# -*- coding: utf-8 -*-import pyttsx3f = open("all.txt",'r') line = f.readline() engine = pyttsx3.init()while line: line = f.readline() print(line, end = '') engine.say(line)engine.runAndWait() f.close()
import win32com.client speaker = win32com.client.Dispatch("SAPI.SpVoice")speaker.Speak("我是语音助手,小灵!")
安装
pip install pyttsx3
语音引擎工厂
类似于设计模式中的“工厂模式”,pyttsx3通过初始化来获取语音引擎。当我们第一次调用init操作的时候,会返回一个pyttsx3的engine对象,再次调用的时候,如果存在engine对象实例,就会使用现有的,否则再重新创建一个。
pyttsx.init([driverName : string, debug : bool]) → pyttsx.Engine
从方法声明上来看,第一个参数指定的是语音驱动的名称,这个在底层适合操作系统密切相关的。如下:
1.drivename:由pyttsx3.driver模块根据操作系统类型来调用,默认使用当前操作系统可以使用的最好的驱动
sapi5 - SAPI5 on Windows
nsss - NSSpeechSynthesizer on Mac OS X
espeak - eSpeak on every other platform
2.debug: 这第二个参数是指定要不要以调试状态输出,建议开发阶段设置为True
引擎接口
要想很好的运用一个库,不了解其API是不行的。下面来看看pyttsx3。engine.Engine的引擎API。
元数据音调
在pyttsx3.voice.Voice中,处理合成器的发音。
age
发音人的年龄,默认为None
gender
以字符串为类型的发音人性别: male, female, or neutral.默认为None
id
关于Voice的字符串确认信息. 通过 pyttsx3.engine.Engine.setPropertyValue()来设置活动发音签名. 这个属性总是被定义。
languages
发音支持的语言列表,如果没有,则为一个空的列表。
name
发音人名称,默认为None.
更多测试
朗读文本
import pyttsx3engine = pyttsx3.init()engine.say('Sally sells seashells by the seashore.')engine.say('The quick brown fox jumped over the lazy dog.')engine.runAndWait()
事件监听
import pyttsx3def onStart(name): print 'starting', namedef onWord(name, location, length): print 'word', name, location, lengthdef onEnd(name, completed): print 'finishing', name, completedengine = pyttsx3.init()engine.say('The quick brown fox jumped over the lazy dog.')engine.runAndWait()
打断发音
import pyttsx3def onWord(name, location, length): print('word', name, location, length) if location > 10: engine.stop()engine = pyttsx3.init()engine.say('The quick brown fox jumped over the lazy dog.')engine.runAndWait()
更换发音人声音
engine = pyttsx3.init()voices = engine.getProperty('voices')for voice in voices: engine.setProperty('voice', voice.id) engine.say('The quick brown fox jumped over the lazy dog.')engine.runAndWait()
语速控制
engine = pyttsx3.init()rate = engine.getProperty('rate')engine.setProperty('rate', rate+50)engine.say('The quick brown fox jumped over the lazy dog.')engine.runAndWait()
音量控制
engine = pyttsx3.init()volume = engine.getProperty('volume')engine.setProperty('volume', volume-0.25)engine.say('The quick brown fox jumped over the lazy dog.')engine.runAndWait()
执行一个事件驱动循环
engine = pyttsx3.init()def onStart(name): print('starting', name)def onWord(name, location, length): print('word', name, location, length)def onEnd(name, completed): print('finishing', name, completed) if name == 'fox': engine.say('What a lazy dog!', 'dog') elif name == 'dog': engine.endLoop()engine = pyttsx3.init()engine.say('The quick brown fox jumped over the lazy dog.', 'fox')engine.startLoop()
使用一个外部的驱动循环
engine = pyttsx3.init()engine.say('The quick brown fox jumped over the lazy dog.', 'fox')engine.startLoop(False)# engine.iterate() must be called inside externalLoop()externalLoop()engine.endLoop()