小球碰撞

#include <graphics.h>
#include <stdlib.h>
int main()
{
    int i, j, gdriver, gmode, size;
    void *buf;
    gdriver = DETECT;
    initgraph(&gdriver, &gmode, "");        /*初始化图形界面*/
    setbkcolor(BLUE);          /*设置背景颜色为蓝色*/
    cleardevice();           /*清屏*/
    setcolor(LIGHTRED);          /*设置绘图颜色为淡红色*/
    setlinestyle(0, 0, 1);          /*设置线形为实线一点宽*/
    setfillstyle(1, 10);           /*设置填充形式为淡绿色实填充*/
    circle(130, 200, 30);          /*画圆,圆心为(130,200),半径为30*/
    floodfill(130, 200, 12);          /*对指定区域进行填充*/
    ellipse(130, 200, 90, 270, 10, 30);        /*画椭圆线*/
    ellipse(130, 200, 180, 360, 30, 10);
    for (i =  - 18; i < 18; i++)
        ellipse(130, 200, 5 *i, 5 *i + 1, 10, 30);
    for (j = 0; j < 36; j++)
        ellipse(130, 200, 5 *j, 5 *j + 1, 30, 10);
    size = imagesize(99, 169, 161, 231);        /*返回这个图像存储所需字节数*/
    buf = malloc(size);          /*buf指向在内存中分配的空间*/
    if (!buf)
        return  - 1;
    getimage(99, 169, 161, 231, buf);        /*保存图像到buf指向的内存空间*/
    for (i = 0; i < 170; i++)
    {
        putimage(100+i, 170, buf, COPY_PUT);      /*在指定的位置输出先前保存的图形*/
        putimage(500-i, 170, buf, COPY_PUT);
    }
    for (i = 0; i < 170; i++)
    {
        putimage(270-i, 170, buf, COPY_PUT);
        putimage(330+i, 170, buf, COPY_PUT);
    }
    for (i = 0; i < 336; i++)
        putimage(100+i, 170, buf, COPY_PUT);
    for (i = 0; i < 336; i++)
        putimage(436-i, 170, buf, COPY_PUT);
    for (i = 0; i < 336; i++)
        putimage(500-i, 170, buf, COPY_PUT);
    for (i = 0; i < 336; i++)
        putimage(164+i, 170, buf, COPY_PUT);
    getch();
    closegraph();           /*退出图形状态*/
}
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各个小球在一起碰撞实例··· // FallDlg.cpp : implementation file // #include "stdafx.h" #include "Fall.h" #include "FallDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CAboutDlg dialog used for App About class CAboutDlg : public CDialog { public: CAboutDlg(); // Dialog Data //{{AFX_DATA(CAboutDlg) enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: //{{AFX_MSG(CAboutDlg) //}}AFX_MSG DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CFallDlg dialog CFallDlg::CFallDlg(CWnd* pParent /*=NULL*/) : CDialog(CFallDlg::IDD, pParent) { //{{AFX_DATA_INIT(CFallDlg) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CFallDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CFallDlg) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CFallDlg, CDialog) //{{AFX_MSG_MAP(CFallDlg) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CFallDlg message handlers BOOL CFallDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // TODO: Add extra initialization here return TRUE; // return TRUE unless you set the focus to a control } void CFallDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); } } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CFallDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CFallDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; }
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