使用HandlerThread获取Looper对象,后创建Handler(mHandlerThread.getLooper),此时的HandleMessage()在子线程中运行,为何此处可以更新UI?
public class MainActivity extends AppCompatActivity {
private TextView mTvText ;
private Handler mHandler;
// 使用这个新线程获取Looper对象
private HandlerThread mHandlerThread = new HandlerThread("my_handler_thread");
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mTvText = (TextView)findViewById(R.id.id_tv_text);
mHandlerThread.start();
mHandler = new Handler(mHandlerThread.getLooper()){
@Override
public void handleMessage(Message msg) {
// 此处显示在子线程中执行 handleMessage()
// 为何在此处(子线程中)更新UI组件不会抛出异常?
Log.v("LOG","CurThread: "+Thread.currentThread());
// CurThread:Thread[my_handler_thread,5,Main]
mTvText.setText("update this textView!");
}
};
mHandler.sendEmptyMessage(1);
}
}