#include "dialog.h"
#include "ui_dialog.h"
#include <QPushButton>
#include <QDebug>
Dialog::Dialog(const QStringList &leaders,QWidget *parent) :
QDialog(parent),
ui(new Ui::Dialog)
{
model = new QStringListModel(this);//创建一个模型
model->setStringList(leaders);//模型上的数据
ui->setupUi(this);
ui->listView->setModel(model);//把模型交个视图
ui->listView->setEditTriggers(QAbstractItemView::AnyKeyPressed|
QAbstractItemView::DoubleClicked);//双击或键盘都可以编辑视图
QPushButton *insertButton = ui->buttonBox->addButton(tr("Insert"),QDialogButtonBox::ActionRole);
QPushButton *deleteButton = ui->buttonBox->addButton(tr("&Delete"),QDialogButtonBox::ActionRole);
connect(insertButton,SIGNAL(clicked(bool)),this,SLOT(insertButton()));
connect(deleteButton,SIGNAL(clicked(bool)),this,SLOT(deleteButton()));
}
Dialog::~Dialog()
{
delete ui;
}
void Dialog::insertButton()
{
int row = ui->listView->currentIndex().row();//当前选中行的位置索引
model->insertRows(row,1);
QModelIndex index = model->index(row);
ui->listView->setCurrentIndex(index); //设置新插入行为当前行索引
ui->listView->edit(index);
}
void Dialog::deleteButton()
{
model->removeRows(ui->listView->currentIndex().row(),1);//删除模型是视图选中的一行
//数据都在模型里 视图上是没有数据的 只要删除模型上的数据就可以了
}
#ifndef DIALOG_H
#define DIALOG_H
#include <QDialog>
#include <QStringListModel>
namespace Ui {
class Dialog;
}
class Dialog : public QDialog
{
Q_OBJECT
public:
explicit Dialog(const QStringList &leaders,QWidget *parent = 0);
~Dialog();
private:
Ui::Dialog *ui;
QStringListModel *model;
private slots:
void insertButton();
void deleteButton();
};
#endif // DIALOG_H