#ifndef INITIAL_OPENGL#define INITIAL_OPENGL#includeVTK_MODULE_INIT(vtkRenderingOpenGL)
VTK_MODULE_INIT(vtkInteractionStyle)#endif#include
using namespacestd;
#include"vtkPolyDataMapper.h"#include"vtkWin32OpenGLRenderWindow.h"#include"vtkRenderWindow.h"#include"vtkRenderWindowInteractor.h"#include"vtkRenderer.h"#include"vtkPoints.h"#include"vtkWin32RenderWindowInteractor.h"#include"vtkProperty.h"#include"vtkFloatArray.h"#include"vtkPolyData.h"#include"vtkDataSetMapper.h"#include"vtkActor2D.h"#include"vtkContourFilter.h"#include"vtkContourValues.h"#include"vtkUnstructuredGrid.h"#include"vtkPointData.h"#include"vtkPolyVertex.h"#include#include#include"vtkDelaunay2D.h"#include"vtkMath.h"
void myShow(vtkDelaunay2D*anInput)
{
vtkSmartPointer aMap