java简单聊天_Java简单聊天程序

这是一个使用Java NIO实现的简单聊天客户端和服务器应用。客户端创建UI,输入用户名并连接到服务器,服务器监听连接并处理客户端消息,实现用户之间的信息传递。程序涉及SocketChannel、Selector、Buffer和线程通信等NIO核心概念。
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展开全部

package com.kum.im.hrserver.test;

import java.net.*;

import java.nio.*;

import java.nio.channels.*;

import java.nio.charset.*;

import java.awt.*;

import java.awt.event.*;

public class ChatClient {

private SocketChannel sc = null;

private String name = null;

private Frame f;

private TextArea ta;

private TextField tf;

private boolean runnable = true;

public static void main(String[] args){

ChatClient cc = new ChatClient();

cc.createUI();

cc.inputName();

cc.connect();

new ReceiveThread(cc,cc.getTextArea()).start();

}

public SocketChannel getSc(){

return sc;

}

public void setName(String name){

this.name = name;

}

public TextArea getTextArea(){

return ta;

}

public TextField getTextField(){

return tf;

}

public boolean getRunnable(){

return runnable;

}

public void stop(){

runnable = false;

}

public void shutDown(){

try{

sc.write(ByteBuffer.wrap("bye".getBytes("UTF-8")));

ta.append("Exit in 5 seconds!");

this.stop();

Thread.sleep(5000);

sc.close();

}catch(Exception e){

e.printStackTrace();

}

System.exit(0);

}

public void createUI(){

f = new Frame("Client");

ta = new TextArea();

ta.setEditable(false);

tf = new TextField();

Button send = new Button("Send");

Panel p = new Panel();

p.setLayout(new BorderLayout());

p.add(tf,"Center");

p.add(send,"East");

f.add(ta,"Center");

f.add(p,"South");

MyClientListener listener = new MyClientListener(this);

send.addActionListener(listener);

tf.addActionListener(listener);

f.addWindowListener(new WindowAdapter(){

public void windowClosing(WindowEvent e){

ChatClient.this.shutDown();

}

});

f.setSize(400,400);

f.setLocation(600,0);

f.setVisible(true);

tf.requestFocus();

}

public boolean connect(){

try{

sc = SocketChannel.open();

//"zlg"为目标计算机名

InetSocketAddress isa = new InetSocketAddress("192.168.1.43",8814);

sc.connect(isa);

sc.configureBlocking(false);

sc.write(ByteBuffer.wrap(name.getBytes("UTF-8")));

}catch(Exception e){

e.printStackTrace();

}

return true;

}

public void inputName(){

String name = javax.swing.JOptionPane.showInputDialog("Input Your Name:");

this.setName(name);

f.setTitle(name);

}

}

class MyClientListener implements ActionListener{

private ChatClient client;

public MyClientListener(ChatClient client){

this.client = client;

}

public void actionPerformed(ActionEvent e){

TextField tf = client.getTextField();

String info = tf.getText();

if(info.equals("bye")){

client.shutDown();

}else{

try{

client.getSc().write(ByteBuffer.wrap(info.getBytes("UTF-8")));

}catch (Exception e1) {

e1.printStackTrace();

}

}

tf.setText("");

tf.requestFocus();

}

}

class ReceiveThread extends Thread{

private ChatClient client;

private TextArea ta;

public ReceiveThread(ChatClient client,TextArea ta){

this.client = client;

this.ta = ta;

}

public void run(){

SocketChannel sc = client.getSc();

ByteBuffer byteBuffer = ByteBuffer.allocate(2048);

CharBuffer charBuffer = null;

Charset charset = Charset.forName("UTF-8");

CharsetDecoder decoder = charset.newDecoder();

String msg = null;

int n = 0;

try{

while(client.getRunnable()){

n = sc.read(byteBuffer);

if(n>0){

byteBuffer.flip();

charBuffer = decoder.decode(byteBuffer);

msg = charBuffer.toString();

ta.append(msg + "\n");

}

byteBuffer.clear();

Thread.sleep(500);

}

}catch(Exception e){

e.printStackTrace();

System.exit(0);

}

}

}

import java.io.*;

import java.nio.*;

import java.nio.channels.*;

import java.nio.charset.*;

import java.net.*;

import java.util.*;

public class ICQServer {

private Selector selector = null;

private ServerSocketChannel ssc = null;

//服务器端通信端口636f707962616964757a686964616f31333239303833号

private int port = 8814;

//在线用户列表

private Hashtable userList = null;

public ICQServer() {}

public ICQServer(int port) {

this.port = port;

}

//初始化服务器

public void init() {

try {

//创建选择器对象

selector = Selector.open();

//创建ServerSocketChannel

ssc = ServerSocketChannel.open();

//设置ServerSocketChannel为非阻塞模式

ssc.configureBlocking(false);

InetAddress ip = InetAddress.getLocalHost();

System.out.println("主机地址 --------> " + ip);

InetSocketAddress isa = new InetSocketAddress(ip, port);

//将与本通道相关的服务器套接字对象绑定到指定地址和端口

ssc.socket().bind(isa);

//创建在线用户列表

userList = new Hashtable ();

}

catch (IOException e) {

System.out.println("初始化服务器时异常,原因 --------> " + e.getMessage());

}

}

//启动服务器

public void start() {

try {

//将ServerSocketChannel注册到Selector上,准备接收新连接请求

SelectionKey acceptKey = ssc.register(selector, SelectionKey.OP_ACCEPT);

SocketChannel sc;

int n;

String name; //用户名

String msg; //用户发言信息

while (true) {

//选择当前所有处于就绪状态的通道所对应的选择键,并将这些键组成已选择键集

n = selector.select(); //n为已选择键集中键的个数

if (n > 0) {

//获取此选择器的已选择键集。

Set readyKeys = selector.selectedKeys();

Iterator it = readyKeys.iterator();

//遍历当前已选择键集

while (it.hasNext()) {

SelectionKey key = (SelectionKey) it.next();

//从当前已选择键集中移除当前键,避免重复处理

it.remove();

//如果当前键对应的通道已准备好接受新的套接字连接

if (key.isAcceptable()) {

//获取当前键对应的可选择通道(ServerSocketChannel)

ssc = (ServerSocketChannel) key.channel();

//接收新的套接字连接请求,返回新建的SocketChannel

sc = (SocketChannel) ssc.accept();

//如果有新用户接入

if (sc != null) {

//接收新上线用户姓名

name = readMessage(sc);

//设置新建的SocketChannel为非阻塞模式

sc.configureBlocking(false);

//将新建的SocketChannel注册到Selector上,准备进行数据"写"操作,

//并将当前用户名以附件的方式附带记录到新建的选择键上。

SelectionKey newKey = sc.register(selector,

SelectionKey.OP_WRITE, name);

//将新上线用户信息加入到在线用户列表

userList.put(name, sc);

//发送"新用户上线"通知

transmitMessage(name + " in!", "--Server Info--");

}

}

//否则,如果当前键对应的通道已准备好进行"写"操作

else if (key.isWritable()) {

//获取当前键对应的可选择通道(SocketChannel)

sc = (SocketChannel) key.channel();

//接收该通道相应用户的发言信息

msg = readMessage(sc);

//获取选择键上附带记录的当前用户名

name = key.attachment().toString();

//如果用户提出要下线

if (msg.equals("bye")) {

//从在线用户列表中移除当前用户

userList.remove(name);

//注销当前选择键对应的注册关系

key.cancel();

//关闭当前可选择通道

sc.close();

//发送"用户下线"通知

transmitMessage(name + " out!", "--Server Info--");

}

//否则,如果接收到的用户发言信息非空("")

else if (msg.length() > 0) {

//转发用户发言信息

transmitMessage(msg, name);

}

}

}

}

//延时循环,降低服务器端处理负荷

Thread.sleep(500);

}

}

catch (Exception e) {

System.out.println("启动服务器时异常,原因 --------> " + e.getMessage());

}

}

//转发用户发言信息

public void transmitMessage(String msg, String name) {

try {

ByteBuffer buffer = ByteBuffer.wrap( (name + ":" + msg).getBytes("UTF-8"));

//将字节数组包装到缓冲区中

Collection channels = userList.values();

SocketChannel sc;

for (Object o : channels) {

sc = (SocketChannel) o;

sc.write(buffer);

//将缓冲区数据写入聊天面板(TextArea)

buffer.flip();

//将缓冲区ByteBuffer的极限值设置为当前数据实际大小,将缓冲区的值设置为0

}

}

catch (Exception e) {

System.out.println("转发用户发言信息时异常,原因 --------> " + e.getMessage());

}

}

//接收用户发言信息

public String readMessage(SocketChannel sc) {

String result = null;

int n = 0;

ByteBuffer buf = ByteBuffer.allocate(1024);

try {

n = sc.read(buf);

buf.flip();

Charset charset = Charset.forName("UTF-8");

CharsetDecoder decoder = charset.newDecoder();

CharBuffer charBuffer = decoder.decode(buf);

result = charBuffer.toString();

}

catch (IOException e) {

System.out.println("接收用户发言信息时异常,原因 --------> " + e.getMessage());

}

return result;

}

public static void main(String args[]) {

ICQServer server = new ICQServer();

server.init();

server.start();

}

}

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