:

package playingCardsGame;

import java.util.ArrayList;

import java.util.InputMismatchException;

import java.util.List;

import java.util.Random;

import java.util.Scanner;

/*

* 游戏类

*/

public class CardsGame {

public List cardsList;

public List shuffleList;

public List player;

public Players ps;

private Scanner console;

Random random;

public CardsGame(){

cardsList = new ArrayList();

shuffleList = new ArrayList();

player = new ArrayList();

ps = new Players(0, null);

console = new Scanner(System.in);

random = new Random();

}

String[] color = {"方片","梅花","红桃","黑桃"};

String[] ch = {"3","4","5","6","7","8","9","10","J","Q","K","A","2"};

//创建扑克牌并洗牌

public void Cards(){

System.out.println("--------------创建扑克牌...--------------");

for(int i = 0; i < color.length; i++){

for(int j = 0; j < ch.length; j++){

cardsList.add(color[i] + ch[j]);

}

}

System.out.println("------------扑克牌创建成功!-------------");

System.out.print("为:[");

for(int k = 0; k < cardsList.size(); k++){

if(k < cardsList.size()-1){

System.out.print(cardsList.get(k)+",");

}else

System.out.println(cardsList.get(k)+"]");

}

System.out.println("--------------开始洗牌...--------------");

for(int m = 0; m < cardsList.size(); m++){

int number;

do{

number = random.nextInt(cardsList.size());

}while(shuffleList.contains(cardsList.get(number).toString()));

shuffleList.add(cardsList.get(number).toString());

}

System.out.println("--------------洗牌结束!--------------");

}

//创建玩家并进行游戏

public void Play(){

System.out.println("--------------创建玩家...--------------");

//自定义玩家个数并进行异常检测

int numberOfPlayers;

while(true){

System.out.println("请输入玩家个数(最少2名玩家,最多26名玩家):");

Scanner console = new Scanner(System.in);

try{

numberOfPlayers = console.nextInt();

if(numberOfPlayers > 1 && numberOfPlayers < 27){

break;

}else{

throw new Exception();

}

}catch(InputMismatchException e){

System.out.println("请输入整数类型的玩家个数!");

}catch(Exception e){

System.out.println("玩家个数不在规定范围之内!");

}

}

//获取每个玩家的ID和姓名并对ID进行异常检测

for(int i = 1; i <= numberOfPlayers; i++){

System.out.println("请输入第"+ i + "位玩家的ID和姓名:");

int ID;

while(true){

System.out.println("输入ID:");

Scanner console = new Scanner(System.in);

try{

ID = console.nextInt();

break;

}catch(InputMismatchException e){

System.out.println("请输入整数类型的ID!");

}

}

System.out.println("输入姓名:");

String name = console.next();

player.add(new Players(ID, name));

}

for (Players player : player) {

System.out.println("-----欢迎玩家:" + player.name);

}

System.out.println("--------------开始发牌...--------------");

//获取所发牌的手牌序列

for(int i = 0; i < 2; i ++){

for(int j = 0; j < numberOfPlayers; j ++){

System.out.println("-----玩家:" + player.get(j).name + "-拿牌");

if(i == 0)

ps.handCards.add(new HandCards(shuffleList.get(j).toString()));

else

ps.handCards.add(new HandCards(shuffleList.get(j + numberOfPlayers).toString()));

}

}

System.out.println("--------------发牌结束!--------------");

System.out.println("--------------开始游戏...--------------");

//获取每个玩家的最大手牌序列

List maxCards = new ArrayList();

int m = 0, n = 0, p = 0, q = 0;

String max;

for(int i = 0;i < numberOfPlayers; i ++){

String card1 = ps.handCards.get(i).card.toString();

String card2 = ps.handCards.get(i + numberOfPlayers).card.toString();

//比较牌面大小

for(int j = 0; j < ch.length; j ++){

if(card1.substring(2).equals(ch[j]))

m = j;

if(card2.substring(2).equals(ch[j]))

n = j;

}

if(m >= n){

if(m == n){//如果牌面大小相等,再比较花色并最终得到最大值

for(int j = 0; j < color.length; j ++){

if(card1.substring(0,2).equals(color[j]))

p = j;

if(card2.substring(0,2).equals(color[j]))

q = j;

}

if(p > q){

max = card1.toString();

}else{

max = card2.toString();

}

}else{

max = card1.toString();

}

}else{

max = card2.toString();

}

System.out.println("玩家:" + player.get(i).name + "最大的手牌为:" + max);

maxCards.add(max);

}

//比较最大手牌序列,先比较大小再比较花色,最后得到最大牌对应的玩家

for(int i = 0, j = 1;j < numberOfPlayers; j ++){

String card3 = maxCards.get(i).toString();

String card4 = maxCards.get(j).toString();

for(int k = 0; k < ch.length; k ++){

if(card3.substring(2).equals(ch[k]))

m = k ;

if(card4.substring(2).equals(ch[k]))

n = k;

}

if(m <= n){

if(m == n){

for(int r = 0; r < color.length; r ++){

if(card3.substring(0,2).equals(color[r]))

p = r;

if(card4.substring(0,2).equals(color[r]))

q = r;

}

if(p < q)

i = j;

}else

i = j;

}

m = i;

}

//输出游戏结果

System.out.println("--------------玩家:" +player.get(m).name + "获胜!--------------");

System.out.println("玩家各自的手牌为:");

for (int i = 0; i < numberOfPlayers; i ++)

System.out.println(player.get(i).name + ":[" + ps.handCards.get(i).card.toString()

+"," + ps.handCards.get(i + numberOfPlayers).card.toString() + "]");

}

public static void main(String[] args) {

CardsGame cg = new CardsGame();

cg.Cards();

cg.Play();

}

}

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