unity能用python吗_用C或Unity执行Python脚本

If you do not require the other process to be running before the Unity

one, you could have your Unity project launch that via Process and

then redirect stdin/out to streams and communicate through these.

Example:Process otherProcess = new Process ();

otherProcess.StartInfo.FileName = path;

otherProcess.StartInfo.CreateNoWindow = true;

otherProcess.StartInfo.UseShellExecute = false;

otherProcess.StartInfo.RedirectStandardInput = true;

otherProcess.StartInfo.RedirectStandardOutput = true;

// Now communicate via streams

// otherProcess.StandardOutput

// and

// otherProcess.StandardInput

It is also possible that grabbing a running process by name or pid and

then setting the forwarding would work, but I've not tested this and

it does seem rather doubtful.

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