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周末闲来谢谢代码打发时间
以下代码
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/***********************贪吃蛇 linux***************/
/**************************************************/
/***************create by C_9999 ******************/
/************contact Info: 847402588@qq.com*******/
/**************************************************/
#include"common.h"
#include
#include
#include
#include
#include
enum{
UP,
DOWM,
LEFT,
RIGHT
};
struct st_snake
{
u2 u2_line;
u2 u2_cols;
u1 u1_length;
struct st_snake* st_snakeNext;
struct st_snake* st_snakePrev;
};
/***********static varaible********************/
struct st_snake* sst_snakeHead;
struct itimerval st_tmVal;
u2 static su2_foodLine;
u2 static su2_foodCols;
u1 static su1_moveStatus;
/***********static function********************/
void fs_init();
void fs_close_scr();
void fs_show_food();
void fs_snake_init();
void fs_snake_automove(s4 ts4_n); /*** called by signal*****/
void fs_snake_moveLeft();
void fs_snake_moveRight();
void fs_snake_moveUp();
void fs_snake_moveDowm();
void fs_snake_add();
u1 fs_judge();
/**functioan**/
/**********main functioan***************/
int main()
{
u1 u1_ch;
srand((unsigned)time(NULL));
fs_init();
curs_set(0);
fs_snake_init();
fs_show_food();
refresh();
signal(SIGALRM,fs_snake_automove);
/**enter the moving direction**/
while(1)
{
u1_ch = getchar();
switch(u1_ch)
{
case 'w':
if(su1_moveStatus != DOWM)
{
su1_moveStatus = UP;
}
break;
case 'd':
if(su1_moveStatus != LEFT)
{
su1_moveStatus = RIGHT;
}
break;
case 'a':
if(su1_moveStatus != RIGHT)
{
su1_moveStatus = LEFT;
}
break;
case 's':
if(su1_moveStatus != UP)
{
su1_moveStatus = DOWM;
}
break;
default:
break;
}
}
fs_close_scr();
return 0;
}
void fs_init()
{
initscr();
memset(&st_tmVal,0,sizeof(st_tmVal));
st_tmVal.it_value.tv_sec = 0;
st_tmVal.it_value.tv_usec = 250000;
st_tmVal.it_interval.tv_sec = 0;
st_tmVal.it_interval.tv_usec = 250000;
setitimer (ITIMER_REAL, &st_tmVal, 0);
/****** init the food ********/
su2_foodLine = random()%LINES;
su2_foodCols = random()%COLS;
}
void fs_show_food()
{
mvaddch(su2_foodLine,su2_foodCols,'*');
refresh();
return;
}
void fs_snake_init()
{
u1 tu1_i;
struct st_snake* tpt_st_snake;
struct st_snake* tpt_st_snakeT;
su1_moveStatus = LEFT;
sst_snakeHead = (struct st_snake*)malloc(1);
sst_snakeHead->st_snakeNext = NULL;
sst_snakeHead->st_snakePrev = NULL;
sst_snakeHead->u1_length = 3;
sst_snakeHead->u2_line = LINES/2;
sst_snakeHead->u2_cols = COLS/2;
refresh();
mvaddch(sst_snakeHead->u2_line,sst_snakeHead->u2_cols,'@');
refresh();
tpt_st_snakeT = sst_snakeHead;
for(tu1_i=0; tu1_iu1_length-1 ;tu1_i++)
{
tpt_st_snake = (struct st_snake*)malloc(1);
tpt_st_snake->u2_line = tpt_st_snakeT->u2_line;
tpt_st_snake->u2_cols = (tpt_st_snakeT->u2_cols) + 1;
tpt_st_snake->st_snakeNext = NULL;
tpt_st_snake->st_snakePrev = tpt_st_snakeT;
mvaddch(tpt_st_snake->u2_line,tpt_st_snake->u2_cols,'*');
refresh();
tpt_st_snakeT->st_snakeNext = tpt_st_snake;
tpt_st_snakeT = tpt_st_snake;
}
return;
}
void fs_snake_automove(s4 ts4_n)
{
u1 tu1_move_status;
tu1_move_status = su1_moveStatus;
clear();
fs_show_food();
switch(tu1_move_status)
{
case UP:
fs_snake_moveUp();
break;
case DOWM:
fs_snake_moveDowm();
break;
case LEFT:
fs_snake_moveLeft();
break;
case RIGHT:
fs_snake_moveRight();
break;
default:
break;
}
if(fs_judge())
{
fs_close_scr();
exit(0);
}
return;
}
void fs_snake_moveLeft()
{
u1 tu1_i;
u2 tu2_line;
u2 tu2_cols;
struct st_snake* tpt_st_snake;
tpt_st_snake = sst_snakeHead;
/***draw the snake head***/
mvaddch(tpt_st_snake->u2_line,tpt_st_snake->u2_cols-1,'@');
/***find the snake tail***/
while(tpt_st_snake->st_snakeNext != NULL)
{
tpt_st_snake = tpt_st_snake->st_snakeNext;
}
/**Node => prev Node**/
while(tpt_st_snake->st_snakePrev !=NULL)
{
tpt_st_snake->u2_line = (tpt_st_snake->st_snakePrev)->u2_line;
tpt_st_snake->u2_cols = (tpt_st_snake->st_snakePrev)->u2_cols;
mvaddch(tpt_st_snake->u2_line,tpt_st_snake->u2_cols,'*');
tpt_st_snake = tpt_st_snake->st_snakePrev;
}
sst_snakeHead->u2_cols = sst_snakeHead->u2_cols - 1;
refresh();
return;
}
void fs_snake_moveUp()
{
u1 tu1_i;
u2 tu2_line;
u2 tu2_cols;
struct st_snake* tpt_st_snake;
tpt_st_snake = sst_snakeHead;
/***draw the snake head***/
mvaddch(tpt_st_snake->u2_line-1,tpt_st_snake->u2_cols,'@');
/***find the snake tail***/
while(tpt_st_snake->st_snakeNext != NULL)
{
tpt_st_snake = tpt_st_snake->st_snakeNext;
}
/*Node => prev Node*/
while(tpt_st_snake->st_snakePrev !=NULL)
{
tpt_st_snake->u2_line = (tpt_st_snake->st_snakePrev)->u2_line;
tpt_st_snake->u2_cols = (tpt_st_snake->st_snakePrev)->u2_cols;
refresh();
mvaddch(tpt_st_snake->u2_line,tpt_st_snake->u2_cols,'*');
tpt_st_snake = tpt_st_snake->st_snakePrev;
}
sst_snakeHead->u2_line = sst_snakeHead->u2_line - 1;
refresh();
return;
}
void fs_snake_moveRight()
{
u1 tu1_i;
u2 tu2_line;
u2 tu2_cols;
struct st_snake* tpt_st_snake;
tpt_st_snake = sst_snakeHead;
/*draw the snake head*/
mvaddch(tpt_st_snake->u2_line,tpt_st_snake->u2_cols+1,'@');
/*find the snake tail*/
while(tpt_st_snake->st_snakeNext != NULL)
{
tpt_st_snake = tpt_st_snake->st_snakeNext;
}
/*Node => prev Node*/
while(tpt_st_snake->st_snakePrev !=NULL)
{
tpt_st_snake->u2_line = (tpt_st_snake->st_snakePrev)->u2_line;
tpt_st_snake->u2_cols = (tpt_st_snake->st_snakePrev)->u2_cols;
refresh();
mvaddch(tpt_st_snake->u2_line,tpt_st_snake->u2_cols,'*');
tpt_st_snake = tpt_st_snake->st_snakePrev;
}
sst_snakeHead->u2_cols += 1;
refresh();
return;
}
void fs_snake_moveDowm()
{
u1 tu1_i;
u2 tu2_line;
u2 tu2_cols;
struct st_snake* tpt_st_snake;
tpt_st_snake = sst_snakeHead;
/*draw the snake head*/
mvaddch(tpt_st_snake->u2_line+1,tpt_st_snake->u2_cols,'@');
/*find the snake tail*/
while(tpt_st_snake->st_snakeNext != NULL)
{
tpt_st_snake = tpt_st_snake->st_snakeNext;
}
/*Node => prev Node*/
while(tpt_st_snake->st_snakePrev !=NULL)
{
tpt_st_snake->u2_line = (tpt_st_snake->st_snakePrev)->u2_line;
tpt_st_snake->u2_cols = (tpt_st_snake->st_snakePrev)->u2_cols;
refresh();
mvaddch(tpt_st_snake->u2_line,tpt_st_snake->u2_cols,'*');
tpt_st_snake = tpt_st_snake->st_snakePrev;
}
sst_snakeHead->u2_line = sst_snakeHead->u2_line +1;
refresh();
return;
}
void fs_snake_add()
{
struct st_snake* tpt_st_snakeNew;
struct st_snake* tpt_st_snake;
tpt_st_snakeNew = (struct st_snake*) malloc(1);
tpt_st_snake = sst_snakeHead;
while(tpt_st_snake->st_snakeNext != NULL)
{
tpt_st_snake = tpt_st_snake->st_snakeNext;
}
tpt_st_snakeNew->st_snakePrev = tpt_st_snake;
tpt_st_snakeNew->st_snakeNext = NULL;
tpt_st_snake->st_snakeNext = tpt_st_snakeNew;
/*reput the food*/
su2_foodCols = random()%COLS;
su2_foodLine = random()%LINES;
return;
}
void fs_close_scr()
{
struct st_snake* tpt_st_snake;
struct st_snake* tpt_st_snakeT;
tpt_st_snake = sst_snakeHead;
while(tpt_st_snake->st_snakeNext !=NULL)
{
tpt_st_snakeT = tpt_st_snake->st_snakeNext;
free(tpt_st_snake);
tpt_st_snake = tpt_st_snakeT;
}
endwin();
return;
}
u1 fs_judge()
{
u1 u1_rtnVal;
struct st_snake* tpt_st_snake;
tpt_st_snake = sst_snakeHead;
u1_rtnVal = 0;
/**if touch the edge of window gameovere**/
if( (sst_snakeHead->u2_cols == 0) ||
(sst_snakeHead->u2_line == 0) ||
(sst_snakeHead->u2_cols == COLS) ||
(sst_snakeHead->u2_line == LINES) )
{
u1_rtnVal = 1;
}
/**if snake eat itself**/
tpt_st_snake = tpt_st_snake->st_snakeNext;
while(tpt_st_snake->st_snakeNext != NULL)
{
if( (sst_snakeHead->u2_cols == tpt_st_snake->u2_cols) &&
(sst_snakeHead->u2_line == tpt_st_snake->u2_line) )
{
u1_rtnVal = 1;
}
tpt_st_snake = tpt_st_snake->st_snakeNext;
}
/**If snake_head position == food**/
if( (sst_snakeHead->u2_cols == su2_foodCols) &&
(sst_snakeHead->u2_line == su2_foodLine) )
{
fs_snake_add();
beep();
}
return u1_rtnVal;
}