using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 移动动画事件
/// </summary>
public class MoveScript : MonoBehaviour {
public GameObject BiaoGan;
public GameObject ChaGanXingZou;
public GameObject CeLiangYi_Button;
/// <summary>
/// 动画一开始时,让标杆人物隐藏
/// </summary>
public void Start_Event()
{
if (BiaoGan != null)
{
BiaoGan.SetActive(false);
}
}
/// <summary>
/// 动画在结束时,让标杆人物出现
/// </summary>
public void End_Event()
{
if (BiaoGan != null)
{
BiaoGan.SetActive(true); //播放插杆动画
}
if (ChaGanXingZou != null)
{
ChaGanXingZou.SetActive(false); //行走动画消失
}
}
}
动画插入事件脚本
最新推荐文章于 2021-03-19 13:08:30 发布