程序基本功能:
编写使用TCP协议的服务器程序和客户端程序;两者建立连接实现模拟对话的功能,即:客户端向服务器发送字符串,服务器打印收到的字符串,并向客户端发送应答。
服务器端:
//server
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#define BUFSIZE 1024
#define PORT 8000
void main(void){
int client_sockfd, my_sockfd;
struct sockaddr_in my_addr;
struct sockaddr_in client_addr;
int len;
int sin_size;
char buf[BUFSIZE];
memset(&my_addr, 0, sizeof(my_addr));//清空
my_addr.sin_family = AF_INET;
my_addr.sin_port = htons(PORT);
my_addr.sin_addr.s_addr = htonl(INADDR_ANY);
//设置协议
if((my_sockfd = socket(PF_INET, SOCK_STREAM, 0))==-1){
printf("socket error\n");
exit(1);
}
//绑定地址
if(bind(my_sockfd, (struct sockaddr*)&my_addr, sizeof(struct sockaddr))==-1){
printf("bind error\n");
exit(1);
}
//设定最大连接数
if(listen(my_sockfd, 5)==-1){
printf("listen error\n");
exit(1);
}
sin_size = sizeof(struct sockaddr_in);
//等待客户端连接,从listen队列中取出连接
if((client_sockfd = accept(my_sockfd, (struct sockaddr*)&my_addr, &sin_size))==-1){
printf("accept error\n");
exit(1);
}
printf("client connected\n");
len = send(client_sockfd,"welcome!\n", 9, 0);
while((len = recv(client_sockfd, buf, BUFSIZE, 0))>0){
buf[len] = '\0';
printf("message from client:\n%s\nEnter your anwser:\n", buf);
scanf("%s", buf);
if(send(client_sockfd, buf, strlen(buf), 0) < 0){
printf("send error\n");
exit(1);
}
}
close(my_sockfd);
close(client_sockfd);
}
客户端:
//client
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#define BUFSIZE 1024
#define PORT 8000
void main(void){
int len;
char buf[BUFSIZE];
struct sockaddr_in clientaddr;
int sockfd;
memset(&clientaddr, 0, sizeof(clientaddr));
clientaddr.sin_family = AF_INET;
clientaddr.sin_port = htons(PORT);
clientaddr.sin_addr.s_addr = inet_addr("127.0.0.1");
if((sockfd = socket(PF_INET, SOCK_STREAM, 0))==-1){
printf("socket error\n");
exit(1);
}
if((connect(sockfd, (struct sockaddr*)&clientaddr, sizeof(struct sockaddr))) == -1){
printf("connect error\n");
exit(1);
}
printf("connected\n");
len = recv(sockfd, buf, BUFSIZE, 0);
buf[len] = '\0';
printf("Message from server:\n%s\nEnter your anwser here:\n", buf);
scanf("%s", buf);
while(1){
if(strcmp(buf, "quit")== 0)
break;
if(send(sockfd, buf, strlen(buf), 0) < 0){
printf("send error\n");
exit(1);
}
len = recv(sockfd, buf, BUFSIZE, 0);
buf[len] = '\0';
printf("Message from server:\n%s\nEnter your anwser here:\n", buf);
scanf("%s", buf);
}
close(sockfd);
}