unity跳跃按钮,Unity 2d跳跃脚本

Does anyone have a good jumping script for 2d games in unity? The code I have works but still is far from jumping, it looks like it is flying.

using UnityEngine;

using System.Collections;

public class movingplayer : MonoBehaviour {

public Vector2 speed = new Vector2(10,10);

private Vector2 movement = new Vector2(1,1);

// Use this for initialization

void Start () {

}

// Update is called once per frame

void Update () {

float inputX = Input.GetAxis ("Horizontal");

float inputY = Input.GetAxis ("Vertical");

movement = new Vector2(

speed.x * inputX,

speed.y * inputY);

if (Input.GetKeyDown ("space")){

transform.Translate(Vector3.up * 260 * Time.deltaTime, Space.World);

}

}

void FixedUpdate()

{

// 5 - Move the game object

rigidbody2D.velocity = movement;

//rigidbody2D.AddForce(movement);

}

}

解决方案

Usually for jumping people use Rigidbody2D.AddForce with Forcemode.Impulse. It may seem like your object is pushed once in Y axis and it will fall down automatically due to gravity.

Example:

rigidbody2D.AddForce(new Vector2(0, 10), ForceMode2D.Impulse);

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