在“播放”模式下一切正常,但是打包时得到了所有用到结构体的都报错,无法打包成功。错误代码如下,
UATHelper:打包(Windows(64位)):UE4Editor-Cmd:[2017.03.31-21.53.55:888] [0] LogInit:Display:警告/错误摘要(仅唯一)
UATHelper:打包(Windows(64位)):UE4Editor-Cmd:[2017.03.31-21.53.55:888] [0] LogInit:Display:---------------- -------------------
UATHelper:打包(Windows(64位)):UE4Editor-Cmd:[2017.03.31-21.53.55:888] [0] LogInit:Display:LogProperty:Error:UStructProperty :: Serialize加载:属性'StructProperty / Game / Survival_Inventory / Blueprints / Components / StorageInventoryComponent.StorageInventoryComponent_C:添加Item.CallFunc_Item_Details_Item_Details_Out”。未知的结构。
UATHelper:打包(Windows(64位)):UE4Editor-Cmd:[2017.03.31-21.53.55:888] [0] LogInit:Display:LogProperty:Error:UStructProperty :: Serialize加载:属性'StructProperty / Game / Survival_Inventory / Blueprints / Components / StorageInventoryComponent.StorageInventoryComponent_C:删除Item.CallFunc_Item_Details_Item_Details_Out”。未知的结构。
UATHelper:打包(Windows(64位)):UE4Editor-Cmd:[2017.03.31-21.53.55:888] [0] LogInit:Display:LogProperty:Error:UStructProperty :: Serialize加载:属性'StructProperty / Game / Survival_Inventory / Blueprints / Components / StorageInventoryComponent.StorageInventoryComponent_C:删除Item.CallFunc_Item_Details_Item_Details_Out2'。未知的结构。
UATHelper:打包(Windows(64位)):UE4Editor-Cmd:[2017.03.31-21.53.55:889] [0] LogInit:Display:LogProperty:Error:UStructProperty :: Serialize加载:属性'StructProperty / Game / Survival_Inventory / Blueprints / Components / StorageInventoryComponent.StorageInventoryComponent_C:查找Items.CallFunc_Item_Details_Item_Details_Out”。未知的结构。
UATHelper:打包(Windows(64位)):UE4Editor-Cmd:[2017.03.31-21.53.55:889] [0] LogInit:Display:LogProperty:Error:UStructProperty :: Serialize加载:属性'StructProperty / Game / Survival_Inventory / Blueprints / Components / StorageInventoryComponent.StorageInventoryComponent_C:Spawn Items.CallFunc_Item_Details_Item_Details_Out'。未知的结构。
UATHelper:打包(Windows(64位)):UE4Editor-Cmd:[2017.03.31-21.53.55:889] [0] LogInit:Display:LogProperty:Error:UStructProperty :: Serialize加载:属性'StructProperty / Game / Survival_Inventory / Blueprints / Other / InventoryFunctions.InventoryFunctions_C:Item Details.Item Details Out'。未知的结构。
UATHelper:打包(Windows(64位)):UE4Editor-Cmd:[2017.03.31-21.53.55:889] [0] LogInit:Display:LogProperty:Error:UStructProperty :: Serialize加载:属性'Struc