unity, GUIStyle and Skin

例1:

using UnityEngine;

using System.Collections;

using UnityEditor;

using System.Collections.Generic;

[CustomEditor(typeof(CmyScriptableObject))]

 

public class myScriptableObjectCustomEditor : Editor 

{

  public Vector2 scrollPosition = Vector2.zero;

  public int selGridInt = 0;

  public string[] selStrings = new string[] {"item1", "item2", "item3", "item4", "item5", "item6", "item7", "item8"};

  public override void OnInspectorGUI()

  {

    DrawDefaultInspector ();

    CmyScriptableObject data = CmyScriptableObject)target;

    scrollPosition = EditorGUILayout.BeginScrollView (scrollPosition,"box",GUILayout.MaxHeight(90));

    {

      //ref: http://answers.unity3d.com/questions/37223/how-do-i-center-a-gui-label.html

      //ref: http://iaimstar.iteye.com/blog/2222128

      GUIStyle _style = GUI.skin.GetStyle ("MenuItemMixed");

      selGridInt = GUILayout.SelectionGrid(selGridInt, selStrings, 1,_style);

    }

    EditorGUILayout.EndScrollView ();

  }

}

例2:

using UnityEngine;

using System.Collections;

using UnityEditor;

using System.Collections.Generic;

[CustomEditor(typeof(CmyScriptableObject))]

 

public class myScriptableObjectCustomEditor : Editor 

{

  public Vector2 scrollPosition = Vector2.zero;

  public int selGridInt = 0;

  public string[] selStrings = new string[] {"item1", "item2", "item3", "item4", "item5", "item6", "item7", "item8"};

  public override void OnInspectorGUI()

  {

    DrawDefaultInspector ();

    CmyScriptableObject data = CmyScriptableObject)target;

    scrollPosition = EditorGUILayout.BeginScrollView (scrollPosition,"box",GUILayout.MaxHeight(90));

    {

      //ref: http://answers.unity3d.com/questions/37223/how-do-i-center-a-gui-label.html

      //ref: http://iaimstar.iteye.com/blog/2222128

      GUIStyle _style = GUI.skin.GetStyle ("helpbox");
        _style.onNormal.textColor=Color.blue;

      selGridInt = GUILayout.SelectionGrid(selGridInt, selStrings, 1,_style);

    }

    EditorGUILayout.EndScrollView ();

  }

}

 

自定义skin教程:http://forum.unity3d.com/threads/creating-custom-gui-skins-part-one.113055/

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