let h1 = new Vec3(0,0,0)
let h2 = new Vec3(0,0,0)
let h3 = new Vec3(0,0,0)
let h4 = new Vec3(0,0,0)
this.node.worldRotation.getEulerAngles(h1)
this.node.rotation.getEulerAngles(h2)
this.node.parent.worldRotation.getEulerAngles(h3)
this.node.parent.rotation.getEulerAngles(h4)
let b1 = this.node.worldPosition
let b2 = this.node.position
let b3 = this.node.parent.worldPosition
let b4 = this.node.parent.position
console.log(b1 + 'sss')
console.log(b2 + 'ddd')
console.log(b3 + 'sss')
console.log(b4 + 'ddd')