一、 基本使用
1. 正常使用
- 先park,再unpark
- park后是waiting状态,会释放锁
LockSupport
public static void park()
public static void unpark(Thread thread)
package com.dreamer.multithread.day04;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.locks.LockSupport;
public class Demo01 {
public static void main(String[] args) throws InterruptedException {
Thread slaveThread = new Thread("slave-thread") {
@Override
public void run() {
System.out.println("prepare for PARK....");
LockSupport.park();
System.out.println("PARK ended");
}
};
slaveThread.start();
TimeUnit.SECONDS.sleep(2);
LockSupport.unpark(slaveThread);
}
}
2. 先unpark后park
package com.dreamer.multithread.day04;
import java.util.concurrent.locks.LockSupport;
public class Demo01 {
public static void main(String[] args) {
Thread slaveThread = new Thread("slave-thread") {
@Override
public void run() {
LockSupport.unpark(Thread.currentThread());
System.out.println("prepare for PARK....");
LockSupport.park();
System.out.println("PARK ended");
}
};
slaveThread.start();
}
}
3. 区别
二者都会使线程进入waitset等待,都会释放锁
wait/notify是Object的方法 park/unpark是LockSupport
wait/notify 必须和synchronized结合使用 park/unpark不必
wait/notify 顺序不能颠倒 park/unpark可以颠倒
wait/notify 只能随机唤醒一个或者全部唤醒 park/unpark可以指定一个线程唤醒