138.随机链表的复制
方法一:
/*
// Definition for a Node.
class Node {
public:
int val;
Node* next;
Node* random;
Node(int _val) {
val = _val;
next = NULL;
random = NULL;
}
};
*/
// head就指向第一个有数据的节点
class Solution {
public:
Node* copyRandomList(Node* head) {
if(!head){
return nullptr;
}
// 创建一个哈希表,key是原节点,value是新节点
unordered_map<Node*, Node*> map_Old_New;
Node *curOld = head;
// 将原节点和新节点放入哈希表中,用到->next,while中条件就是curold不为空
while(curOld){
// 注意创建一个新的节点得用new Node(curOld->val)
Node *newNode = new Node(curOld->val);
map_Old_New.insert({curOld, newNode});
curOld = curOld->next;
}
curOld = head;
// 遍历原链表,设置新节点的next和random
while(curOld){
// curOld是原节点,map_Old_New[curOld]是对应的新节点,
// curOld->next是原节点的下一个,map_Old_New[curOld->next]是原节点的下一个节点对应的新节点
if(curOld->next){
map_Old_New[curOld]->next = map_Old_New[curOld->next];
}
// curOld->random是原节点随即指向,map_Old_New[curOld->random]是原节点随机指向的节点对应的新节点
if(curOld->random){
map_Old_New[curOld]->random = map_Old_New[curOld->random];
}
curOld = curOld->next;
}
return map_Old_New[head];
}
};
/*
// Definition for a Node.
class Node {
public:
int val;
Node* next;
Node* random;
Node(int _val) {
val = _val;
next = NULL;
random = NULL;
}
};
*/
// head就指向第一个有数据的节点
class Solution {
public:
Node* copyRandomList(Node* head) {
if(!head){
return nullptr;
}
Node *cur = head;
// 1.在原节点的每个节点后创建一个节点
while(cur){
Node *newNode = new Node(cur->val);
newNode->next = cur->next;
cur->next = newNode;
cur = cur->next->next;
}
// 2.更新新节点的random指针
cur = head;
while(cur){
if(cur->random == nullptr){
cur->next->random = nullptr;
}
else{
cur->next->random = cur->random->next;
}
cur = cur->next->next;
}
// 3.将两个链表拆开
Node *dummy = new Node(-1);
Node *curnew = dummy, *curold = head;
while(curold){
Node *oldNext = curold->next->next;
curnew->next = curold->next;
curold->next = oldNext;
curnew = curnew->next;
curold = curold->next;
}
return dummy->next;
}
};