game1.h
#ifndef __GAME_H__
#define __GAME_H__
#define _CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define ROW 3
#define COL 3
void InitBoard(char board[ROW][COL], int row, int col);
void DisplayBoard(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL], int row, int col);
void PlayerMove(char board[ROW][COL], int row, int col);
char IsWin(char board[ROW][COL], int row, int col);
//IsWin
//'X'---电脑赢
//’0’---玩家赢
//‘Q’---平局
//‘ ’---继续
int IsFull(char board[ROW][COL], int row, int col);
#endif __GAME_H__
game.c
#define _CRT_SECURE_NO_WARNINGS
#include "game1.h"
void InitBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
// memset(&board[0][0],' ',row*col*sizeof(board[0][0]));
}
/*void DisplayBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
printf(" %c | %c | %c \n", board[i][0], board[i][1], board[i][2]);
if(i<row-1)
printf("---|---|---\n");
}
}*/
void DisplayBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
printf("|");
}
printf("\n");
if (i < row - 1)
{
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
printf("|");
}
printf("\n");
}
}
}
void ComputerMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("电脑走:>\n");
while (1)
{
x = rand() % row; //row是3的话是0-2 row是5的话是0-4
y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = 'X';
break;
}
}
}
void PlayerMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("玩家走:>\n");
while (1)
{
printf("请输入坐标:>");
scanf("%d %d", &x,&y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board [x-1][y-1] == ' ')
{
board [x - 1][y - 1] = '0';
break;
}
else
{
printf("坐标被占用,请重新输入\n");
}
}
else
{
printf("坐标非法,请重新输入!\n");
}
}
}
char IsWin(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ')
{
return board[i][0];
}
}
for (i = 0; i < col; i++)
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ')
return board[0][i];
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
{
return board[1][1];
}
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
{
return board[1][1];
}
//....判断平局
if (IsFull(board, row, col))
{
return 'Q'; //平局
}
return ' ';
}
int IsFull(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < row; j++)
{
if (board[i][j] == ' ')
return 0;
}
}
return 1;
}
test.c
#include"game1.h"
void menu()
{
printf("**********************************\n");
printf("********* 1.play *******\n");
printf("********* 0.exit *******\n");
printf("**********************************\n");
}
void game()
{
//printf("玩游戏\n");
char board[ROW][COL] = { 0 };
char ret = 0;
InitBoard(board, ROW, COL);
DisplayBoard(board, ROW, COL);
while (1)
{
ComputerMove(board,ROW,COL);
ret=IsWin(board,ROW,COL);
if (ret != ' ')
break;
DisplayBoard(board, ROW, COL);
PlayerMove(board, ROW, COL);
ret = IsWin(board,ROW,COL);
if (ret != ' ')
break;
DisplayBoard(board, ROW, COL);
}
if (ret == 'X')
{
printf("电脑赢\n");
}
else if (ret == '0')
{
printf("玩家赢\n");
}
else if(ret=='Q')
{
printf("平局\n");
}
DisplayBoard(board, ROW, COL); //打印棋盘
}
int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择:>");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 2:
printf("退出游戏\n");
break;
default:
printf("选择错误,重新选择!\n");
break;
}
} while (input);
system("pause");
return 0;
}