SRGAN
https://blog.csdn.net/qianbin3200896/article/details/104181552
SRGAN演进过程
SRCNN
ESPCN
https://blog.csdn.net/MR_kdcon/article/details/123837994
VSDR
https://blog.csdn.net/weixin_43840215/article/details/89815120
Perceptual Losses
Per-Pixel Loss: 只能提取到浅层次的特征,而无法提取到深层次的全局特征(浅层特征)
Perceptual Loss: 对进一步提取到的特征进行损失的计算(深层特征)
SRGAN
SRGAN特点:
1. 损失函数,引入VGG特征计算MSELoss
feature maps MSE: content details, 语义级别
adversarial loss: texture details, 像素级别
2. 子像素卷积放大图像
PixelShuffle: https://blog.csdn.net/rocking_struggling/article/details/105470845
传统方法及缺陷:
- 优化目标:基于像素差异minimizing the mean squared error(MSE)
- 评价指标:peak signal-to-noise ratio(PSNR), structural similarity(SSIM)
- 缺陷:overly smooth, lack texture details, poor perceptual quality
SRGAN方法及优势:
- 优化目标:perceptual loss function = content loss + adversarial loss
- content loss:perceptual similarity instead of similarity in pixel space
- adversarial loss:differentiate between the super-resolved images and origianal photo-realistic images
- 评价:an extensive mean-opinion-score(MOS)
- 优势:recover photo-realistic
VGG网络