signature=3d2ec75f51298f5ca3a14f167d179f50,Build - IL2CPP errors - Please, how fix it?

When I am building my game using mono. It is working fine.

But for IL2CPP compiling it is giving this error.

]Failed running

/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/il2cpp/build/deploy/net471/il2cpp.exe --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile="unityaot" --compile-cpp --libil2cpp-static --platform="Android" --architecture="ARMv7" --configuration="Release" --outputpath="/home/praveen/UnityProjects/Enemy Hunter/Temp/StagingArea/assets/bin/Data/Native/armeabi-v7a/libil2cpp.so" --cachedirectory="/home/praveen/UnityProjects/Enemy Hunter/Assets/../Library/il2cpp_android_armeabi-v7a/il2cpp_cache" --additional-include-directories="/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" --additional-include-directories="/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" --tool-chain-path="/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/android-ndk-r19" --profiler-report --map-file-parser="/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/Tools/MapFileParser/MapFileParser" --directory="/home/praveen/UnityProjects/Enemy Hunter/Temp/StagingArea/assets/bin/Data/Managed" --generatedcppdir="/home/praveen/UnityProjects/Enemy Hunter/Temp/StagingArea/Il2Cpp/il2cppOutput"

stdout:

Building libil2cpp.so with AndroidToolChain

Output directory: /home/praveen/UnityProjects/Enemy Hunter/Temp/StagingArea/assets/bin/Data/Native/armeabi-v7a

Cache directory: /home/praveen/UnityProjects/Enemy Hunter/Library/il2cpp_android_armeabi-v7a/il2cpp_cache

il2cpp.exe didn't catch exception: System.AggregateException: One or more errors occurred. ---> System.ComponentModel.Win32Exception: ApplicationName='/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/android-ndk-r19/toolchains/llvm/prebuilt/linux-x86_64/bin/clang', CommandLine='-DNET_4_0 -DUNITY_AOT -DIL2CPP_MONO_DEBUGGER_DISABLED -DGC_NOT_DLL -DRUNTIME_IL2CPP -DLINUX -DANDROID -DPLATFORM_ANDROID -D__linux__ -D__STDC_FORMAT_MACROS -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/il2cpp/libil2cpp" -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/il2cpp/libil2cpp" -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/il2cpp/external/bdwgc/include" -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/il2cpp/external/xxHash" -I"/home/praveen/UnityProjects/Enemy Hunter/Temp/StagingArea/Il2Cpp/il2cppOutput" -I"." -c -g -DNDEBUG -fexceptions -fno-limit-debug-info -fdata-sections -ffunction-sections -Wa,--noexecstack -fno-rtti -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -fno-strict-overflow -fno-addrsig -fPIC -Os -target armv7-linux-androideabi19 -D__ANDROID_API__=19 -march=armv7-a -mfloat-abi=softfp -mfpu=neon-fp16 -Wno-unused-value "/home/praveen/UnityProjects/Enemy Hunter/Temp/StagingArea/Il2Cpp/il2cppOutput/Il2CppMetadataUsage.c" -o "/home/praveen/UnityProjects/Enemy Hunter/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/66F1AD10E75650BAA8B35C1454A1B7B7.o"', CurrentDirectory='', Native error= Access denied

at System.Diagnostics.Process.StartWithCreateProcess (System.Diagnostics.ProcessStartInfo startInfo) [0x002dc] in :0

at System.Diagnostics.Process.Start () [0x0003a] in :0

at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Start()

at Unity.IL2CPP.Shell.Execute (Unity.IL2CPP.Shell+ExecuteArgs executeArgs, Unity.IL2CPP.Shell+IExecuteController controller) [0x000d6] in <8051fc7b7def43668b61c2a73813b907>:0

at Unity.IL2CPP.Building.BuildShell.Execute (Unity.IL2CPP.Shell+ExecuteArgs args) [0x00027] in :0

at Unity.IL2CPP.Building.CompilationInvocation.Execute () [0x00007] in :0

at Unity.IL2CPP.Building.CppProgramBuilder.ProvideObjectFile (Unity.IL2CPP.Building.IntermediateObjectFileCompilationData data) [0x00053] in :0

at Unity.IL2CPP.Building.ParallelFor+c__AnonStorey1`2[D,T].<>m__0 (System.Object o) [0x00032] in :0

--- End of inner exception stack trace ---

at Unity.IL2CPP.Building.ParallelFor.RunWithResult[D,T] (D[] data, System.Func`2[T,TResult] action) [0x00118] in :0

at Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles (System.Collections.Generic.IEnumerable`1[T] sourceFilesToCompile, Unity.IL2CPP.Building.Statistics.IBuildStatisticsCollector statisticsCollector) [0x0015b] in :0

at Unity.IL2CPP.Building.CppProgramBuilder.Build (Unity.IL2CPP.Building.Statistics.IBuildStatistics& statistics) [0x00206] in :0

at Unity.IL2CPP.Building.Statistics.BuildingTestRunnerHelper.BuildAndLogStatsForTestRunner (Unity.IL2CPP.Building.CppProgramBuilder builder, Unity.IL2CPP.Building.Statistics.IBuildStatistics& statistics) [0x00001] in :0

at il2cpp.Program.DoRun (System.String[] args, System.Collections.Generic.List`1[T] foundAssemblies) [0x005b5] in :0

at il2cpp.Program.Run (System.String[] args, System.Boolean setInvariantCulture) [0x00042] in :0

at il2cpp.Program.Main (System.String[] args) [0x00002] in :0

---> (Inner Exception #0) System.ComponentModel.Win32Exception (0x80004005): ApplicationName='/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/android-ndk-r19/toolchains/llvm/prebuilt/linux-x86_64/bin/clang', CommandLine='-DNET_4_0 -DUNITY_AOT -DIL2CPP_MONO_DEBUGGER_DISABLED -DGC_NOT_DLL -DRUNTIME_IL2CPP -DLINUX -DANDROID -DPLATFORM_ANDROID -D__linux__ -D__STDC_FORMAT_MACROS -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/il2cpp/libil2cpp" -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/il2cpp/libil2cpp" -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/il2cpp/external/bdwgc/include" -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/il2cpp/external/xxHash" -I"/home/praveen/UnityProjects/Enemy Hunter/Temp/StagingArea/Il2Cpp/il2cppOutput" -I"." -c -g -DNDEBUG -fexceptions -fno-limit-debug-info -fdata-sections -ffunction-sections -Wa,--noexecstack -fno-rtti -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -fno-strict-overflow -fno-addrsig -fPIC -Os -target armv7-linux-androideabi19 -D__ANDROID_API__=19 -march=armv7-a -mfloat-abi=softfp -mfpu=neon-fp16 -Wno-unused-value "/home/praveen/UnityProjects/Enemy Hunter/Temp/StagingArea/Il2Cpp/il2cppOutput/Il2CppMetadataUsage.c" -o "/home/praveen/UnityProjects/Enemy Hunter/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/66F1AD10E75650BAA8B35C1454A1B7B7.o"', CurrentDirectory='', Native error= Access denied

at System.Diagnostics.Process.StartWithCreateProcess (System.Diagnostics.ProcessStartInfo startInfo) [0x002dc] in :0

at System.Diagnostics.Process.Start () [0x0003a] in :0

at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Start()

at Unity.IL2CPP.Shell.Execute (Unity.IL2CPP.Shell+ExecuteArgs executeArgs, Unity.IL2CPP.Shell+IExecuteController controller) [0x000d6] in <8051fc7b7def43668b61c2a73813b907>:0

at Unity.IL2CPP.Building.BuildShell.Execute (Unity.IL2CPP.Shell+ExecuteArgs args) [0x00027] in :0

at Unity.IL2CPP.Building.CompilationInvocation.Execute () [0x00007] in :0

at Unity.IL2CPP.Building.CppProgramBuilder.ProvideObjectFile (Unity.IL2CPP.Building.IntermediateObjectFileCompilationData data) [0x00053] in :0

at Unity.IL2CPP.Building.ParallelFor+c__AnonStorey1`2[D,T].<>m__0 (System.Object o) [0x00032] in :0

---> (Inner Exception #1) System.ComponentModel.Win32Exception (0x80004005): ApplicationName='/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/android-ndk-r19/toolchains/llvm/prebuilt/linux-x86_64/bin/clang++', CommandLine='-DNET_4_0 -DUNITY_AOT -DIL2CPP_MONO_DEBUGGER_DISABLED -DGC_NOT_DLL -DRUNTIME_IL2CPP -DLINUX -DANDROID -DPLATFORM_ANDROID -D__linux__ -D__STDC_FORMAT_MACROS -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/il2cpp/libil2cpp" -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/il2cpp/libil2cpp" -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/il2cpp/external/bdwgc/include" -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/il2cpp/external/xxHash" -I"/home/praveen/UnityProjects/Enemy Hunter/Temp/StagingArea/Il2Cpp/il2cppOutput" -I"." -c -g -DNDEBUG -fexceptions -fno-limit-debug-info -fdata-sections -ffunction-sections -Wa,--noexecstack -fno-rtti -std=c++11 -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -fno-strict-overflow -fno-addrsig -fPIC -Os -stdlib=libc++ -target armv7-linux-androideabi19 -D__ANDROID_API__=19 -march=armv7-a -mfloat-abi=softfp -mfpu=neon-fp16 -Wno-unused-value "/home/praveen/UnityProjects/Enemy Hunter/Temp/StagingArea/Il2Cpp/il2cppOutput/mscorlib3.cpp" -o "/home/praveen/UnityProjects/Enemy Hunter/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/6C77B7996B0D28A1FC0E86BEAB0BF5AA.o"', CurrentDirectory='', Native error= Access denied

at System.Diagnostics.Process.StartWithCreateProcess (System.Diagnostics.ProcessStartInfo startInfo) [0x002dc] in :0

at System.Diagnostics.Process.Start () [0x0003a] in :0

at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Start()

at Unity.IL2CPP.Shell.Execute (Unity.IL2CPP.Shell+ExecuteArgs executeArgs, Unity.IL2CPP.Shell+IExecuteController controller) [0x000d6] in <8051fc7b7def43668b61c2a73813b907>:0

at Unity.IL2CPP.Building.BuildShell.Execute (Unity.IL2CPP.Shell+ExecuteArgs args) [0x00027] in :0

at Unity.IL2CPP.Building.CompilationInvocation.Execute () [0x00007] in :0

at Unity.IL2CPP.Building.CppProgramBuilder.ProvideObjectFile (Unity.IL2CPP.Building.IntermediateObjectFileCompilationData data) [0x00053] in :0

at Unity.IL2CPP.Building.ParallelFor+c__AnonStorey1`2[D,T].<>m__0 (System.Object o) [0x00032] in :0

---> (Inner Exception #2) System.ComponentModel.Win32Exception (0x80004005): ApplicationName='/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/android-ndk-r19/toolchains/llvm/prebuilt/linux-x86_64/bin/clang++', CommandLine='-DNET_4_0 -DUNITY_AOT -DIL2CPP_MONO_DEBUGGER_DISABLED -DGC_NOT_DLL -DRUNTIME_IL2CPP -DLINUX -DANDROID -DPLATFORM_ANDROID -D__linux__ -D__STDC_FORMAT_MACROS -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/il2cpp/libil2cpp" -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/il2cpp/libil2cpp" -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/il2cpp/external/bdwgc/include" -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/il2cpp/external/xxHash" -I"/home/praveen/UnityProjects/Enemy Hunter/Temp/StagingArea/Il2Cpp/il2cppOutput" -I"." -c -g -DNDEBUG -fexceptions -fno-limit-debug-info -fdata-sections -ffunction-sections -Wa,--noexecstack -fno-rtti -std=c++11 -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -fno-strict-overflow -fno-addrsig -fPIC -Os -stdlib=libc++ -target armv7-linux-androideabi19 -D__ANDROID_API__=19 -march=armv7-a -mfloat-abi=softfp -mfpu=neon-fp16 -Wno-unused-value "/home/praveen/UnityProjects/Enemy Hunter/Temp/StagingArea/Il2Cpp/il2cppOutput/UnityEngine.UI.cpp" -o "/home/praveen/UnityProjects/Enemy Hunter/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/295A49CD51AD7F7BC9608EC8037A23F0.o"', CurrentDirectory='', Native error= Access denied

at System.Diagnostics.Process.StartWithCreateProcess (System.Diagnostics.ProcessStartInfo startInfo) [0x002dc] in :0

at System.Diagnostics.Process.Start () [0x0003a] in :0

at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Start()

at Unity.IL2CPP.Shell.Execute (Unity.IL2CPP.Shell+ExecuteArgs executeArgs, Unity.IL2CPP.Shell+IExecuteController controller) [0x000d6] in <8051fc7b7def43668b61c2a73813b907>:0

at Unity.IL2CPP.Building.BuildShell.Execute (Unity.IL2CPP.Shell+ExecuteArgs args) [0x00027] in :0

at Unity.IL2CPP.Building.CompilationInvocation.Execute () [0x00007] in :0

at Unity.IL2CPP.Building.CppProgramBuilder.ProvideObjectFile (Unity.IL2CPP.Building.IntermediateObjectFileCompilationData data) [0x00053] in :0

at Unity.IL2CPP.Building.ParallelFor+c__AnonStorey1`2[D,T].<>m__0 (System.Object o) [0x00032] in :0

---> (Inner Exception #3) System.ComponentModel.Win32Exception (0x80004005): ApplicationName='/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/android-ndk-r19/toolchains/llvm/prebuilt/linux-x86_64/bin/clang++', CommandLine='-DNET_4_0 -DUNITY_AOT -DIL2CPP_MONO_DEBUGGER_DISABLED -DGC_NOT_DLL -DRUNTIME_IL2CPP -DLINUX -DANDROID -DPLATFORM_ANDROID -D__linux__ -D__STDC_FORMAT_MACROS -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/il2cpp/libil2cpp" -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/il2cpp/libil2cpp" -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/il2cpp/external/bdwgc/include" -I"/home/praveen/Unity/Hub/Editor/2019.3.1f1/Editor/Data/il2cpp/external/xxHash" -I"/home/praveen/UnityProjects/Enemy Hunter/Temp/StagingArea/Il2Cpp/il2cppOutput" -I"." -c -g -DNDEBUG -fexceptions -fno-limit-debug-info -fdata-sections -ffunction-sections -Wa,--noexecstack -fno-rtti -std=c++11 -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -fno-strict-overflow -fno-addrsig -fPIC -Os -stdlib=libc++ -target armv7-linux-androideabi19 -D__ANDROID_API__=19 -march=armv7-a -mfloat-abi=softfp -mfpu=neon-fp16 -Wno-unused-value "/home/praveen/UnityProjects/Enemy Hunter/Temp/StagingArea/Il2Cpp/il2cppOutput/Il2CppCompilerCalculateTypeValues.cpp" -o "/home/praveen/UnityProjects/Enemy Hunter/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/78B62DCF9213EC7FBE18ABA8D58C5C38.o"', CurrentDirectory='', Native error= Access denied

at System.Diagnostics.Process.StartWithCreateProcess (System.Diagnostics.ProcessStartInfo startInfo) [0x002dc] in :0

at System.Diagnostics.Process.Start () [0x0003a] in :0

at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Start()

at Unity.IL2CPP.Shell.Execute (Unity.IL2CPP.Shell+ExecuteArgs executeArgs, Unity.IL2CPP.Shell+IExecuteController controller) [0x000d6] in <8051fc7b7def43668b61c2a73813b907>:0

at Unity.IL2CPP.Building.BuildShell.Execute (Unity.IL2CPP.Shell+ExecuteArgs args) [0x00027] in [/code]

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