package cn.tedu.day01;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import javax.swing.JFrame;
import sun.audio.AudioPlayer;
import sun.audio.AudioStream;
public class FishPro {
public static void main(String[] args) {
//1.创建一个窗体对象
JFrame frame=new JFrame();
//2.给窗体添加标题
frame.setTitle("鬼鬼");
//3.给窗体添加大小
frame.setSize(1600,1200);
//4.窗体显示居中
frame.setLocationRelativeTo(null);
//类名.静态常量 减少内存的占用
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
//画布
FishJpanel tj=new FishJpanel();
//添加画布到面板上
frame.add(tj);
//tj.move();
//添加鼠标的监听事件
frame.addMouseListener(tj);
tj.addMouseListener(tj);
//添加键盘的监听事件
frame.addKeyListener(tj);
tj.addKeyListener(tj);
//5.显示窗体
frame.setVisible(true);
/*
* 添加音乐
* */
try {
FileInputStream f=new FileInputStream("music/Redbone - Come And Get Your Love.wav");
AudioStream as=new AudioStream(f);
AudioPlayer.player.start(as);
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
AudioPlayer.player.start();
}
}
package cn.tedu.day01;
import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import javax.swing.JPanel;
import javax.swing.colorchooser.ColorChooserComponentFactory;
public class FishJpanel extends JPanel implements KeyListener,MouseListener,Runnable{
//乌龟的初始位置
int x=700;
int y=500;
//蚯蚓的初始位置
int x1=800;
int y1=200;
int m=1;
int n=1;
//
//脚的初始位置
int k1=700,t1=500;
int k2=700,t2=500;
int k3=700,t3=500;
int k4=700,t4=500;
//加水的波纹
int[] a=new int[300];//300个x坐标
int[] b=new int[300];//300个y坐标
//定义一个position
//当position==0的时候,乌龟的左上脚和右下角同时向前移动
int position=0;
int position1=0;
int position2=0;
int position3=0;
//构造方法:方法名和类同名:无任何返回值类型:无参构造
public FishJpanel(){
//随机产生位置
for(int i=0;i<a.length;i++)
{
a[i]=(int) (Math.random()*1600);
b[i]=(int) (Math.random()*1200);
}
Thread t=new Thread(this);
t.start();//启动线程
}
@Override
public void paint(Graphics g) { //alt+/ 快捷
// TODO Auto-generated method stub
super.paint(g);
this.setBackground(Color.CYAN);
//画波纹
g.setColor(Color.BLUE);
for(int i=0;i<a.length;i++)
{
g.drawString("~~~~~~~~~~~~~~~~", a[i], b[i]);
}
//蚯蚓身体
g.setColor(Color.pink);
g.fillOval(x1, y1, 12, 100);
//蚯蚓眼睛
g.setColor(Color.BLACK);
g.fillOval(x1+1, y1+6, 5, 5);
g.fillOval(x1+7, y1+6, 5, 5);
//加头
g.setColor(Color.green);
g.fillOval(x, y, 70, 100);
//加眼睛
g.setColor(Color.black);
g.fillOval(x+10, y+30, 10, 20);
g.fillOval(x+50, y+30, 10, 20);
//加舌头
g.setColor(Color.red);
g.fillOval(x+30 ,y-20, 10, 30);
//画脚
//左上
g.setColor(Color.green);
g.fillOval(k1-85, t1+76, 60,70);
//右上if
g.setColor(Color.green);
g.fillOval(k2+85, t2+76, 60,70);
//左下
g.setColor(Color.green);
g.fillOval(k3-85, t3+235, 60,70);
//右下
g.setColor(Color.green);
g.fillOval(k4+85, t4+235, 60,70);
//加乌龟壳
g.setColor(Color.orange);
g.fillOval(x-66, y+66, 200, 230);
//壳加文字
g.setColor(Color.red);
//设置字体大小
Font font=new Font(Font.DIALOG,Font.BOLD,30);
g.setFont(font);
g.drawString("鬼鬼", x-10, y+180);
}
@Override
public void keyTyped(KeyEvent e) {
// TODO Auto-generated method stub
}
@Override
public void keyPressed(KeyEvent e) {
/*if(e.getKeyCode()==KeyEvent.VK_W)
{
System.out.println("点击了W键");
repaint();
y1=y1-3;
}
if(e.getKeyCode()==KeyEvent.VK_S)
{
System.out.println("点击了S键");
repaint();
y1=y1+3;
}
if(e.getKeyCode()==KeyEvent.VK_A)
{
System.out.println("点击了A键");
repaint();
x1=x1-3;
}
if(e.getKeyCode()==KeyEvent.VK_D)
{
System.out.println("点击了D键");
repaint();
x1=x1+3;
}
*/
//System.out.println("点击了按钮");
if(e.getKeyCode()==KeyEvent.VK_UP){
System.out.println("点击了上方向键");
repaint();
y=y-10;
if(position==0){
t1=t1-20;
t4=t4-20;
}
if(position==1){
t2=t2-20;
t3=t3-20;
}
if(t1<t2){
if(x!=k1){
x=k1=k2=k3=k4;
}
position=1;
}
if(t1>=t2){
if(x!=k1){
x=k1=k2=k3=k4;
}
position=0;
}
}
if(e.getKeyCode()==KeyEvent.VK_DOWN){
System.out.println("点击了下方向键");
repaint();
y=y+10;
if(position1==0){
t1=t1+20;
t4=t4+20;
}
if(position1==1){
t2=t2+20;
t3=t3+20;
}
if(t1>t2){
if(x!=k1){
x=k1=k2=k3=k4;
}
position1=1;
}
if(t1<=t2){
if(x!=k1){
x=k1=k2=k3=k4;
}
position1=0;
}
}
if(e.getKeyCode()==KeyEvent.VK_RIGHT){
System.out.println("点击了右方向键");
repaint();
x=x+10;
if(position2==0){
k1=k1+20;
k4=k4+20;
}
if(position2==1){
k2=k2+20;
k3=k3+20;
}
if(k1>k2){
if(y!=t1){
y=t1=t2=t3=t4;
}
position2=1;
}
if(k1<=k2){
if(y!=t1){
y=t1=t2=t3=t4;
}
position2=0;
}
}
if(e.getKeyCode()==KeyEvent.VK_LEFT){
System.out.println("点击了左方向键");
repaint();
x=x-10;
if(position3==0){
k1=k1-20;
k4=k4-20;
}
if(position3==1){
k2=k2-20;
k3=k3-20;
}
if(k1<k2){
if(y!=t1){
y=t1=t2=t3=t4;
}
position3=1;
}
if(k1>=k2){
if(y!=t1){
x=t1=t2=t3=t4;
}
position3=0;
}
}
}
@Override
public void keyReleased(KeyEvent e) {
// TODO Auto-generated method stub
}
@Override
public void mouseClicked(MouseEvent e) {
// TODO Auto-generated method stub
}
//使用方法
@Override
public void mousePressed(MouseEvent e) {
// TODO Auto-generated method stub
//System.out.println(“11111”);
x=e.getX();
y=e.getY();
repaint();//重绘 重复调用paint方法
k1=e.getX();
t1=e.getY();
k2=e.getX();
t2=e.getY();
k3=e.getX();
t3=e.getY();
k4=e.getX();
t4=e.getY();
}
@Override
public void mouseReleased(MouseEvent e) {
// TODO Auto-generated method stub
}
@Override
public void mouseEntered(MouseEvent e) {
// TODO Auto-generated method stub
}
@Override
public void mouseExited(MouseEvent e) {
// TODO Auto-generated method stub
}
@Override
public void run() {
//定义小球移动轨迹
while(true){
x1 += m;
y1 += n;
if(x1 >= 1400){
m = -m;
}
if(x1 < 0){
m = 1;
}
if(y1 >= 900){
n = -n;
}
if(y1 < 0){
n = 1;
}
try {
Thread.sleep(5);
} catch (InterruptedException e) {
e.printStackTrace();
}
repaint();
//System.out.println("线程启动");
for (int i = 0; i < a.length; i++) {
a[i]--;
if(a[i]<0){
a[i]=1400;
}
}
try {
Thread.sleep(10);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
repaint();
}
}
}