http://blog.csdn.net/harvic880925/article/details/39520901 博客资料
GestureDetector这个类对外提供了两个接口和一个外部类
接口:OnGestureListener,OnDoubleTapListener
内部类:SimpleOnGestureListener 和接口一样支持基本的单击和双击效果
内部类 :ScaleGestureListener 缩放的效果
OnDown(MotionEvent e):用户按下屏幕就会触发;
onShowPress(MotionEvent e):如果是按下的时间超过瞬间,而且在按下的时候没有松开或者是拖动的,那么onShowPress就会执行,具体这个瞬间是多久,我也不清楚呃……
onLongPress(MotionEvent e):长按触摸屏,超过一定时长,就会触发这个事件
触发顺序:
onDown->onShowPress->onLongPress
onDown->onShowPress->onLongPress
onDown->onShowPress->onLongPress
onSingleTapUp(MotionEvent e):从名子也可以看出,一次单独的轻击抬起操作,也就是轻击一下屏幕,立刻抬起来,才会有这个触发,当然,如果除了Down以外还有其它操作,那就不再算是Single操作了,所以也就不会触发这个事件
触发顺序:
点击一下非常快的(不滑动)Touchup:
onDown->onSingleTapUp->onSingleTapConfirmed
点击一下稍微慢点的(不滑动)Touchup:
onDown->onShowPress->onSingleTapUp->onSingleTapConfirmed
onFling(MotionEvent e1, MotionEvent e2, float velocityX,float velocityY) :滑屏,用户按下触摸屏、快速移动后松开,由1个MotionEvent ACTION_DOWN, 多个ACTION_MOVE, 1个ACTION_UP触发
参数解释:
e1:第1个ACTION_DOWN MotionEvent
e2:最后一个ACTION_MOVE MotionEvent
velocityX:X轴上的移动速度,像素/秒
velocityY:Y轴上的移动速度,像素/秒
e1:第1个ACTION_DOWN MotionEvent
e2:最后一个ACTION_MOVE MotionEvent
velocityX:X轴上的移动速度,像素/秒
velocityY:Y轴上的移动速度,像素/秒
e1:第1个ACTION_DOWN MotionEvent
e2:最后一个ACTION_MOVE MotionEvent
velocityX:X轴上的移动速度,像素/秒
velocityY:Y轴上的移动速度,像素/秒
onScroll(MotionEvent e1, MotionEvent e2,float distanceX, float distanceY):在屏幕上拖动事件。无论是用手拖动view,或者是以抛的动作滚动,都会多次触发,这个方法 在ACTION_MOVE动作发生时就会触发
滑屏:手指触动屏幕后,稍微滑动后立即松开
onDown-----》onScroll----》onScroll----》onScroll----》………----->onFling
拖动
onDown------》onScroll----》onScroll------》onFiling
滑屏:手指触动屏幕后,稍微滑动后立即松开
onDown-----》onScroll----》onScroll----》onScroll----》………----->onFling
拖动
onDown------》onScroll----》onScroll------》onFiling
滑屏:手指触动屏幕后,稍微滑动后立即松开
onDown-----》onScroll----》onScroll----》onScroll----》………----->onFling
拖动
onDown------》onScroll----》onScroll------》onFiling
可见,无论是滑屏,还是拖动,影响的只是中间OnScroll触发的数量多少而已,最终都会触发onFling事件!
demo案列1 通过实现接口来实现接口:OnGestureListener,OnDoubleTapListener
package demo.com.myapplication;
import android.os.Bundle;
import android.support.v7.app.AppCompatActivity;
import android.util.Log;
import android.view.GestureDetector;
import android.view.MotionEvent;
import android.view.View;
import android.widget.TextView;
import android.widget.Toast;
public class MainActivity extends AppCompatActivity implements View.OnTouchListener {
private GestureDetector mGestureDetector;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
//1、创建OnGestureListener监听函数:
GestureDetector.OnGestureListener listener = new gestureListener();
//2、创建GestureDetector实例mGestureDetector:
mGestureDetector = new GestureDetector(listener);
//如果需要添加双击事件的监听可以写这个
mGestureDetector.setOnDoubleTapListener(new doubleTapListener());
//4、控件绑定
TextView tv = (TextView) findViewById(R.id.tv);
tv.setOnTouchListener(this);
tv.setFocusable(true);//获取焦点
tv.setClickable(true);//可点击
tv.setLongClickable(true);//可长按的
}
//3、onTouch(View v, MotionEvent event)中拦截:
/*
* 在onTouch()方法中,我们调用GestureDetector的onTouchEvent()方法,将捕捉到的MotionEvent交给GestureDetector
* 来分析是否有合适的callback函数来处理用户的手势
*/
@Override
public boolean onTouch(View v, MotionEvent event) {
return mGestureDetector.onTouchEvent(event);
}
private class gestureListener implements GestureDetector.OnGestureListener {
// 用户轻触触摸屏,由1个MotionEvent ACTION_DOWN触发
@Override
public boolean onDown(MotionEvent e) {
Log.i("MyGesture", "onDown");
Toast.makeText(MainActivity.this, "onDown", Toast.LENGTH_SHORT).show();
return false;
}
/*
* 用户轻触触摸屏,尚未松开或拖动,由一个1个MotionEvent ACTION_DOWN触发
* 注意和onDown()的区别,强调的是没有松开或者拖动的状态
* 而onDown也是由一个MotionEventACTION_DOWN触发的,但是他没有任何限制,
* 也就是说当用户点击的时候,首先MotionEventACTION_DOWN,onDown就会执行,
* 如果在按下的瞬间没有松开或者是拖动的时候onShowPress就会执行,如果是按下的时间超过瞬间
* (这块我也不太清楚瞬间的时间差是多少,一般情况下都会执行onShowPress),拖动了,就不执行onShowPress。
*/
@Override
public void onShowPress(MotionEvent e) {
Log.i("MyGesture", "onShowPress");
Toast.makeText(MainActivity.this, "onShowPress", Toast.LENGTH_SHORT).show();
}
// 用户(轻触触摸屏后)松开,由一个1个MotionEvent ACTION_UP触发
///轻击一下屏幕,立刻抬起来,才会有这个触发
//从名子也可以看出,一次单独的轻击抬起操作,当然,如果除了Down以外还有其它操作,那就不再算是Single操作了,所以这个事件 就不再响应
@Override
public boolean onSingleTapUp(MotionEvent e) {
Log.i("MyGesture", "onSingleTapUp");
Toast.makeText(MainActivity.this, "onSingleTapUp", Toast.LENGTH_SHORT).show();
return true;
}
// 用户按下触摸屏,并拖动,由1个MotionEvent ACTION_DOWN, 多个ACTION_MOVE触发
@Override
public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) {
Log.i("MyGesture22", "onScroll:"+(e2.getX()-e1.getX()) +" "+distanceX);
Toast.makeText(MainActivity.this, "onScroll", Toast.LENGTH_LONG).show();
return true;
}
// 用户长按触摸屏,由多个MotionEvent ACTION_DOWN触发
@Override
public void onLongPress(MotionEvent e) {
Log.i("MyGesture", "onLongPress");
Toast.makeText(MainActivity.this, "onLongPress", Toast.LENGTH_LONG).show();
}
// 用户按下触摸屏、快速移动后松开,由1个MotionEvent ACTION_DOWN, 多个ACTION_MOVE, 1个ACTION_UP触发
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
Log.i("MyGesture", "onFling");
Toast.makeText(MainActivity.this, "onFling", Toast.LENGTH_LONG).show();
return true;
}
}
//OnDoubleTapListener监听
private class doubleTapListener implements GestureDetector.OnDoubleTapListener {
public boolean onSingleTapConfirmed(MotionEvent e) {
Log.i("doubleTapListener", "onSingleTapConfirmed");
Toast.makeText(MainActivity.this, "onSingleTapConfirmed", Toast.LENGTH_LONG).show();
return true;
}
public boolean onDoubleTap(MotionEvent e) {
Log.i("doubleTapListener", "onDoubleTap");
Toast.makeText(MainActivity.this, "onDoubleTap", Toast.LENGTH_LONG).show();
return true;
}
public boolean onDoubleTapEvent(MotionEvent e) {
Log.i("doubleTapListener", "onDoubleTapEvent");
Toast.makeText(MainActivity.this, "onDoubleTapEvent", Toast.LENGTH_LONG).show();
return true;
}
}
demo案列2 通过实现内部类内部类:SimpleOnGestureListener实现
package demo.com.myapplication;
import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
import android.view.GestureDetector;
import android.view.MotionEvent;
import android.view.View;
import android.widget.TextView;
import android.widget.Toast;
public class MainActivity extends Activity implements View.OnTouchListener {
private GestureDetector mGestureDetector;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mGestureDetector = new GestureDetector(new simpleGestureListener());
TextView tv = (TextView) findViewById(R.id.tv);
tv.setOnTouchListener(this);
tv.setFocusable(true);
tv.setClickable(true);
tv.setLongClickable(true);
}
public boolean onTouch(View v, MotionEvent event) {
// TODO Auto-generated method stub
return mGestureDetector.onTouchEvent(event);
}
private class simpleGestureListener extends GestureDetector.SimpleOnGestureListener {
/*****
* OnGestureListener的函数
*****/
public boolean onDown(MotionEvent e) {
Log.i("MyGesture", "onDown");
Toast.makeText(MainActivity.this, "onDown", Toast.LENGTH_SHORT).show();
return false;
}
public void onShowPress(MotionEvent e) {
Log.i("MyGesture", "onShowPress");
Toast.makeText(MainActivity.this, "onShowPress", Toast.LENGTH_SHORT).show();
}
public boolean onSingleTapUp(MotionEvent e) {
Log.i("MyGesture", "onSingleTapUp");
Toast.makeText(MainActivity.this, "onSingleTapUp", Toast.LENGTH_SHORT).show();
return true;
}
public boolean onScroll(MotionEvent e1, MotionEvent e2,
float distanceX, float distanceY) {
Log.i("MyGesture", "onScroll:" + (e2.getX() - e1.getX()) + " " + distanceX);
Toast.makeText(MainActivity.this, "onScroll", Toast.LENGTH_LONG).show();
return true;
}
public void onLongPress(MotionEvent e) {
Log.i("MyGesture", "onLongPress");
Toast.makeText(MainActivity.this, "onLongPress", Toast.LENGTH_LONG).show();
}
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
Log.i("MyGesture", "onFling");
Toast.makeText(MainActivity.this, "onFling", Toast.LENGTH_LONG).show();
return true;
}
/*****
* OnDoubleTapListener的函数
*****/
public boolean onSingleTapConfirmed(MotionEvent e) {
Log.i("MyGesture", "onSingleTapConfirmed");
Toast.makeText(MainActivity.this, "onSingleTapConfirmed", Toast.LENGTH_LONG).show();
return true;
}
public boolean onDoubleTap(MotionEvent e) {
Log.i("MyGesture", "onDoubleTap");
Toast.makeText(MainActivity.this, "onDoubleTap", Toast.LENGTH_LONG).show();
return true;
}
public boolean onDoubleTapEvent(MotionEvent e) {
Log.i("MyGesture", "onDoubleTapEvent");
Toast.makeText(MainActivity.this, "onDoubleTapEvent", Toast.LENGTH_LONG).show();
return true;
}
}
}
案例 1 scale缩放效果 缩放图片
package demo.com.myapplication;
import android.annotation.TargetApi;
import android.app.Activity;
import android.graphics.Matrix;
import android.os.Build;
import android.os.Bundle;
import android.util.Log;
import android.view.GestureDetector;
import android.view.MotionEvent;
import android.view.ScaleGestureDetector;
import android.view.View;
import android.widget.ImageView;
import java.text.DecimalFormat;
@TargetApi(Build.VERSION_CODES.N)
public class FirstActivity extends Activity implements View.OnTouchListener {
private ImageView iv;
private GestureDetector mGestureDetector;//单击和双击事件手势识别器
private ScaleGestureDetector mScaleGestureDetector;//缩放事件手势识别器
private Matrix matrix = new Matrix();
private DecimalFormat df = new DecimalFormat("0.00");//格式化float保留两位小数
private float lastScale = 5;//记录上次的缩放比例,下次缩放时是在此基础上进行的
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
iv = new ImageView(this);
iv.setImageResource(R.mipmap.ic_launcher);
iv.setScaleType(ImageView.ScaleType.MATRIX);//用矩阵来绘制
setContentView(iv);
//创建最基本的识别器
mGestureDetector = new GestureDetector(this, (GestureDetector.OnGestureListener) new MyGestureListener());
//创建缩放的效果的手势识别器,关联第一个listner
mScaleGestureDetector = new ScaleGestureDetector(this, new ScaleGestureDetector.SimpleOnScaleGestureListener() {
@Override
public boolean onScale(ScaleGestureDetector detector) {
float scale = detector.getScaleFactor(); //缩放因子,两指靠拢时小于1
float x = detector.getFocusX(),
y = detector.getFocusY();//中心点坐标
Log.i("bqt", "缩放手势 onScale," + df.format(scale) + "-" + df.format(x) + "-" + df.format(y));
matrix.setScale(lastScale * scale, lastScale * scale);
iv.setImageMatrix(matrix);
return super.onScale(detector);
}
@Override
public boolean onScaleBegin(ScaleGestureDetector detector) {
Log.i("bqt", "缩放手势 onScaleBegin," + df.format(detector.getScaleFactor()));//始终是1
return super.onScaleBegin(detector);
}
@Override
public void onScaleEnd(ScaleGestureDetector detector) {
super.onScaleEnd(detector);
lastScale *= detector.getScaleFactor();
Log.i("bqt", "缩放手势 onScaleEnd," + df.format(detector.getScaleFactor()));
}
});
}
@Override
public boolean onTouchEvent(MotionEvent event) {
mGestureDetector.onTouchEvent(event);
mScaleGestureDetector.onTouchEvent(event);
return super.onTouchEvent(event);
}
@Override
public boolean onTouch(View v, MotionEvent event) {
return false;//设置OnTouchListener时,返回值要为false,或者在onTouch()中将MotionEvent事件传给GestureDetector,才能使手势识别器生效
}
class MyGestureListener extends GestureDetector.SimpleOnGestureListener {
@Override
//双击的【第二下】Touch down时触发(只执行一次)
public boolean onDoubleTap(MotionEvent e) {
Log.i("bqt", "onDoubleTap");
return super.onDoubleTap(e);
}
@Override
//双击的【第二下】Touch down和up都会触发(执行次数不确定)。
public boolean onDoubleTapEvent(MotionEvent e) {
Log.i("bqt", "onDoubleTapEvent");
return super.onDoubleTapEvent(e);
}
@Override
//Touch down时触发
public boolean onDown(MotionEvent e) {
Log.i("bqt", "onDown");
return super.onDown(e);
}
@Override
//onScroll一点距离后,【抛掷时】触发(若是轻轻的、慢慢的停止活动,而非抛掷,则很可能不触发)
//参数为手指接触屏幕、离开屏幕一瞬间的动作事件,及手指水平、垂直方向移动的速度,像素/秒
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
Log.i("bqt", "onFling");
if ((e2.getRawX() - e1.getRawX()) > 100) {
Log.i("bqt", "onFling-从左到右滑");
return true;//消耗事件
}
return super.onFling(e1, e2, velocityX, velocityY);
}
@Override
//Touch了不移动一直Touch down时触发
public void onLongPress(MotionEvent e) {
Log.i("bqt", "onLongPress");
super.onLongPress(e);
}
@Override
//Touch了滑动时触发,e1代表触摸时的事件,是不变的,e2代表滑动过程中的事件,是时刻变化的
//distance是当前event2与上次回调时的event2之间的距离,代表上次回调之后到这次回调之前移动的距离
public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) {
Log.i("bqt", "onScroll-" + (int) e1.getX() + "-" + (int) e2.getX() + "-" + (int) distanceX + "-" + (int) distanceY);
return super.onScroll(e1, e2, distanceX, distanceY);
}
@Override
//Touch了还没有滑动时触发
public void onShowPress(MotionEvent e) {
Log.i("bqt", "onShowPress");
super.onShowPress(e);
}
@Override
//在touch down后又没有滑动(onScroll),又没有长按(onLongPress),然后Touchup时触发。
public boolean onSingleTapConfirmed(MotionEvent e) {
Log.i("bqt", "onSingleTapConfirmed");
return super.onSingleTapConfirmed(e);
}
@Override
//在touch down后又没有滑动(onScroll),又没有长按(onLongPress),然后Touchup时触发。
public boolean onSingleTapUp(MotionEvent e) {
Log.i("bqt", "onSingleTapUp");
return super.onSingleTapUp(e);
}
}
}
案列 2 和上面一样缩放图片只不过不用收拾识别器而是利用view的特性
package demo.com.myapplication;
import android.app.Activity;
import android.graphics.Matrix;
import android.os.Bundle;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import android.widget.ImageView;
public class SecondActivity extends Activity implements View.OnTouchListener {
private ImageView iv;
private float scale = 1;
private float lastScale = 1;//记录手指全部离开时的缩放比例,下次缩放时是在此基础上进行的
private float oldDist;//记录第二个触摸点和第一个触摸点之间的距离
private Matrix mMatrix = new Matrix();
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
iv = new ImageView(this);
iv.setImageResource(R.mipmap.ic_launcher);
iv.setBackgroundColor(0x8822ffff);//从背景可以看出,此ImageView 是占用整个屏幕大小的
iv.setScaleType(ImageView.ScaleType.MATRIX);
iv.setOnTouchListener(this);
setContentView(iv);
}
@Override
public boolean onTouch(View v, MotionEvent event) {
switch (event.getActionMasked()) {
case MotionEvent.ACTION_DOWN:
Log.i("bqt", "ACTION_DOWN,第一个触摸点,所以肯定为【1】" + event.getPointerCount());
break;
case MotionEvent.ACTION_UP://当屏幕上唯一的点被放开时触发
lastScale = scale;//记录手指全部离开时的缩放比例,下次缩放时是在此基础上进行的
Log.i("bqt", "ACTION_UP,最后一个触摸点,之前触摸点数肯定为【1】" + event.getPointerCount());
break;
case MotionEvent.ACTION_POINTER_UP://当屏幕上有多个点被按住,松开其中一个点时触发
Log.i("bqt", "ACTION_POINTER_UP,少一个触摸点,少之前的触摸点数为" + event.getPointerCount());
break;
case MotionEvent.ACTION_POINTER_DOWN://当屏幕上已经有一个点被按住,此时再按下其他点时触发
if (event.getPointerCount() == 2)
oldDist = spacing(event);//记录第二个触摸点和第一个触摸点之间的距离
Log.i("bqt", "ACTION_POINTER_DOWN,又一个触摸点,目前触摸点数为" + event.getPointerCount());
break;
case MotionEvent.ACTION_MOVE://当有点在屏幕上移动时触发
if (event.getPointerCount() == 2) {
float newDist = spacing(event);//移动过程中,第二个点和第一个点的距离
if (Math.abs(newDist - oldDist) > 10) {//减小灵敏度
scale = lastScale * newDist / oldDist;
Log.i("bqt", "ACTION_MOVE,缩放比例为" + scale);
mMatrix.setScale(scale, scale);
iv.setImageMatrix(mMatrix);
}
}
break;
}
return true;
}
/**
* 返回两个点之间的距离
*/
private float spacing(MotionEvent event) {
if (event.getPointerCount() >= 2) {
float x = event.getX(0) - event.getX(1);
float y = event.getY(0) - event.getY(1);
return (float) Math.sqrt(x * x + y * y);
} else return 0;
}
}
案列 3 //MotionEvent示例:功能增强 和上面两个的区别在于这个还额外的可以单只手移动图片
package demo.com.myapplication;
import android.app.Activity;
import android.graphics.Matrix;
import android.graphics.PointF;
import android.os.Bundle;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import android.widget.ImageView;
public class ThirdActivity extends Activity implements View.OnTouchListener {
private ImageView imageView;
private Matrix startMatrix = new Matrix();//ImageView初始矩阵
private Matrix matrix = new Matrix();//要给ImageView设置的矩阵
private float startDis;//两个手指的按下时的初始距离
private PointF midPoint;//两个手指的按下时中间点
private PointF startPoint = new PointF();//第一个手指按下时的坐标位置
private boolean isPointerUp;//当有手指放开时,如果不停止缩放,会导致图片位置错乱。后续可以优化
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
imageView = new ImageView(this);
imageView.setImageResource(R.mipmap.ic_launcher);
imageView.setOnTouchListener(this);
imageView.setScaleType(ImageView.ScaleType.MATRIX);
setContentView(imageView);
}
@Override
public boolean onTouch(View v, MotionEvent event) {
switch (event.getActionMasked()) {
case MotionEvent.ACTION_DOWN:
Log.i("bqt", "初始矩阵" + imageView.getImageMatrix());//值是会变的 {[1.0, 0.0, 0.0][0.0, 1.0, 0.0][0.0, 0.0, 1.0]}
startMatrix.set(imageView.getImageMatrix());//获取初始状态
startPoint.set(event.getX(), event.getY());//获取开始时候的坐标位置
isPointerUp = true;
break;
case MotionEvent.ACTION_MOVE:
if (isPointerUp) {
if (event.getPointerCount() == 1) { //移动图片
float dx = event.getX() - startPoint.x; // 得到X轴的移动距离
float dy = event.getY() - startPoint.y; // 得到Y轴的移动距离
Log.i("bqt", "移动距离" + (int) dx + "---" + (int) dy);
matrix.set(startMatrix);//先置为初始状态
matrix.postTranslate(dx, dy);
} else if (event.getPointerCount() == 2) { // 放大缩小图片
float endDis = distance(event);// 距离
float scale = endDis / startDis;//ImageView缩放的比例
Log.i("bqt", "缩放倍数" + scale);
matrix.set(startMatrix);
matrix.postScale(scale, scale, midPoint.x, midPoint.y);
}
imageView.setImageMatrix(matrix);
}
break;
case MotionEvent.ACTION_POINTER_DOWN:
startDis = distance(event);
midPoint = mid(event);
startMatrix.set(imageView.getImageMatrix());//重置为目前的初始状态
break;
case MotionEvent.ACTION_UP:
break;
case MotionEvent.ACTION_POINTER_UP:
isPointerUp = false;
break;
}
return true;
}
/** 计算两个手指间的距离 */
private float distance(MotionEvent event) {
float dx = event.getX(1) - event.getX(0);
float dy = event.getY(1) - event.getY(0);
/** 使用勾股定理返回两点之间的距离 */
return (float) Math.sqrt(dx * dx + dy * dy);
}
/** 计算两个手指间的中间点 */
private PointF mid(MotionEvent event) {
float midX = (event.getX(1) + event.getX(0)) / 2;
float midY = (event.getY(1) + event.getY(0)) / 2;
return new PointF(midX, midY);
}
}
手势识别器大全
最新推荐文章于 2022-09-19 20:08:15 发布