1. 结构
LinkedHashMap相比HashMap增加了双向链表的结构,在第一个节点处维护head,在最后一个插入的节点处维护tail,前后插入的节点间维护before+after
2. 原理
- 结构
public class LinkedHashMap<K,V>
extends HashMap<K,V>
implements Map<K,V>
{
static class Entry<K,V> extends HashMap.Node<K,V> {
Entry<K,V> before, after;
Entry(int hash, K key, V value, Node<K,V> next) {
super(hash, key, value, next);
}
}
transient LinkedHashMap.Entry<K,V> head;
transient LinkedHashMap.Entry<K,V> tail;
}
- 初始化
调用父类的构造方法
public LinkedHashMap(int initialCapacity) {
super(initialCapacity);
// 这里是指是否基于访问排序,默认为false
accessOrder = false;
}
- put方法
调用HashMap的put方法 - putVal
//HashMap.class
public V put(K key, V value) {
return putVal(hash(key), key, value, false, true);
}
final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
boolean evict) {
Node<K,V>[] tab; Node<K,V> p; int n, i;
if ((tab = table) == null || (n = tab.length) == 0)
n = (tab = resize()).length;
//通过hash定位所在桶是否为空,为空创建新节点
if ((p = tab[i = (n - 1) & hash]) == null)
tab[i] = newNode(hash, key, value, null);//注意这里的方法被重写
//...
LinkedHashMap重写了newNode方法,构造Entry,调用linkNodeLast方法将Entry接在双向链表的尾部
//LinkedHashMap.class
Node<K,V> newNode(int hash, K key, V value, Node<K,V> e) {
LinkedHashMap.Entry<K,V> p =
new LinkedHashMap.Entry<K,V>(hash, key, value, e);//构造Entry
linkNodeLast(p);//将Entry接在双向链表的尾部
return p;
}
static class Entry<K,V> extends HashMap.Node<K,V> {
Entry<K,V> before, after;
Entry(int hash, K key, V value, Node<K,V> next) {
super(hash, key, value, next);
}
}
private void linkNodeLast(LinkedHashMap.Entry<K,V> p) {//p:当前节点、head:头节点、tail:尾节点
LinkedHashMap.Entry<K,V> last = tail;
tail = p;
if (last == null)
head = p;
else {
p.before = last;
last.after = p;
}
}
- get方法
//LinkedHashMap.class
public V get(Object key) {
Node<K,V> e;
if ((e = getNode(hash(key), key)) == null)
return null;
if (accessOrder)
afterNodeAccess(e);
return e.value;
}
- remove方法
hahsmap的删除方法:判断是链表还是红黑树、删除节点
//HashMap.class
public V remove(Object key) {
Node<K,V> e;
return (e = removeNode(hash(key), key, null, false, true)) == null ?
null : e.value;
}
final Node<K,V> removeNode(int hash, Object key, Object value,
boolean matchValue, boolean movable) {
Node<K,V>[] tab; Node<K,V> p; int n, index;
if ((tab = table) != null && (n = tab.length) > 0 &&
(p = tab[index = (n - 1) & hash]) != null) {
Node<K,V> node = null, e; K k; V v;
if (p.hash == hash &&
((k = p.key) == key || (key != null && key.equals(k))))
node = p;
else if ((e = p.next) != null) {
if (p instanceof TreeNode)
node = ((TreeNode<K,V>)p).getTreeNode(hash, key);
else {
do {
if (e.hash == hash &&
((k = e.key) == key ||
(key != null && key.equals(k)))) {
node = e;
break;
}
p = e;
} while ((e = e.next) != null);
}
}
if (node != null && (!matchValue || (v = node.value) == value ||
(value != null && value.equals(v)))) {
if (node instanceof TreeNode)
((TreeNode<K,V>)node).removeTreeNode(this, tab, movable);
else if (node == p)
tab[index] = node.next;
else
p.next = node.next;
++modCount;
--size;
afterNodeRemoval(node);//注意这里
return node;
}
}
return null;
}
维护双向链表的删除操作
//LinkedHashMap.class
void afterNodeRemoval(Node<K,V> e) { // unlink
LinkedHashMap.Entry<K,V> p =
(LinkedHashMap.Entry<K,V>)e, b = p.before, a = p.after;
p.before = p.after = null;
if (b == null)
head = a;
else
b.after = a;
if (a == null)
tail = b;
else
a.before = b;
}
3. LRU
最近最少使用:设计数据结构,具有查找快,插入快,删除快,有顺序之分的特点,查找块:hash,插入删除快、有顺序之分:链表,所以需要哈希表+链表
使用LinkedHashMap实现
class LRUCache extends LinkedHashMap<Integer, Integer>{
private int capacity;
public LRUCache(int capacity) {
super(capacity, 0.75F, true);
this.capacity = capacity;
}
public int get(int key) {
return super.getOrDefault(key, -1);
}
public void put(int key, int value) {
super.put(key, value);
}
@Override
protected boolean removeEldestEntry(Map.Entry<Integer, Integer> eldest) {
return size() > capacity;
}
}
自定义实现
class LRUCache {
private HashMap<Integer,Node> map;
private DoubleList cache;
private int capacity;
public LRUCache(int capacity) {
this.capacity=capacity;
map=new HashMap<>();
cache=new DoubleList();
}
public int get(int key) {
if(!map.containsKey(key)){
return -1;
}
int value=map.get(key).value;
put(key,value);//把该节点提前
return value;
}
public void put(int key, int value) {
Node cur=new Node(key,value);
//之前插入过该节点
if(map.containsKey(key)){
cache.remove(map.get(key));
}
//之前没有插入过该节点
else{
if(capacity==cache.size()){
Node last=cache.removeLast();
map.remove(last.key);
}
}
cache.addFirst(cur);
map.put(key,cur);
}
}
class Node{
int key;
int value;
Node pre;
Node next;
public Node(int key,int value){
this.key=key;
this.value=value;
}
}
class DoubleList{
Node head;
Node tail;
int size=0;
//在链表头部插入节点
public void addFirst(Node node){
if(head==null){
head=node;
tail=node;
}
else{
Node temp=head;
temp.pre=node;
node.next=temp;
head=node;
}
size++;
}
//删除某个节点
public void remove(Node node){
//如果该链表只有一个节点
if(head==node && tail==node){
head=null;
tail=null;
}
//如果待删除节点是头节点
else if(node==head){
Node temp=node.next;
head=temp;
temp.pre=null;
}
//如果待删除节点是尾节点
else if(node==tail){
Node temp=node.pre;
tail=temp;
temp.next=null;
}
//如果待删除节点是中间节点
else{
Node temp1=node.pre;
Node temp2=node.next;
temp1.next=temp2;
temp2.pre=temp1;
}
size--;
}
//删除最后一个节点,并返回
public Node removeLast(){
Node temp=tail;
remove(temp);
return temp;
}
//链表长度
public int size(){
return size;
}
}