package cn.tedu.day01;
import javax.swing.JFrame;
/**
- JFrame 窗体 相框
- JPanel 画布 相片
- 导包
- 1.手动导包
- 2.自动导包 ctrl+shift+o
- 3.点击红色的叉号
-
ctrl+s保存
- @author Administrator
*/
public class TurtlePro {
public static void main(String[] args){
//1.创建一个窗体对象
JFrame frame=new JFrame();
//2.给窗体添加标题
frame.setTitle(“鬼鬼”);
//3.给窗体添加大小
frame.setSize(1400,800);
//4.窗体显示居中
frame.setLocationRelativeTo(null);
//类名.静态常量 减少内存的占用
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
//画布
TJPanel tj=new TJPanel();
//添加画布到面板上
frame.add(tj);
//添加鼠标的监听事件
frame.addMouseListener(tj);
tj.addMouseListener(tj);
//5.显示窗体
frame.setVisible(true);
}
}
package cn.tedu.day01;
import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import javax.swing.JPanel;
import javax.swing.colorchooser.ColorChooserComponentFactory;
public class TJPanel extends JPanel implements KeyListener,MouseListener,Runnable{
//乌龟的初始位置
int x=300;
int y=200;
//脚的初始位置
int k1=300,t1=200;
int k2=300,t2=200;
int k3=300,t3=200;
int k4=300,t4=200;
//加水的波纹
int[] a=new int[300];//300个x坐标
int[] b=new int[300];//300个y坐标
//构造方法:方法名和类同名:无任何返回值类型:无参构造
public TJPanel(){
//随机产生位置
for(int i=0;i<a.length;i++)
{
a[i]=(int) (Math.random()*1400);
b[i]=(int) (Math.random()*800);
}
Thread t=new Thread(this);
t.start();//启动线程
}
@Override
public void paint(Graphics g) { //alt+/ 快捷
// TODO Auto-generated method stub
super.paint(g);
this.setBackground(Color.CYAN);
//画波纹
g.setColor(Color.BLUE);
for(int i=0;i<a.length;i++)
{
g.drawString("~~~~~~", a[i], b[i]);
}
//加头
g.setColor(Color.green);
g.fillOval(x, y, 70, 100);
//加眼睛
g.setColor(Color.black);
g.fillOval(x+10, y+30, 10, 20);
g.fillOval(x+50, y+30, 10, 20);
//加舌头
g.setColor(Color.red);
g.fillOval(x+30 ,y-20, 10, 30);
//画脚
//左上
g.setColor(Color.green);
g.fillOval(x-85, y+76, 60,70);
//右上
g.setColor(Color.green);
g.fillOval(k2+85, t2+76, 60,70);
//左下
g.setColor(Color.green);
g.fillOval(k3-85, t3+235, 60,70);
//右下
g.setColor(Color.green);
g.fillOval(k4+85, t3+235, 60,70);
//加乌龟壳
g.setColor(Color.orange);
g.fillOval(x-66, y+66, 200, 230);
//壳加文字
g.setColor(Color.red);
//设置字体大小
Font font=new Font(Font.DIALOG,Font.BOLD,30);
g.setFont(font);
g.drawString("李十五", x-10, y+180);
/* //给画笔设置颜色
g.setColor(Color.red);
//画矩形
g.drawRect(30, 100, 400, 600);
//画实心
g.fillRect(120, 200, 160, 80);
//画圆或椭圆
g.setColor(Color.blue);
g.drawOval(40, 300, 100, 100);
g.fillOval(30, 450, 200, 100);
//奥迪车标
g.drawOval(40, 600, 30, 30);
g.drawOval(60, 600, 30, 30);
g.drawOval(80, 600, 30, 30);
g.drawOval(100, 600, 30, 30);
//画线段
g.drawLine(20, 50, 400, 800);
*/
}
@Override
public void keyTyped(KeyEvent e) {
// TODO Auto-generated method stub
}
@Override
public void keyPressed(KeyEvent e) {
}
@Override
public void keyReleased(KeyEvent e) {
// TODO Auto-generated method stub
}
@Override
public void mouseClicked(MouseEvent e) {
// TODO Auto-generated method stub
}
//使用方法
@Override
public void mousePressed(MouseEvent e) {
// TODO Auto-generated method stub
//System.out.println(“11111”);
x=e.getX();
y=e.getY();
repaint();//重绘 重复调用paint方法
k1=e.getX();
t1=e.getY();
k2=e.getX();
t2=e.getY();
k3=e.getX();
t3=e.getY();
k4=e.getX();
t4=e.getY();
}
@Override
public void mouseReleased(MouseEvent e) {
// TODO Auto-generated method stub
}
@Override
public void mouseEntered(MouseEvent e) {
// TODO Auto-generated method stub
}
@Override
public void mouseExited(MouseEvent e) {
// TODO Auto-generated method stub
}
@Override
public void run() {
//System.out.println("线程启动");
while(true){
for (int i = 0; i < a.length; i++) {
a[i]--;
if(a[i]<0){
a[i]=1400;
}
}
try {
Thread.sleep(10);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
repaint();
}
}
}