使用handler编写的延时工具类,可实现类似于防抖的功能
代码比较简单,就不做说明了,直接上代码
import android.os.Handler;
import android.os.Looper;
import android.text.TextUtils;
import android.util.Log;
import androidx.annotation.NonNull;
import java.util.HashMap;
import java.util.Map;
public class DelayTimeUtil {
private static final String TAG = DelayTimeUtil.class.getSimpleName();
private static final Handler mHandler = new Handler(Looper.getMainLooper());
private static final long defaultTime = 1000;
private Map<String, Runnable> runnableMap = new HashMap<>();
public void delayImplement(@NonNull String key, long delayTime, Runnable runnable) {
Log.d(TAG, "delayImplement key = " + key);
if (TextUtils.isEmpty(key)) {
return;
}
if (runnableMap.containsKey(key)) {
Log.d(TAG, "removeCallbacks key = " + key);
mHandler.removeCallbacks(runnableMap.get(key));
}
runnableMap.put(key, runnable);
mHandler.postDelayed(runnable, delayTime);
}
public void delayImplement(String key, Runnable runnable) {
delayImplement(key, defaultTime, runnable);
}
public void removeRunnable(@NonNull String key) {
Log.d(TAG, "removeRunnable key = " + key);
if (TextUtils.isEmpty(key)) {
return;
}
if (runnableMap.containsKey(key)) {
mHandler.removeCallbacks(runnableMap.get(key));
runnableMap.remove(runnableMap.get(key));
}
}
}
没有使用额外的三方库,应该直接copy过去就能使用了,方便实用。
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