内核链表在应用层的应用实例

内核链表在应用层的应用实例

内核链表在应用层的应用:
  1. 更改内核原码中的list.h,删除头文件,加上struct list_head { struct list_head* prev,*next;},加上container_of和offset,加上宏定义#define LIST_POISON1 ((void *) 0x00100100 + 0)
    #define LIST_POISON2 ((void *) 0x00200200 + 0);删除后面的Double linked lists with a single pointer list head.后的内容;
  2. 这里的目录结构:main.c ;list.h ;linuxlinklist.h ; linuxlinklist.c; gcc *.c编译。

在这里插入图片描述

linuxlistlink.h头文件申明 :

zxf@zxf-virtual-machine:15_linuxlinklist$ cat linuxlinklist.h
#pragma once 

#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include "list.h"
//定义数据结构类型
struct humen
{
	char name[20];
	int age;
	int number;
};
//定义一个内核链表结构体
struct node{
	struct humen data;
	struct list_head list;	
};

extern void Init_head(struct node **head_loc);//初始化头
extern bool Insert_data(struct node *head,int num,struct humen *input);//插入num处的数据
extern bool Delete_data(struct node *head,int num);
extern void Traverse(struct node *head);
extern bool My_replace(struct node *head,int num,struct humen tmp);
extern bool My_move(struct node* head,int num);
extern bool My_move_tail(struct node* head,int num);
extern bool My_rotate_left(struct node* head);


zxf@zxf-virtual-machine:15_linuxlinklist$ 

linuxlinklist.c

zxf@zxf-virtual-machine:15_linuxlinklist$ cat linuxlinklist.c
#include "linuxlinklist.h"


typedef struct node node;

void Init_head(node **head_loc)
{
	//malloc space
	(*head_loc) = (node*)malloc(sizeof(node));
	if(!(*head_loc)){
		exit(-1);
	}
	INIT_LIST_HEAD(&(*head_loc)->list);
}//end init_head


bool Create_list(node* head)
{
	struct humen tmp;
	printf("input name age number:\n");
	scanf("%s%d%d",tmp.name,&tmp.age,&tmp.number);

	while(tmp.number != -1 ||tmp.age != -1){
		struct node* pnew = NULL;
		pnew = (node*)malloc(sizeof(node));
		if(!pnew){
			return false;
		}
		pnew->data = tmp;

		INIT_LIST_HEAD(&pnew->list);

		list_add_tail(&pnew->list,&head->list);
		scanf("%s%d%d",tmp.name,&tmp.age,&tmp.number);
		
	}

}//end create_list

bool Insert_data(node* head,int num,struct humen* input)
{
	node* pos = NULL;
	node *pnew = (node*)malloc(sizeof(node));
	pnew->data = *input;
	list_for_each_entry(pos,&head->list,list){
		if(pos->data.number == num){
			__list_add(&pnew->list,&pos->list,pos->list.next);
		}
	}
	
	return false;
}//end insert_data
/*
bool Change_data()
{

}//end Change_data
*/
bool Delete_data(node* head,int num)
{
	node* pos;
	list_for_each_entry(pos,&head->list,list){
		if(pos->data.number == num){
			__list_del(pos->list.prev,pos->list.next);
			//list_del(&pos->list);
			free(pos);
			pos = NULL;
			return true;
		}
	}
		return false;
}//end delete_data

void Traverse(node* head)
{
	node* pos = NULL;
	list_for_each_entry(pos,&head->list,list){
		printf(" name:%s ,age :%d, number:%d \n",pos->data.name,pos->data.age,pos->data.number);
	}
}//end traverse

bool My_relace(struct node* head,int num,struct humen tmp)
{
	node* pos;
	list_for_each_entry(pos,&head->list,list){
		if(pos->data.number == num){
			__list_del(pos->list.prev,pos->list.next);
			//list_del(&pos->list);
			pos->data = tmp ;
			pos = NULL;
			return true;
		}
	}
	return false;	
}//end my_replace

bool My_move(struct node* head,int num)
{
	node* pos = NULL;
	list_for_each_entry(pos,&head->list,list){
		if(pos->data.number == num){
			list_move(&pos->list,&head->list);
			return true;
		}
	}
	return false;
}//end My_move

bool My_move_tail(struct node* head,int num)
{
	node* pos = NULL;
	list_for_each_entry(pos,&head->list,list){
		if(pos->data.number == num){
			__list_del_entry(&pos->list);
			list_add_tail(&pos->list,&head->list);
			return true;
		}
	}
	return false;
}//end My_move_tail


bool My_rotate_left(struct node* head){
	int i = 0;
	node* pos = NULL;
	list_for_each_entry(pos,&head->list,list){
		i++;
	}
	for(;i>=0;i--){
		list_rotate_left(&head->list);
	}
	return true;
}//end My_rotate_left

zxf@zxf-virtual-machine:15_linuxlinklist$

main.c

zxf@zxf-virtual-machine:15_linuxlinklist$ cat main.c 
#include "linuxlinklist.h"

typedef struct node node;

int main(void)
{
	node *head;
	(void)Init_head(&head);
	(void)Create_list(head);
	(void)Traverse(head);

	printf("my_rotate_left\n");
	(void)My_rotate_left(head);
	(void)Traverse(head);
	
	printf("my_move (head,3)\n");
	(void)My_move(head,3);
	(void)Traverse(head);

	printf("my_move_tail(head,1)\n");
	(void)My_move_tail(head,1);
	(void)Traverse(head);


	return 0;
}

运行的结果:

zxf@zxf-virtual-machine:15_linuxlinklist$ ./a.out 
input name age number:
zxf 19 1
mm 18 2
yy 12 3
yc 32 4
-1 -1 -1
 name:zxf ,age :19, number:1 
 name:mm ,age :18, number:2 
 name:yy ,age :12, number:3 
 name:yc ,age :32, number:4 
my_rotate_left
 name:mm ,age :18, number:2 
 name:yy ,age :12, number:3 
 name:yc ,age :32, number:4 
 name:zxf ,age :19, number:1 
my_move (head,3)
 name:yy ,age :12, number:3 
 name:mm ,age :18, number:2 
 name:yc ,age :32, number:4 
 name:zxf ,age :19, number:1 
my_move_tail(head,1)
 name:yy ,age :12, number:3 
 name:mm ,age :18, number:2 
 name:yc ,age :32, number:4 
 name:zxf ,age :19, number:1 
zxf@zxf-virtual-machine:15_linuxlinklist$ 

内核中list.h原码的更改,加结构体申明,加container_of,删除后面的双向内核表。原码如下:

#ifndef _LINUX_LIST_H
#define _LINUX_LIST_H

#include <linux/types.h>
#include <linux/stddef.h>
#include <linux/poison.h>
#include <linux/const.h>

/*
 * Simple doubly linked list implementation.
 *
 * Some of the internal functions ("__xxx") are useful when
 * manipulating whole lists rather than single entries, as
 * sometimes we already know the next/prev entries and we can
 * generate better code by using them directly rather than
 * using the generic single-entry routines.
 */

#define LIST_HEAD_INIT(name) { &(name), &(name) }

#define LIST_HEAD(name) \
	struct list_head name = LIST_HEAD_INIT(name)

static inline void INIT_LIST_HEAD(struct list_head *list)
{
	list->next = list;
	list->prev = list;
}

/*
 * Insert a new entry between two known consecutive entries.
 *
 * This is only for internal list manipulation where we know
 * the prev/next entries already!
 */
#ifndef CONFIG_DEBUG_LIST
static inline void __list_add(struct list_head *new,
			      struct list_head *prev,
			      struct list_head *next)
{
	next->prev = new;
	new->next = next;
	new->prev = prev;
	prev->next = new;
}
#else
extern void __list_add(struct list_head *new,
			      struct list_head *prev,
			      struct list_head *next);
#endif

/**
 * list_add - add a new entry
 * @new: new entry to be added
 * @head: list head to add it after
 *
 * Insert a new entry after the specified head.
 * This is good for implementing stacks.
 */
static inline void list_add(struct list_head *new, struct list_head *head)
{
	__list_add(new, head, head->next);
}


/**
 * list_add_tail - add a new entry
 * @new: new entry to be added
 * @head: list head to add it before
 *
 * Insert a new entry before the specified head.
 * This is useful for implementing queues.
 */
static inline void list_add_tail(struct list_head *new, struct list_head *head)
{
	__list_add(new, head->prev, head);
}

/*
 * Delete a list entry by making the prev/next entries
 * point to each other.
 *
 * This is only for internal list manipulation where we know
 * the prev/next entries already!
 */
static inline void __list_del(struct list_head * prev, struct list_head * next)
{
	next->prev = prev;
	prev->next = next;
}

/**
 * list_del - deletes entry from list.
 * @entry: the element to delete from the list.
 * Note: list_empty() on entry does not return true after this, the entry is
 * in an undefined state.
 */
#ifndef CONFIG_DEBUG_LIST
static inline void __list_del_entry(struct list_head *entry)
{
	__list_del(entry->prev, entry->next);
}

static inline void list_del(struct list_head *entry)
{
	__list_del(entry->prev, entry->next);
	entry->next = LIST_POISON1;
	entry->prev = LIST_POISON2;
}
#else
extern void __list_del_entry(struct list_head *entry);
extern void list_del(struct list_head *entry);
#endif

/**
 * list_replace - replace old entry by new one
 * @old : the element to be replaced
 * @new : the new element to insert
 *
 * If @old was empty, it will be overwritten.
 */
static inline void list_replace(struct list_head *old,
				struct list_head *new)
{
	new->next = old->next;
	new->next->prev = new;
	new->prev = old->prev;
	new->prev->next = new;
}

static inline void list_replace_init(struct list_head *old,
					struct list_head *new)
{
	list_replace(old, new);
	INIT_LIST_HEAD(old);
}

/**
 * list_del_init - deletes entry from list and reinitialize it.
 * @entry: the element to delete from the list.
 */
static inline void list_del_init(struct list_head *entry)
{
	__list_del_entry(entry);
	INIT_LIST_HEAD(entry);
}

/**
 * list_move - delete from one list and add as another's head
 * @list: the entry to move
 * @head: the head that will precede our entry
 */
static inline void list_move(struct list_head *list, struct list_head *head)
{
	__list_del_entry(list);
	list_add(list, head);
}

/**
 * list_move_tail - delete from one list and add as another's tail
 * @list: the entry to move
 * @head: the head that will follow our entry
 */
static inline void list_move_tail(struct list_head *list,
				  struct list_head *head)
{
	__list_del_entry(list);
	list_add_tail(list, head);
}

/**
 * list_is_last - tests whether @list is the last entry in list @head
 * @list: the entry to test
 * @head: the head of the list
 */
static inline int list_is_last(const struct list_head *list,
				const struct list_head *head)
{
	return list->next == head;
}

/**
 * list_empty - tests whether a list is empty
 * @head: the list to test.
 */
static inline int list_empty(const struct list_head *head)
{
	return head->next == head;
}

/**
 * list_empty_careful - tests whether a list is empty and not being modified
 * @head: the list to test
 *
 * Description:
 * tests whether a list is empty _and_ checks that no other CPU might be
 * in the process of modifying either member (next or prev)
 *
 * NOTE: using list_empty_careful() without synchronization
 * can only be safe if the only activity that can happen
 * to the list entry is list_del_init(). Eg. it cannot be used
 * if another CPU could re-list_add() it.
 */
static inline int list_empty_careful(const struct list_head *head)
{
	struct list_head *next = head->next;
	return (next == head) && (next == head->prev);
}

/**
 * list_rotate_left - rotate the list to the left
 * @head: the head of the list
 */
static inline void list_rotate_left(struct list_head *head)
{
	struct list_head *first;

	if (!list_empty(head)) {
		first = head->next;
		list_move_tail(first, head);
	}
}

/**
 * list_is_singular - tests whether a list has just one entry.
 * @head: the list to test.
 */
static inline int list_is_singular(const struct list_head *head)
{
	return !list_empty(head) && (head->next == head->prev);
}

static inline void __list_cut_position(struct list_head *list,
		struct list_head *head, struct list_head *entry)
{
	struct list_head *new_first = entry->next;
	list->next = head->next;
	list->next->prev = list;
	list->prev = entry;
	entry->next = list;
	head->next = new_first;
	new_first->prev = head;
}

/**
 * list_cut_position - cut a list into two
 * @list: a new list to add all removed entries
 * @head: a list with entries
 * @entry: an entry within head, could be the head itself
 *	and if so we won't cut the list
 *
 * This helper moves the initial part of @head, up to and
 * including @entry, from @head to @list. You should
 * pass on @entry an element you know is on @head. @list
 * should be an empty list or a list you do not care about
 * losing its data.
 *
 */
static inline void list_cut_position(struct list_head *list,
		struct list_head *head, struct list_head *entry)
{
	if (list_empty(head))
		return;
	if (list_is_singular(head) &&
		(head->next != entry && head != entry))
		return;
	if (entry == head)
		INIT_LIST_HEAD(list);
	else
		__list_cut_position(list, head, entry);
}

static inline void __list_splice(const struct list_head *list,
				 struct list_head *prev,
				 struct list_head *next)
{
	struct list_head *first = list->next;
	struct list_head *last = list->prev;

	first->prev = prev;
	prev->next = first;

	last->next = next;
	next->prev = last;
}

/**
 * list_splice - join two lists, this is designed for stacks
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 */
static inline void list_splice(const struct list_head *list,
				struct list_head *head)
{
	if (!list_empty(list))
		__list_splice(list, head, head->next);
}

/**
 * list_splice_tail - join two lists, each list being a queue
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 */
static inline void list_splice_tail(struct list_head *list,
				struct list_head *head)
{
	if (!list_empty(list))
		__list_splice(list, head->prev, head);
}

/**
 * list_splice_init - join two lists and reinitialise the emptied list.
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 *
 * The list at @list is reinitialised
 */
static inline void list_splice_init(struct list_head *list,
				    struct list_head *head)
{
	if (!list_empty(list)) {
		__list_splice(list, head, head->next);
		INIT_LIST_HEAD(list);
	}
}

/**
 * list_splice_tail_init - join two lists and reinitialise the emptied list
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 *
 * Each of the lists is a queue.
 * The list at @list is reinitialised
 */
static inline void list_splice_tail_init(struct list_head *list,
					 struct list_head *head)
{
	if (!list_empty(list)) {
		__list_splice(list, head->prev, head);
		INIT_LIST_HEAD(list);
	}
}

/**
 * list_entry - get the struct for this entry
 * @ptr:	the &struct list_head pointer.
 * @type:	the type of the struct this is embedded in.
 * @member:	the name of the list_struct within the struct.
 */
#define list_entry(ptr, type, member) \
	container_of(ptr, type, member)

/**
 * list_first_entry - get the first element from a list
 * @ptr:	the list head to take the element from.
 * @type:	the type of the struct this is embedded in.
 * @member:	the name of the list_struct within the struct.
 *
 * Note, that list is expected to be not empty.
 */
#define list_first_entry(ptr, type, member) \
	list_entry((ptr)->next, type, member)

/**
 * list_for_each	-	iterate over a list
 * @pos:	the &struct list_head to use as a loop cursor.
 * @head:	the head for your list.
 */
#define list_for_each(pos, head) \
	for (pos = (head)->next; pos != (head); pos = pos->next)

/**
 * __list_for_each	-	iterate over a list
 * @pos:	the &struct list_head to use as a loop cursor.
 * @head:	the head for your list.
 *
 * This variant doesn't differ from list_for_each() any more.
 * We don't do prefetching in either case.
 */
#define __list_for_each(pos, head) \
	for (pos = (head)->next; pos != (head); pos = pos->next)

/**
 * list_for_each_prev	-	iterate over a list backwards
 * @pos:	the &struct list_head to use as a loop cursor.
 * @head:	the head for your list.
 */
#define list_for_each_prev(pos, head) \
	for (pos = (head)->prev; pos != (head); pos = pos->prev)

/**
 * list_for_each_safe - iterate over a list safe against removal of list entry
 * @pos:	the &struct list_head to use as a loop cursor.
 * @n:		another &struct list_head to use as temporary storage
 * @head:	the head for your list.
 */
#define list_for_each_safe(pos, n, head) \
	for (pos = (head)->next, n = pos->next; pos != (head); \
		pos = n, n = pos->next)

/**
 * list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry
 * @pos:	the &struct list_head to use as a loop cursor.
 * @n:		another &struct list_head to use as temporary storage
 * @head:	the head for your list.
 */
#define list_for_each_prev_safe(pos, n, head) \
	for (pos = (head)->prev, n = pos->prev; \
	     pos != (head); \
	     pos = n, n = pos->prev)

/**
 * list_for_each_entry	-	iterate over list of given type
 * @pos:	the type * to use as a loop cursor.
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 */
#define list_for_each_entry(pos, head, member)				\
	for (pos = list_entry((head)->next, typeof(*pos), member);	\
	     &pos->member != (head); 	\
	     pos = list_entry(pos->member.next, typeof(*pos), member))

/**
 * list_for_each_entry_reverse - iterate backwards over list of given type.
 * @pos:	the type * to use as a loop cursor.
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 */
#define list_for_each_entry_reverse(pos, head, member)			\
	for (pos = list_entry((head)->prev, typeof(*pos), member);	\
	     &pos->member != (head); 	\
	     pos = list_entry(pos->member.prev, typeof(*pos), member))

/**
 * list_prepare_entry - prepare a pos entry for use in list_for_each_entry_continue()
 * @pos:	the type * to use as a start point
 * @head:	the head of the list
 * @member:	the name of the list_struct within the struct.
 *
 * Prepares a pos entry for use as a start point in list_for_each_entry_continue().
 */
#define list_prepare_entry(pos, head, member) \
	((pos) ? : list_entry(head, typeof(*pos), member))

/**
 * list_for_each_entry_continue - continue iteration over list of given type
 * @pos:	the type * to use as a loop cursor.
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 *
 * Continue to iterate over list of given type, continuing after
 * the current position.
 */
#define list_for_each_entry_continue(pos, head, member) 		\
	for (pos = list_entry(pos->member.next, typeof(*pos), member);	\
	     &pos->member != (head);	\
	     pos = list_entry(pos->member.next, typeof(*pos), member))

/**
 * list_for_each_entry_continue_reverse - iterate backwards from the given point
 * @pos:	the type * to use as a loop cursor.
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 *
 * Start to iterate over list of given type backwards, continuing after
 * the current position.
 */
#define list_for_each_entry_continue_reverse(pos, head, member)		\
	for (pos = list_entry(pos->member.prev, typeof(*pos), member);	\
	     &pos->member != (head);	\
	     pos = list_entry(pos->member.prev, typeof(*pos), member))

/**
 * list_for_each_entry_from - iterate over list of given type from the current point
 * @pos:	the type * to use as a loop cursor.
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 *
 * Iterate over list of given type, continuing from current position.
 */
#define list_for_each_entry_from(pos, head, member) 			\
	for (; &pos->member != (head);	\
	     pos = list_entry(pos->member.next, typeof(*pos), member))

/**
 * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
 * @pos:	the type * to use as a loop cursor.
 * @n:		another type * to use as temporary storage
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 */
#define list_for_each_entry_safe(pos, n, head, member)			\
	for (pos = list_entry((head)->next, typeof(*pos), member),	\
		n = list_entry(pos->member.next, typeof(*pos), member);	\
	     &pos->member != (head); 					\
	     pos = n, n = list_entry(n->member.next, typeof(*n), member))

/**
 * list_for_each_entry_safe_continue - continue list iteration safe against removal
 * @pos:	the type * to use as a loop cursor.
 * @n:		another type * to use as temporary storage
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 *
 * Iterate over list of given type, continuing after current point,
 * safe against removal of list entry.
 */
#define list_for_each_entry_safe_continue(pos, n, head, member) 		\
	for (pos = list_entry(pos->member.next, typeof(*pos), member), 		\
		n = list_entry(pos->member.next, typeof(*pos), member);		\
	     &pos->member != (head);						\
	     pos = n, n = list_entry(n->member.next, typeof(*n), member))

/**
 * list_for_each_entry_safe_from - iterate over list from current point safe against removal
 * @pos:	the type * to use as a loop cursor.
 * @n:		another type * to use as temporary storage
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 *
 * Iterate over list of given type from current point, safe against
 * removal of list entry.
 */
#define list_for_each_entry_safe_from(pos, n, head, member) 			\
	for (n = list_entry(pos->member.next, typeof(*pos), member);		\
	     &pos->member != (head);						\
	     pos = n, n = list_entry(n->member.next, typeof(*n), member))

/**
 * list_for_each_entry_safe_reverse - iterate backwards over list safe against removal
 * @pos:	the type * to use as a loop cursor.
 * @n:		another type * to use as temporary storage
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 *
 * Iterate backwards over list of given type, safe against removal
 * of list entry.
 */
#define list_for_each_entry_safe_reverse(pos, n, head, member)		\
	for (pos = list_entry((head)->prev, typeof(*pos), member),	\
		n = list_entry(pos->member.prev, typeof(*pos), member);	\
	     &pos->member != (head); 					\
	     pos = n, n = list_entry(n->member.prev, typeof(*n), member))

/**
 * list_safe_reset_next - reset a stale list_for_each_entry_safe loop
 * @pos:	the loop cursor used in the list_for_each_entry_safe loop
 * @n:		temporary storage used in list_for_each_entry_safe
 * @member:	the name of the list_struct within the struct.
 *
 * list_safe_reset_next is not safe to use in general if the list may be
 * modified concurrently (eg. the lock is dropped in the loop body). An
 * exception to this is if the cursor element (pos) is pinned in the list,
 * and list_safe_reset_next is called after re-taking the lock and before
 * completing the current iteration of the loop body.
 */
#define list_safe_reset_next(pos, n, member)				\
	n = list_entry(pos->member.next, typeof(*pos), member)

/*
 * Double linked lists with a single pointer list head.
 * Mostly useful for hash tables where the two pointer list head is
 * too wasteful.
 * You lose the ability to access the tail in O(1).
 */

#define HLIST_HEAD_INIT { .first = NULL }
#define HLIST_HEAD(name) struct hlist_head name = {  .first = NULL }
#define INIT_HLIST_HEAD(ptr) ((ptr)->first = NULL)
static inline void INIT_HLIST_NODE(struct hlist_node *h)
{
	h->next = NULL;
	h->pprev = NULL;
}

static inline int hlist_unhashed(const struct hlist_node *h)
{
	return !h->pprev;
}

static inline int hlist_empty(const struct hlist_head *h)
{
	return !h->first;
}

static inline void __hlist_del(struct hlist_node *n)
{
	struct hlist_node *next = n->next;
	struct hlist_node **pprev = n->pprev;
	*pprev = next;
	if (next)
		next->pprev = pprev;
}

static inline void hlist_del(struct hlist_node *n)
{
	__hlist_del(n);
	n->next = LIST_POISON1;
	n->pprev = LIST_POISON2;
}

static inline void hlist_del_init(struct hlist_node *n)
{
	if (!hlist_unhashed(n)) {
		__hlist_del(n);
		INIT_HLIST_NODE(n);
	}
}

static inline void hlist_add_head(struct hlist_node *n, struct hlist_head *h)
{
	struct hlist_node *first = h->first;
	n->next = first;
	if (first)
		first->pprev = &n->next;
	h->first = n;
	n->pprev = &h->first;
}

/* next must be != NULL */
static inline void hlist_add_before(struct hlist_node *n,
					struct hlist_node *next)
{
	n->pprev = next->pprev;
	n->next = next;
	next->pprev = &n->next;
	*(n->pprev) = n;
}

static inline void hlist_add_after(struct hlist_node *n,
					struct hlist_node *next)
{
	next->next = n->next;
	n->next = next;
	next->pprev = &n->next;

	if(next->next)
		next->next->pprev  = &next->next;
}

/* after that we'll appear to be on some hlist and hlist_del will work */
static inline void hlist_add_fake(struct hlist_node *n)
{
	n->pprev = &n->next;
}

/*
 * Move a list from one list head to another. Fixup the pprev
 * reference of the first entry if it exists.
 */
static inline void hlist_move_list(struct hlist_head *old,
				   struct hlist_head *new)
{
	new->first = old->first;
	if (new->first)
		new->first->pprev = &new->first;
	old->first = NULL;
}

#define hlist_entry(ptr, type, member) container_of(ptr,type,member)

#define hlist_for_each(pos, head) \
	for (pos = (head)->first; pos ; pos = pos->next)

#define hlist_for_each_safe(pos, n, head) \
	for (pos = (head)->first; pos && ({ n = pos->next; 1; }); \
	     pos = n)

/**
 * hlist_for_each_entry	- iterate over list of given type
 * @tpos:	the type * to use as a loop cursor.
 * @pos:	the &struct hlist_node to use as a loop cursor.
 * @head:	the head for your list.
 * @member:	the name of the hlist_node within the struct.
 */
#define hlist_for_each_entry(tpos, pos, head, member)			 \
	for (pos = (head)->first;					 \
	     pos &&							 \
		({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
	     pos = pos->next)

/**
 * hlist_for_each_entry_continue - iterate over a hlist continuing after current point
 * @tpos:	the type * to use as a loop cursor.
 * @pos:	the &struct hlist_node to use as a loop cursor.
 * @member:	the name of the hlist_node within the struct.
 */
#define hlist_for_each_entry_continue(tpos, pos, member)		 \
	for (pos = (pos)->next;						 \
	     pos &&							 \
		({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
	     pos = pos->next)

/**
 * hlist_for_each_entry_from - iterate over a hlist continuing from current point
 * @tpos:	the type * to use as a loop cursor.
 * @pos:	the &struct hlist_node to use as a loop cursor.
 * @member:	the name of the hlist_node within the struct.
 */
#define hlist_for_each_entry_from(tpos, pos, member)			 \
	for (; pos &&							 \
		({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
	     pos = pos->next)

/**
 * hlist_for_each_entry_safe - iterate over list of given type safe against removal of list entry
 * @tpos:	the type * to use as a loop cursor.
 * @pos:	the &struct hlist_node to use as a loop cursor.
 * @n:		another &struct hlist_node to use as temporary storage
 * @head:	the head for your list.
 * @member:	the name of the hlist_node within the struct.
 */
#define hlist_for_each_entry_safe(tpos, pos, n, head, member) 		 \
	for (pos = (head)->first;					 \
	     pos && ({ n = pos->next; 1; }) && 				 \
		({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
	     pos = n)

#endif

**更改后的代码如下,更改方法在上面已经说了:

#ifndef _LINUX_LIST_H
#define _LINUX_LIST_H

/*
 * Simple doubly linked list implementation.
 *
 * Some of the internal functions ("__xxx") are useful when
 * manipulating whole lists rather than single entries, as
 * sometimes we already know the next/prev entries and we can
 * generate better code by using them directly rather than
 * using the generic single-entry routines.
 */

struct list_head{
	struct list_head *next,*prev;
};

#define LIST_POISON1  ((void *) 0x00100100 + 0)
#define LIST_POISON2  ((void *) 0x00200200 + 0)

#define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER)
#define container_of(ptr, type, member) ({			\
	const typeof( ((type *)0)->member ) *__mptr = (ptr);	\
	(type *)( (char *)__mptr - offsetof(type,member) );})



#define LIST_HEAD_INIT(name) { &(name), &(name) }

#define LIST_HEAD(name) \
	struct list_head name = LIST_HEAD_INIT(name)

static inline void INIT_LIST_HEAD(struct list_head *list)
{
	list->next = list;
	list->prev = list;
}

/*
 * Insert a new entry between two known consecutive entries.
 *
 * This is only for internal list manipulation where we know
 * the prev/next entries already!
 */
#ifndef CONFIG_DEBUG_LIST
static inline void __list_add(struct list_head *new,
			      struct list_head *prev,
			      struct list_head *next)
{
	next->prev = new;
	new->next = next;
	new->prev = prev;
	prev->next = new;
}
#else
extern void __list_add(struct list_head *new,
			      struct list_head *prev,
			      struct list_head *next);
#endif

/**
 * list_add - add a new entry
 * @new: new entry to be added
 * @head: list head to add it after
 *
 * Insert a new entry after the specified head.
 * This is good for implementing stacks.
 */
static inline void list_add(struct list_head *new, struct list_head *head)
{
	__list_add(new, head, head->next);
}


/**
 * list_add_tail - add a new entry
 * @new: new entry to be added
 * @head: list head to add it before
 *
 * Insert a new entry before the specified head.
 * This is useful for implementing queues.
 */
static inline void list_add_tail(struct list_head *new, struct list_head *head)
{
	__list_add(new, head->prev, head);
}

/*
 * Delete a list entry by making the prev/next entries
 * point to each other.
 *
 * This is only for internal list manipulation where we know
 * the prev/next entries already!
 */
static inline void __list_del(struct list_head * prev, struct list_head * next)
{
	next->prev = prev;
	prev->next = next;
}

/**
 * list_del - deletes entry from list.
 * @entry: the element to delete from the list.
 * Note: list_empty() on entry does not return true after this, the entry is
 * in an undefined state.
 */
#ifndef CONFIG_DEBUG_LIST
static inline void __list_del_entry(struct list_head *entry)
{
	__list_del(entry->prev, entry->next);
}

static inline void list_del(struct list_head *entry)
{
	__list_del(entry->prev, entry->next);
	entry->next = LIST_POISON1;
	entry->prev = LIST_POISON2;
}
#else
extern void __list_del_entry(struct list_head *entry);
extern void list_del(struct list_head *entry);
#endif

/**
 * list_replace - replace old entry by new one
 * @old : the element to be replaced
 * @new : the new element to insert
 *
 * If @old was empty, it will be overwritten.
 */
static inline void list_replace(struct list_head *old,
				struct list_head *new)
{
	new->next = old->next;
	new->next->prev = new;
	new->prev = old->prev;
	new->prev->next = new;
}

static inline void list_replace_init(struct list_head *old,
					struct list_head *new)
{
	list_replace(old, new);
	INIT_LIST_HEAD(old);
}

/**
 * list_del_init - deletes entry from list and reinitialize it.
 * @entry: the element to delete from the list.
 */
static inline void list_del_init(struct list_head *entry)
{
	__list_del_entry(entry);
	INIT_LIST_HEAD(entry);
}

/**
 * list_move - delete from one list and add as another's head
 * @list: the entry to move
 * @head: the head that will precede our entry
 */
static inline void list_move(struct list_head *list, struct list_head *head)
{
	__list_del_entry(list);
	list_add(list, head);
}

/**
 * list_move_tail - delete from one list and add as another's tail
 * @list: the entry to move
 * @head: the head that will follow our entry
 */
static inline void list_move_tail(struct list_head *list,
				  struct list_head *head)
{
	__list_del_entry(list);
	list_add_tail(list, head);
}

/**
 * list_is_last - tests whether @list is the last entry in list @head
 * @list: the entry to test
 * @head: the head of the list
 */
static inline int list_is_last(const struct list_head *list,
				const struct list_head *head)
{
	return list->next == head;
}

/**
 * list_empty - tests whether a list is empty
 * @head: the list to test.
 */
static inline int list_empty(const struct list_head *head)
{
	return head->next == head;
}

/**
 * list_empty_careful - tests whether a list is empty and not being modified
 * @head: the list to test
 *
 * Description:
 * tests whether a list is empty _and_ checks that no other CPU might be
 * in the process of modifying either member (next or prev)
 *
 * NOTE: using list_empty_careful() without synchronization
 * can only be safe if the only activity that can happen
 * to the list entry is list_del_init(). Eg. it cannot be used
 * if another CPU could re-list_add() it.
 */
static inline int list_empty_careful(const struct list_head *head)
{
	struct list_head *next = head->next;
	return (next == head) && (next == head->prev);
}

/**
 * list_rotate_left - rotate the list to the left
 * @head: the head of the list
 */
static inline void list_rotate_left(struct list_head *head)
{
	struct list_head *first;

	if (!list_empty(head)) {
		first = head->next;
		list_move_tail(first, head);
	}
}

/**
 * list_is_singular - tests whether a list has just one entry.
 * @head: the list to test.
 */
static inline int list_is_singular(const struct list_head *head)
{
	return !list_empty(head) && (head->next == head->prev);
}

static inline void __list_cut_position(struct list_head *list,
		struct list_head *head, struct list_head *entry)
{
	struct list_head *new_first = entry->next;
	list->next = head->next;
	list->next->prev = list;
	list->prev = entry;
	entry->next = list;
	head->next = new_first;
	new_first->prev = head;
}

/**
 * list_cut_position - cut a list into two
 * @list: a new list to add all removed entries
 * @head: a list with entries
 * @entry: an entry within head, could be the head itself
 *	and if so we won't cut the list
 *
 * This helper moves the initial part of @head, up to and
 * including @entry, from @head to @list. You should
 * pass on @entry an element you know is on @head. @list
 * should be an empty list or a list you do not care about
 * losing its data.
 *
 */
static inline void list_cut_position(struct list_head *list,
		struct list_head *head, struct list_head *entry)
{
	if (list_empty(head))
		return;
	if (list_is_singular(head) &&
		(head->next != entry && head != entry))
		return;
	if (entry == head)
		INIT_LIST_HEAD(list);
	else
		__list_cut_position(list, head, entry);
}

static inline void __list_splice(const struct list_head *list,
				 struct list_head *prev,
				 struct list_head *next)
{
	struct list_head *first = list->next;
	struct list_head *last = list->prev;

	first->prev = prev;
	prev->next = first;

	last->next = next;
	next->prev = last;
}

/**
 * list_splice - join two lists, this is designed for stacks
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 */
static inline void list_splice(const struct list_head *list,
				struct list_head *head)
{
	if (!list_empty(list))
		__list_splice(list, head, head->next);
}

/**
 * list_splice_tail - join two lists, each list being a queue
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 */
static inline void list_splice_tail(struct list_head *list,
				struct list_head *head)
{
	if (!list_empty(list))
		__list_splice(list, head->prev, head);
}

/**
 * list_splice_init - join two lists and reinitialise the emptied list.
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 *
 * The list at @list is reinitialised
 */
static inline void list_splice_init(struct list_head *list,
				    struct list_head *head)
{
	if (!list_empty(list)) {
		__list_splice(list, head, head->next);
		INIT_LIST_HEAD(list);
	}
}

/**
 * list_splice_tail_init - join two lists and reinitialise the emptied list
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 *
 * Each of the lists is a queue.
 * The list at @list is reinitialised
 */
static inline void list_splice_tail_init(struct list_head *list,
					 struct list_head *head)
{
	if (!list_empty(list)) {
		__list_splice(list, head->prev, head);
		INIT_LIST_HEAD(list);
	}
}

/**
 * list_entry - get the struct for this entry
 * @ptr:	the &struct list_head pointer.
 * @type:	the type of the struct this is embedded in.
 * @member:	the name of the list_struct within the struct.
 */
#define list_entry(ptr, type, member) \
	container_of(ptr, type, member)

/**
 * list_first_entry - get the first element from a list
 * @ptr:	the list head to take the element from.
 * @type:	the type of the struct this is embedded in.
 * @member:	the name of the list_struct within the struct.
 *
 * Note, that list is expected to be not empty.
 */
#define list_first_entry(ptr, type, member) \
	list_entry((ptr)->next, type, member)

/**
 * list_for_each	-	iterate over a list
 * @pos:	the &struct list_head to use as a loop cursor.
 * @head:	the head for your list.
 */
#define list_for_each(pos, head) \
	for (pos = (head)->next; pos != (head); pos = pos->next)

/**
 * __list_for_each	-	iterate over a list
 * @pos:	the &struct list_head to use as a loop cursor.
 * @head:	the head for your list.
 *
 * This variant doesn't differ from list_for_each() any more.
 * We don't do prefetching in either case.
 */
#define __list_for_each(pos, head) \
	for (pos = (head)->next; pos != (head); pos = pos->next)

/**
 * list_for_each_prev	-	iterate over a list backwards
 * @pos:	the &struct list_head to use as a loop cursor.
 * @head:	the head for your list.
 */
#define list_for_each_prev(pos, head) \
	for (pos = (head)->prev; pos != (head); pos = pos->prev)

/**
 * list_for_each_safe - iterate over a list safe against removal of list entry
 * @pos:	the &struct list_head to use as a loop cursor.
 * @n:		another &struct list_head to use as temporary storage
 * @head:	the head for your list.
 */
#define list_for_each_safe(pos, n, head) \
	for (pos = (head)->next, n = pos->next; pos != (head); \
		pos = n, n = pos->next)

/**
 * list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry
 * @pos:	the &struct list_head to use as a loop cursor.
 * @n:		another &struct list_head to use as temporary storage
 * @head:	the head for your list.
 */
#define list_for_each_prev_safe(pos, n, head) \
	for (pos = (head)->prev, n = pos->prev; \
	     pos != (head); \
	     pos = n, n = pos->prev)

/**
 * list_for_each_entry	-	iterate over list of given type
 * @pos:	the type * to use as a loop cursor.
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 */
#define list_for_each_entry(pos, head, member)				\
	for (pos = list_entry((head)->next, typeof(*pos), member);	\
	     &pos->member != (head); 	\
	     pos = list_entry(pos->member.next, typeof(*pos), member))

/**
 * list_for_each_entry_reverse - iterate backwards over list of given type.
 * @pos:	the type * to use as a loop cursor.
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 */
#define list_for_each_entry_reverse(pos, head, member)			\
	for (pos = list_entry((head)->prev, typeof(*pos), member);	\
	     &pos->member != (head); 	\
	     pos = list_entry(pos->member.prev, typeof(*pos), member))

/**
 * list_prepare_entry - prepare a pos entry for use in list_for_each_entry_continue()
 * @pos:	the type * to use as a start point
 * @head:	the head of the list
 * @member:	the name of the list_struct within the struct.
 *
 * Prepares a pos entry for use as a start point in list_for_each_entry_continue().
 */
#define list_prepare_entry(pos, head, member) \
	((pos) ? : list_entry(head, typeof(*pos), member))

/**
 * list_for_each_entry_continue - continue iteration over list of given type
 * @pos:	the type * to use as a loop cursor.
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 *
 * Continue to iterate over list of given type, continuing after
 * the current position.
 */
#define list_for_each_entry_continue(pos, head, member) 		\
	for (pos = list_entry(pos->member.next, typeof(*pos), member);	\
	     &pos->member != (head);	\
	     pos = list_entry(pos->member.next, typeof(*pos), member))

/**
 * list_for_each_entry_continue_reverse - iterate backwards from the given point
 * @pos:	the type * to use as a loop cursor.
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 *
 * Start to iterate over list of given type backwards, continuing after
 * the current position.
 */
#define list_for_each_entry_continue_reverse(pos, head, member)		\
	for (pos = list_entry(pos->member.prev, typeof(*pos), member);	\
	     &pos->member != (head);	\
	     pos = list_entry(pos->member.prev, typeof(*pos), member))

/**
 * list_for_each_entry_from - iterate over list of given type from the current point
 * @pos:	the type * to use as a loop cursor.
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 *
 * Iterate over list of given type, continuing from current position.
 */
#define list_for_each_entry_from(pos, head, member) 			\
	for (; &pos->member != (head);	\
	     pos = list_entry(pos->member.next, typeof(*pos), member))

/**
 * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
 * @pos:	the type * to use as a loop cursor.
 * @n:		another type * to use as temporary storage
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 */
#define list_for_each_entry_safe(pos, n, head, member)			\
	for (pos = list_entry((head)->next, typeof(*pos), member),	\
		n = list_entry(pos->member.next, typeof(*pos), member);	\
	     &pos->member != (head); 					\
	     pos = n, n = list_entry(n->member.next, typeof(*n), member))

/**
 * list_for_each_entry_safe_continue - continue list iteration safe against removal
 * @pos:	the type * to use as a loop cursor.
 * @n:		another type * to use as temporary storage
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 *
 * Iterate over list of given type, continuing after current point,
 * safe against removal of list entry.
 */
#define list_for_each_entry_safe_continue(pos, n, head, member) 		\
	for (pos = list_entry(pos->member.next, typeof(*pos), member), 		\
		n = list_entry(pos->member.next, typeof(*pos), member);		\
	     &pos->member != (head);						\
	     pos = n, n = list_entry(n->member.next, typeof(*n), member))

/**
 * list_for_each_entry_safe_from - iterate over list from current point safe against removal
 * @pos:	the type * to use as a loop cursor.
 * @n:		another type * to use as temporary storage
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 *
 * Iterate over list of given type from current point, safe against
 * removal of list entry.
 */
#define list_for_each_entry_safe_from(pos, n, head, member) 			\
	for (n = list_entry(pos->member.next, typeof(*pos), member);		\
	     &pos->member != (head);						\
	     pos = n, n = list_entry(n->member.next, typeof(*n), member))

/**
 * list_for_each_entry_safe_reverse - iterate backwards over list safe against removal
 * @pos:	the type * to use as a loop cursor.
 * @n:		another type * to use as temporary storage
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 *
 * Iterate backwards over list of given type, safe against removal
 * of list entry.
 */
#define list_for_each_entry_safe_reverse(pos, n, head, member)		\
	for (pos = list_entry((head)->prev, typeof(*pos), member),	\
		n = list_entry(pos->member.prev, typeof(*pos), member);	\
	     &pos->member != (head); 					\
	     pos = n, n = list_entry(n->member.prev, typeof(*n), member))

/**
 * list_safe_reset_next - reset a stale list_for_each_entry_safe loop
 * @pos:	the loop cursor used in the list_for_each_entry_safe loop
 * @n:		temporary storage used in list_for_each_entry_safe
 * @member:	the name of the list_struct within the struct.
 *
 * list_safe_reset_next is not safe to use in general if the list may be
 * modified concurrently (eg. the lock is dropped in the loop body). An
 * exception to this is if the cursor element (pos) is pinned in the list,
 * and list_safe_reset_next is called after re-taking the lock and before
 * completing the current iteration of the loop body.
 */
#define list_safe_reset_next(pos, n, member)				\
	n = list_entry(pos->member.next, typeof(*pos), member)

/*
 * Double linked lists with a single pointer list head.
 * Mostly useful for hash tables where the two pointer list head is
 * too wasteful.
 * You lose the ability to access the tail in O(1).
 */
#endif

 

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Linux内核链表是Linux内核中常用的数据结构之一,它提供了一种灵活高效的方式来组织和管理数据。在实际开发中,Linux内核链表应用场景包括但不限于以下几个方面: 1. 进程管理:在Linux内核中,进程控制块(PCB)被组织成一个双向链表,通过链表节点将各个进程连接起来。这样可以方便地对进程进行管理,如创建新进程、销毁进程、挂起和唤醒进程等。 2. 文件系统:在文件系统中,Linux内核链表被广泛应用于目录项(dentry)和索引节点(inode)的管理。通过链表节点,可以方便地遍历文件系统的目录结构、进行文件的查找、删除和添加操作等。 3. 网络协议栈:Linux内核链表在网络协议栈中的应用也非常广泛。例如,TCP协议中的连接控制块(TCB)通过链表节点组织起来,方便进行连接的建立、关闭、重传等操作。 4. 设备驱动:在设备驱动程序中,Linux内核链表可以用于组织设备的请求队列。通过链表节点,可以将设备请求按照一定的优先级进行排序,并提供高效的数据访问和处理。 5. 内存管理:在内存管理中,链表被广泛应用于空闲内存块的管理。通过链表节点,可以将空闲内存块按照大小进行组织和管理,方便进行内存的分配和释放。 总之,Linux内核链表作为一种高效灵活的数据结构,在Linux内核的各个子系统中都有广泛的应用。它提供了一种可靠的方式来组织和管理数据,简化了开发者对数据的操作和处理。

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