python code


background_p_w_picpath_filename = 'sushiplate.jpg'
mouse_p_w_picpath_filename = 'fugu.png'
import pygame
from pygame.locals import *
from sys import exit
pygame.init()
screen = pygame.display.set_mode((640, 480), 0, 32)
pygame.display.set_caption('Hello, World!')
 pygame.p_w_picpath.load(background_p_w_picpath_filename).convert()
mouse_cursor  = pygame.p_w_picpath.load(mouse_p_w_picpath_filename).convert_alpha()
while True:
    for event in pygame.event.get():
        if event.type ==QUIT:
            exit()
    screen.blit(background, (0, 0))
    x, y = pygame.mouse.get_pos()
    x-= mouse_cursor.get_width() / 2
    y-= mouse_cursor.get_height() / 2
    screen.blit(mouse_cursor, (x, y))
    pygame.display.update()