java 判断 点 是否在多边形_Java 判断一个点是否在多边形区域内【转】

polygonXA , ArrayListpolygonYA )

{

boolean isInside = false;

double ESP = 1e-9;

int count = 0;

double linePoint1x;

double linePoint1y;

double linePoint2x = 180;

double linePoint2y;

linePoint1x = px;

linePoint1y = py;

linePoint2y = py;

for (int i = 0; i < polygonXA.size() - 1; i++)

{

double cx1 = polygonXA.get(i);

double cy1 = polygonYA.get(i);

double cx2 = polygonXA.get(i + 1);

double cy2 = polygonYA.get(i + 1);

if ( isPointOnLine(px, py, cx1, cy1, cx2, cy2) )

{

return true;

}

if ( Math.abs(cy2 - cy1) < ESP )

{

continue;

}

if ( isPointOnLine(cx1, cy1, linePoint1x, linePoint1y, linePoint2x, linePoint2y) )

{

if ( cy1 > cy2 )

count++;

}

else if ( isPointOnLine(cx2, cy2, linePoint1x, linePoint1y, linePoint2x, linePoint2y) )

{

if ( cy2 > cy1 )

count++;

}

else if ( isIntersect(cx1, cy1, cx2, cy2, linePoint1x, linePoint1y, linePoint2x, linePoint2y) )

{

count++;

}

}

System.out.println(count);

if ( count % 2 == 1 )

{

isInside = true;

}

return isInside;

}

public double Multiply ( double px0 , double py0 , double px1 , double py1 , double px2 , double py2 )

{

return ((px1 - px0) * (py2 - py0) - (px2 - px0) * (py1 - py0));

}

public boolean isPointOnLine ( double px0 , double py0 , double px1 , double py1 , double px2 , double py2 )

{

boolean flag = false;

double ESP = 1e-9;

if ( (Math.abs(Multiply(px0, py0, px1, py1, px2, py2)) < ESP) && ((px0 - px1) * (px0 - px2) <= 0)

&& ((py0 - py1) * (py0 - py2) <= 0) )

{

flag = true;

}

return flag;

}

public boolean isIntersect ( double px1 , double py1 , double px2 , double py2 , double px3 , double py3 , double px4 ,

double py4 )

{

boolean flag = false;

double d = (px2 - px1) * (py4 - py3) - (py2 - py1) * (px4 - px3);

if ( d != 0 )

{

double r = ((py1 - py3) * (px4 - px3) - (px1 - px3) * (py4 - py3)) / d;

double s = ((py1 - py3) * (px2 - px1) - (px1 - px3) * (py2 - py1)) / d;

if ( (r >= 0) && (r <= 1) && (s >= 0) && (s <= 1) )

{

flag = true;

}

}

return flag;

}

}

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