java战士对打_java版时间战士

#布局文件

xmlns:app="http://schemas.android.com/apk/res-auto"

xmlns:tools="http://schemas.android.com/tools"

android:layout_width="match_parent"

android:layout_height="match_parent"

android:background="@color/colorBackgrounnd"

tools:context=".MainActivity">

android:id="@+id/game_score_text_view"

android:layout_width="wrap_content"

android:layout_height="wrap_content"

android:text="@string/your_score"

app:layout_constraintBottom_toBottomOf="parent"

app:layout_constraintEnd_toEndOf="parent"

app:layout_constraintHorizontal_bias="0.0"

app:layout_constraintStart_toStartOf="parent"

app:layout_constraintTop_toTopOf="parent"

app:layout_constraintVertical_bias="0.022" />

android:id="@+id/time_left_text_view"

android:layout_width="97dp"

android:layout_height="wrap_content"

android:layout_marginStart="325dp"

android:text="@string/time_left"

app:layout_constraintBottom_toBottomOf="parent"

app:layout_constraintStart_toStartOf="parent"

app:layout_constraintTop_toTopOf="parent"

app:layout_constraintVertical_bias="0.022" />

android:id="@+id/tap_me_button"

android:layout_width="wrap_content"

android:layout_height="wrap_content"

android:text="@string/tap_me"

app:layout_constraintBottom_toBottomOf="parent"

app:layout_constraintEnd_toEndOf="parent"

app:layout_constraintStart_toStartOf="parent"

app:layout_constraintTop_toTopOf="parent" />

#string.xml

TimeFighter2

Tap me!

Your Score:

Time left:

Tap up! Your Score was: %1$d

Timefighter

Create by LinLinLin

#核心代码

mport androidx.annotation.NonNull;

import androidx.appcompat.app.ActionBarDrawerToggle;

import androidx.appcompat.app.AlertDialog;

import androidx.appcompat.app.AppCompatActivity;

import android.app.Dialog;

import android.icu.text.UFormat;

import android.os.Bundle;

import android.os.CountDownTimer;

import android.view.Menu;

import android.view.MenuItem;

import android.view.View;

import android.widget.Button;

import android.widget.TextView;

public class MainActivity extends AppCompatActivity {

private Button mybutton;

private TextView gamescore,timeleft;

private int count = 0;

@Override

protected void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

setContentView(R.layout.activity_main);

mybutton = findViewById(R.id.tap_me_button);

gamescore = findViewById(R.id.game_score_text_view);

timeleft =findViewById(R.id.time_left_text_view);

mybutton.setOnClickListener(new View.OnClickListener() {

@Override

public void onClick(View v) {

count++;

gamescore.setText("Your Score:"+count+"");

}

});

CountDownTimer timer = new CountDownTimer(60*1000,1000) {/*倒计时 参数一倒计时的总时间 参数二 倒计时的间隔*/

@Override

public void onTick(long millisUntilFinished) {

timeleft.setText("还剩"+millisUntilFinished/1000+"秒");

}

@Override

public void onFinish() {

timeleft.setText("时间到");

gamescore.setText("共点击了"+count+"次");

mybutton.setEnabled(false);

}

}.start();

}

@Override

public boolean onCreateOptionsMenu(Menu menu) {

getMenuInflater().inflate(R.menu.menu,menu);//创建选项菜单

return true;

}

@Override

public boolean onOptionsItemSelected(@NonNull MenuItem item) {

switch (item.getItemId()){

case R.id.about_item:

new AlertDialog.Builder(MainActivity.this)

.setTitle("TimeFighter1.0")

.setMessage("create Yin Yi Qiang")

.show();

}

return super.onOptionsItemSelected(item);

}

}

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