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[SMAPI] An error occured in the overridden update loop: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets\fall_outdoorsTileSheet.png' from SMAPI\fippsie.raphtaliasmaps: the specified path doesn't exist.
在 StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache)
在 StardewModdingAPI.Framework.ContentCoordinator.LoadManagedAsset[T](String contentManagerID, String relativePath)
在 StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache)
在 StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName)
在 xTile.Display.XnaDisplayDevice.LoadTileSheet(TileSheet tileSheet)
在 xTile.Map.LoadTileSheets(IDisplayDevice displayDevice)
在 StardewValley.GameLocation.updateSeasonalTileSheets(Map map)
在 StardewValley.Game1.setGraphicsForSeason()
在 StardewValley.SaveGame.d__68.MoveNext()
在 Update_Patch1(Object gameTime, GameTime )