using System.Collections;
using System.Collections.Generic;
using UnityEngine;
///
///
/// CloudFlow说明
///
/// 1.该脚本挂在Cloud Object上;
/// 2.将背景挂在Inspecter中到“_背景”中;
/// 3.“_从左到右”值,勾选左到右,不勾选右到左;
/// 4.“_速度”改变云漂浮速度
/// 5.“_离开画面距离”,决定云离开画面多远开始从另一边循环
/// 6.“_上下浮动效果”勾选开启浮动效果,默认不开启;
///
///
public class CloudFlow : MonoBehaviour
{
public bool _从左到右 = true;
public float _速度 = 2;
public float _离开画面程度 = 5;
public BoxCollider2D _背景;
public bool _上下浮动效果 = false;
public float _上下浮动幅度 = 5;
public float _上下浮动速度 = 5;
private float x_开始位置, x_结束位置;
private float _正向系数 = 1;
private float y_中心位置;
private static float radian_0_1 = 0;
void Start()
{