哈夫曼编码压缩和解压缩文件——C++实现


实现效果

压缩前
在这里插入图片描述
压缩后
在这里插入图片描述

经验证解压缩前解压缩后文本一致,无出入


文件目录

binaryTreeNode.h
linkedBinaryTree.h
源.cpp

代码如下

binaryTreeNode.h

#ifndef binaryTreeNode_
#define binaryTreeNode_
#include<vector>
#include<bitset>
#include<cmath>
using namespace std;

template <class T>
struct binaryTreeNode
{
   
	int *character;
	string element;
	binaryTreeNode<T> *leftChild,   // left subtree
		*rightChild;  // right subtree
	binaryTreeNode() {
   
		element = "";
		character = nullptr;
		leftChild = rightChild = NULL;
	}
	binaryTreeNode(
		binaryTreeNode *theLeftChild,
		binaryTreeNode *theRightChild)
	{
   
		element = "";
		character = nullptr;
		leftChild = theLeftChild;
		rightChild = theRightChild;
	}
	binaryTreeNode(int c) {
   
		element = "";
		character = new int(c);
		leftChild = rightChild = NULL;
	}
};

#endif
#pragma once


linkedBinaryTree.h

#include<bitset>
#include <iostream>
#include<sstream>
#include <stdio.h>
#include<map>
#include<iterator>
#include<fstream>
#include<iomanip>
#include<list>
#include "binaryTreeNode.h"
using namespace std;
template <class E>
class linkedBinaryTree {
   
public:
	binaryTreeNode<E> *root;
	int treeSize;
	linkedBinaryTree() {
    root = nullptr; treeSize = 0; }
	bool empty() {
   
		if (this->treeSize == 0)return 1;
		return 0;
	}
	map<char, string> huffmanMap;
	void makeTree(
		linkedBinaryTree<E>&, linkedBinaryTree<E>&);
	void makeTree(int i);

	void visit2(binaryTreeNode<E>*t);
	int count;
	void preOrder(binaryTreeNode<E> *t);

	void toMap(binaryTreeNode<E>*t);
	static void output(binaryTreeNode<E> *t)
	{
   
		cout << t->element << ' ';
	}
	void printMap();
	void zip(string a, string b);
};

template<class T>
class huffmanNode {
   
public:
	linkedBinaryTree<int> *tree;
	T weight;
	operator T () const {
    return weight; }
	huffmanNode() {
   
		weight = 0;
		tree = new linkedBinaryTree<T>;
	}
};

template<class E>
void visit(binaryTreeNode<E>*t) {
   
	cout << t->element;
	cout << endl;
}

template<class T>
class minHeap
{
   
public:
	minHeap(int initialCapacity = 10);
	~minHeap() {
    delete[] heap; }
	bool empty() const {
    return heapSize == 0; }
	int size() const
	{
   
		return heapSize;
	}
	const T& top()
	{
   // return min element
		if (heapSize == 0)
		{
   
			cout << "empty" << endl;

		}
		return heap[1];
	}
	void pop();
	void push(const T&);
	void initialize(T *, int);
	void deactivateArray()
	{
   
		heap = NULL; arrayLength = heapSize = 0;
	}
	void output(ostream& out) const;
private:
	int heapSize;       // number of elements in queue
	int arrayLength;    // queue capacity + 1
	T *heap;            // element array
};

template<class T>
minHeap<T>::minHeap(int initialCapacity)
{
   // Constructor.
	if (initialCapacity < 1)
	{
   
		ostringstream s;
		s << "Initial capacity = " << initialCapacity << " Must be > 0";
	}
	arrayLength = initialCapacity + 1;
	heap = new T[arrayLength];
	heapSize = 0;
}

template<class T>
void minHeap<T>::push(const T& theElement)
{
   // Add theElement to heap.

   // increase array length if necessary
	if (heapSize == arrayLength - 1)
	{
   // double array length
		cout << "full" << endl;
		return;
	}

	// find place for theElement
	// currentNode starts at new leaf and moves up tree
	int currentNode = ++heapSize;
	while (currentNode != 1 && heap[currentNode / 2
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