思路:
一、显示游戏登录界面,进行选择
二、游戏过程
1.初始化棋盘和打印棋盘
2.实现玩家走(通过输入坐标)和电脑走(系统自动生成随机数)
3.判断棋盘是否满了,如果是,平局;如果不是,判断输赢
4.输出结果
三、退出游戏
程序的实现:
game.h
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define ROW 3
#define COL 3
void InitBoard(char board[ROW][COL], int row, int col);
void DisplayBoard(char board[ROW][COL], int row, int col);
void PlayerMove(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL], int row, int col);
char IsWin(char board[ROW][COL], int row, int col);
test.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "game1.h"
void menu()
{
printf("******************\n");
printf("******1.play******\n");
printf("******0.exit******\n");
printf("******************\n");
}
void game()
{
char ret = 0;
//打印棋盘
char board[ROW][COL ] = { 0 };
InitBoard(board,ROW,COL);
DisplayBoard(board, ROW, COL);
while (1)
{
PlayerMove(board, ROW, COL);
ret = IsWin(board, ROW, COL);
if (ret != 'C')
break;
DisplayBoard(board, ROW, COL);
ComputerMove(board, ROW, COL);
ret = IsWin(board, ROW, COL);
if (ret != 'C')
break;
DisplayBoard(board, ROW, COL);
}
if (ret == '#')
printf("玩家赢\n");
else if (ret == '*')
printf("电脑赢\n");
else if (ret == 'P')
{
printf("平局\n");
}
DisplayBoard(board, ROW, COL);
}
int main()
{
srand((unsigned int)time(NULL));
int a = 0;
do
{
menu();
printf("请选择:>");
scanf("%d", &a);
switch (a)
{
case 1:
//玩游戏
printf("玩游戏\n");
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("重新输入\n");
break;
}
} while (a);
system("pause");
return 0;
}
game.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "game1.h"
void InitBoard(char board[ROW][COL],int row,int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
void DisplayBoard(char board[ROW][COL], int row, int col)
{
int j = 0;
int i = 0;
for (i = 0; i < row ; i++)
{
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j <col - 1)
printf("|");
}
printf("\n");
if (i < row - 1)
{
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
printf("|");
}
printf("\n");
}
}
}
void PlayerMove(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
while (1)
{
printf("玩家走,请输入坐标:>\n");
scanf("%d %d", &i, &j);
if (i > 0 && i <= row&&j > 0 && j <= col)
{
if (board[i-1][j-1] == ' ')
{
board[i-1][j-1] = '#';
break;
}
else
{
printf("坐标已占用,请重新输入:>\n");
}
}
else
{
printf("坐标非法,请重新输入:>\n");
}
}
}
void ComputerMove(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
printf("电脑走:>\n");
while (1)
{
i = rand()% row;
j = rand()% col;
if (board[i][j] == ' ')
{
board[i][j] = '*';
break;
}
}
}
int IsFull(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
return 0;
}
}
return 1;
}
char IsWin(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' ')
{
return board[i][1];
}
}
for (j = 0; j < col; j++)
{
if (board[j][0] == board[j][1] && board[j][1] == board[j][2] && board[j][1] != ' ')
{
return board[j][1];
}
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
return board[1][1];
if (board[2][0] == board[1][1] && board[1][1] == board[0][2] && board[1][1] != ' ')
return board[1][1];
if (IsFull(board, row, col) == 1)
{
return 'P';
}
return 'C';
}
程序运行结果: