效果
源码
import * as T from 'three'
import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls'
import { useEffect, useRef } from 'react'
import worldJson from '@/assets/world.json'
const Demo9 = () => {
let scene, camera, renderer, orbitControls, axes
useEffect(() => {
init()
}, [])
const ThreeContainer = useRef()
// 场景,作为容器,保存并跟踪所有渲染的物体
const initScene = () => {
scene = new T.Scene()
}
// 相机
const initCamera = () => {
// 透视相机,参数:视场,长宽比,近面,远面
camera = new T.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 0.1, 1000)
camera.position.z = 200
camera.lookAt(scene.position)
}
// 渲染器,计算指定相机角度下,浏览器中scene的样子
const initRenderer = () => {
renderer = new T.WebGLRenderer()
renderer.setClearColor(0xeeeeee)
renderer.setSize(window.innerWidth, window.innerHeight)
// 将render的输出挂载到HTML页面框架中的元素上
ThreeContainer.current.append(renderer.domElement)
}
// 坐标轴
const initAxes = () => {
axes = new T.AxesHelper(20)
scene.add(axes)
}
// 轨道控制器
const initOrbitControls = () => {
orbitControls = new OrbitControls(camera, renderer.domElement)
}
// 地图
const renderMap = () => {
worldJson.features.map((hitem, hindex) => {
const len = hitem.geometry.coordinates.length
const isMore = len > 1 ? true : false
// 中心定位
const x = 108
const y = 34
hitem.geometry.coordinates.map((vitem, vindex) => {
if(isMore) {
if(vitem.length && vitem[0].length == 2) {
transition3d(drawShape(vitem, x, y), `${hindex}${vindex}`)
}
if(vitem.length && vitem[0].length > 2) {
vitem.map((kitem, kindex) => {
transition3d(drawShape(kitem, x, y), `${hindex}${vindex}${kindex}`)
})
}
} else {
const country = vitem.length > 1 ? vitem : vitem[0]
if(country) {
transition3d(drawShape(country, x, y), `${hindex}${vindex}`)
}
}
})
})
}
const drawShape = (poi, x, y) => {
const shape = new T.Shape()
// 缩放比例
const average = 1
shape.moveTo((poi[0][0] - x) * average, (poi[0][1] - y) * average)
poi.map(item => {
shape.lineTo((item[0] - x) * average, (item[1] - y) * average)
})
return shape
}
const transition3d = (obj, identify) => {
const opt = {
depth: 0.3,
steps: 0,
bevelEnabled: true,
bevelThickness: 0,
bevelSize: 0,
bevelSegments: 0,
curveSegments: 0
}
const geometry = new T.ExtrudeGeometry(obj, opt)
const material1 = new T.MeshBasicMaterial({
color: '#1890ff',
transparent: true,
opacity: 0.5
})
const material2 = new T.MeshBasicMaterial({
color: '#ff0000',
transparent: true,
opacity: 1
})
const shape = new T.Mesh(geometry, [material1, material2])
scene.add(shape)
}
// 渲染场景
const renderScene = () => {
scene.traverse(e => {
if(e.name == 'fontMesh') {
e.rotation.y += 0.01
} else if(e.name == 'canvasMesh') {
e.material.map.offset.x += 0.005
}
})
requestAnimationFrame(renderScene)
renderer.render(scene, camera)
}
const resize = () => {
window.addEventListener('resize', () => {
camera.aspect = window.innerWidth / window.innerHeight
camera.updateProjectionMatrix()
renderer.setSize(window.innerWidth, window.innerHeight)
}, false)
}
// 初始化
const init = () => {
initScene()
initCamera()
initRenderer()
initOrbitControls()
initAxes()
renderMap()
renderScene()
resize()
}
return (
<div ref={ThreeContainer} />
)
}
export default Demo9