贪吃蛇python语言代码大全_Python编程代码:经典贪吃蛇

#!/usr/bin/env python

import pygame,sys,time,random

from pygame.locals import *

# 定义颜色变量

redColour = pygame.Color(255,0,0)

blackColour = pygame.Color(0,0,0)

whiteColour = pygame.Color(255,255,255)

greyColour = pygame.Color(150,150,150)

# 定义gameOver函数

def gameOver(playSurface):

gameOverFont = pygame.font.Font('arial.ttf',72)

gameOverSurf = gameOverFont.render('Game Over', True, greyColour)

gameOverRect = gameOverSurf.get_rect()

gameOverRect.midtop = (320, 10)

playSurface.blit(gameOverSurf, gameOverRect)

pygame.display.flip()

time.sleep(5)

pygame.quit()

sys.exit()

# 定义main函数

def main():

# 初始化pygame

pygame.init()

fpsClock = pygame.time.Clock()

# 创建pygame显示层

playSurface = pygame.

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以下是一个简单的Python贪吃蛇完整代码示例: ```python import pygame import random # 初始化pygame pygame.init() # 定义颜色 BLACK = (0, 0, 0) WHITE = (255, 255, 255) GREEN = (0, 255, 0) RED = (255, 0, 0) # 设置屏幕尺寸 screen_width = 800 screen_height = 600 screen = pygame.display.set_mode((screen_width, screen_height)) pygame.display.set_caption("贪吃蛇游戏") # 定义蛇的初始位置和速度 snake_block = 10 snake_speed = 30 x1 = screen_width / 2 y1 = screen_height / 2 x1_change = 0 y1_change = 0 # 定义食物的初始位置 foodx = round(random.randrange(0, screen_width - snake_block) / 10.0) * 10.0 foody = round(random.randrange(0, screen_height - snake_block) / 10.0) * 10.0 # 定义蛇的身体 snake_body = [] snake_length = 1 clock = pygame.time.Clock() font_style = pygame.font.SysFont(None, 50) score_font = pygame.font.SysFont(None, 35) def score(score): value = score_font.render("Score: " + str(score), True, WHITE) screen.blit(value, [0, 0]) def snake(snake_block, snake_body): for x in snake_body: pygame.draw.rect(screen, GREEN, [x[0], x[1], snake_block, snake_block]) def game_loop(): game_over = False game_close = False while not game_over: while game_close: screen.fill(BLACK) message = font_style.render("Game Over! Press Q-Quit or C-Play Again", True, RED) screen.blit(message, [screen_width / 6, screen_height / 3]) score(snake_length - 1) pygame.display.update() for event in pygame.event.get(): if event.type == pygame.KEYDOWN: if event.key == pygame.K_q: game_over = True game_close = False if event.key == pygame.K_c: game_loop() for event in pygame.event.get(): if event.type == pygame.QUIT: game_over = True if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT: x1_change = -snake_block y1_change = 0 elif event.key == pygame.K_RIGHT: x1_change = snake_block y1_change = 0 elif event.key == pygame.K_UP: y1_change = -snake_block x1_change = 0 elif event.key == pygame.K_DOWN: y1_change = snake_block x1_change = 0 if x1 >= screen_width or x1 < 0 or y1 >= screen_height or y1 < 0: game_close = True x1 += x1_change y1 += y1_change screen.fill(BLACK) pygame.draw.rect(screen, RED, [foodx, foody, snake_block, snake_block]) snake_head = [] snake_head.append(x1) snake_head.append(y1) snake_body.append(snake_head) if len(snake_body) > snake_length: del snake_body[0] for x in snake_body[:-1]: if x == snake_head: game_close = True snake(snake_block, snake_body) score(snake_length - 1) pygame.display.update() if x1 == foodx and y1 == foody: foodx = round(random.randrange(0, screen_width - snake_block) / 10.0) * 10.0 foody = round(random.randrange(0, screen_height - snake_block) / 10.0) * 10.0 snake_length += 1 clock.tick(snake_speed) pygame.quit() game_loop() ``` 这是一个简单的贪吃蛇游戏的代码,使用了Pygame库来实现图形化界面和游戏逻辑。你可以将代码复制到Python环境中运行,并使用方向键来控制贪吃蛇的移动。

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