#define _CRT_SECURE_NO_WARNINGS
#pragma warning(disable:4996)
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define ROWS 3
#define COLS 3
#define PLAY 1
#define EXIT 0
void init_board(char board[ROWS][COLS]) //初始化棋盘
{
int i = 0;
int j = 0;
for (i = 0; i < ROWS; i++)
{
for (j = 0; j < COLS; j++)
{
board[i][j] = ' ';
}
}
}
void display_board(char board[ROWS][COLS]) //打印棋盘
{
int i = 0;
for (i = 0; i < ROWS; i++)
{
printf(" %c | %c | %c \n", board[i][0], board[i][1], board[i][2]);
if (i != 2)
printf("---|---|---\n");
}
}
void player_move(char board[ROWS][COLS]) //玩家移动
{
int x = 0;
int y = 0;
while (1)
{
printf("请输入坐标:");
scanf("%d %d", &x, &y);
x--;
y--;
if (board[x][y] == ' ')
{
board[x][y] = 'X'; //玩家用X表示
break;
}
else
{
printf("坐标被占用.\n");
continue;
}
}
}
int is_full(char board[ROWS][COLS])
{
int i = 0;
int j = 0;
for (i = 0; i < ROWS; i++)
{
for (j = 0; j < COLS; j++)
{
if (board[i][j] == ' ')
{
return 0; //棋盘未满
}
}
}
return 1; //棋盘已满
}
void computer_move(char board[ROWS][COLS])
{
int x = 0;
int y = 0;
srand((unsigned int)time(NULL)); //产生随机数
while (1)
{
x = rand() % 3; //0-2的随机数
y = rand() % 3;
if (board[x][y] == ' ')
{
board[x][y] = 'O'; //电脑用O表示
break;
}
else if (board[x][y] == 'O')
{
continue;
}
else
{
if (is_full(board) == 0) //棋盘未满
{
continue;
}
else
{
break;
}
}
}
}
void print_menu() //打印菜单
{
printf("*****************************************\n");
printf("************ 1.play ***********\n");
printf("************ 0.exit ***********\n");
printf("*****************************************\n");
}
char check_win(char board[ROWS][COLS])
{
int i = 0;
for (i = 0; i < ROWS; i++)
{
if ((board[i][0] == board[i][1]) && (board[i][1] == board[i][2]) && (board[i][1] != ' '))
{
return board[i][1];
}
}
for (i = 0; i < ROWS; i++)
{
if ((board[0][i] == board[1][i]) && (board[1][i] == board[2][i]) && (board[1][i] != ' '))
{
return board[1][i];
}
}
if ((board[0][0] == board[1][1]) && (board[1][1] == board[2][2]) && (board[1][1] != ' '))
{
return board[1][1];
}
if ((board[0][2] == board[1][1]) && (board[1][1] == board[2][0]) && (board[1][1] != ' '))
{
return board[1][1];
}
return ' ';
int ret = is_full(board);
if (ret == 0)
{
return 'p';
}
}
void play_game(char board[ROWS][COLS])
{
init_board(board);
char ret = 0;
do
{
display_board(board);
printf("\n");
player_move(board);
display_board(board);
printf("\n");
if ((ret = check_win(board)) != ' ')
break;
computer_move(board);
ret = check_win(board);
} while (ret == ' ');
//display_board(board);
if (ret == 'X')
{
printf("恭喜你,赢得游戏.\n");
}
else if (ret == 'O')
{
printf("你输了,电脑赢得游戏.\n");
}
else if (ret == 'p')
{
printf("游戏平局.\n");
}
}
void game(char board[ROWS][COLS])
{
int input = 1;
init_board(board);
//display_board(board);
do
{
print_menu();
printf("请选择:");
scanf("%d", &input);
switch (input)
{
case PLAY:
play_game(board);
break;
case EXIT:
break;
}
} while (input);
}
int main()
{
char board[ROWS][COLS];
game(board);
return 0;
}
三子棋小游戏
最新推荐文章于 2022-04-25 21:15:55 发布