JAVA基础--Day07

实例:贪吃蛇

package cn_tena.Day07;

import javax.swing.*;

public class snakeJFrame extends JFrame {
    snakeJFrame (){
        this.setSize(800,600);
        this.setLocationRelativeTo(null);
        this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        this.setResizable(false);

        snakeJPanel jPanel = new snakeJPanel();
        this.add(jPanel);
        this.setVisible(true);
    }

    public static void main(String[] args) {
        snakeJFrame snakeJFrame = new snakeJFrame();
    }
}
package cn_tena.Day07;

import com.sun.org.apache.bcel.internal.generic.IF_ACMPEQ;

import javax.imageio.ImageIO;
import javax.swing.*;
import java.awt.*;
import java.awt.Image;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.image.BufferedImage;
import java.util.ArrayList;
import java.util.Random;

public class snakeJPanel extends JPanel implements Runnable, KeyListener {
    //格子大小25,竖线31,横线26
    int size =25;
    int chuizhi= 31;
    int level = 23;

    Random r = new Random();

    //集合
    ArrayList<Snake> snakes = new ArrayList<Snake>();
    //线程
    Thread t;
    //定义蛇的运动
    int UP=0;
    int DOWN=1;
    int LEFT =2;
    int RIGHT =3;
    //初始运动方向
    int startF=-1;
    ImageIcon imageIcon = new ImageIcon();
    //食物的坐标
    int food_x;
    int food_y;
    //标识有无食物的开关
    boolean hasFood = true;
    //生成食物
    public void creatFood(){
        // 生成食物的随机坐标
        food_x=r.nextInt(chuizhi)*size+4;
        food_y=r.nextInt(level)*size+4;
        // 检查生成的食物坐标是否与蛇身体重合
        for (int i=0;i<snakes.size();i++){
            if (food_x==snakes.get(i).x&&food_y==snakes.get(i).y){
                // 如果重合,则重新生成随机坐标,并重新检查
                food_x=r.nextInt(chuizhi)*size+4;
                food_y=r.nextInt(level)*size+4;
                i=0;// 重新检查循环
            }
        }
        // 设置标志表示现在有食物存在
        hasFood=true;
    }
    //吃食物
    public void eatFood(){
        if (snakes.get(0).x==food_x&&snakes.get(0).y==food_y){
            growth();
            hasFood=false;
        }
    }
    //蛇身变长
    public void growth(){
        Snake snake = new Snake(snakes.get(snakes.size()-1).Oldx,snakes.get(snakes.size()-1).Oldy);
        snakes.add(snake);
    }
    public snakeJPanel(){
        Snake snake = new Snake((int)(Math.random()*chuizhi)*size+4,(int)(Math.random()*level)*size+4);
        snakes.add(snake);
        //获取键盘较焦点
        setFocusable(true);
        //开启监听
        addKeyListener(this);
        t=new Thread(this);
        t.start();
        //创建食物
        creatFood();
    }

    @Override
    public void paintComponent(Graphics g) {
        super.paintComponent(g);
        setBackground(Color.white);
        for (int i=0;i<=level;i++){
            g.drawLine(4,i*size+4,4+size*chuizhi,i*size+4);
        }
        for (int i=0;i<=chuizhi;i++){
            g.drawLine(4+i*size,4,4+size*i,size*chuizhi+4);
        }
        for (int i =0;i<snakes.size();i++){
            Snake snake = snakes.get(i);
            snake.drawSnake(g);
        }
        //画食物
        if (hasFood){

            Image image = new ImageIcon("image\\aaa.png").getImage();
            // 绘制图片
            g.drawImage(image, food_x, food_y, null);
        }

        //游戏结束
        if (Body()){
            for (int i =0;i<10;i++){
                g.setFont(new Font("微软雅黑",Font.BOLD,30));
                g.setColor(new Color(r.nextInt(255),r.nextInt(255),r.nextInt(255)));
                g.drawString("Game_Over",300-i,300-i);
            }
            startF=-1;
        }
        if (GameOver(snakes.get(0))){
            for (int i =0;i<10;i++){
                g.setFont(new Font("微软雅黑",Font.BOLD,30));
                g.setColor(new Color(r.nextInt(255),r.nextInt(255),r.nextInt(255)));
                g.drawString("Game_Over",300-i,300-i);
            }
            startF=-2;

        }

    }

    //游戏结束
    public boolean GameOver(Snake snake){
        if (snake.x<0||snake.x>800||snake.y<0||snake.y>600){
            return true;
        }
        return false;
    }

    //蛇身碰撞
    public boolean Body(){
        for (int i=3;i<snakes.size();i++){
            if (snakes.get(0).x==snakes.get(i).x&&snakes.get(0).y==snakes.get(i).y){
                return true;
            }
        }
        return false;
    }
    @Override
    public void keyTyped(KeyEvent e) {

    }
    //蛇头移动
    public void snakeMove(){
        if (startF==LEFT){
            snakes.get(0).Oldx=snakes.get(0).x;
            snakes.get(0).Oldy=snakes.get(0).y;
            snakes.get(0).x-=size;
        }
        if (startF==RIGHT){
            snakes.get(0).Oldx=snakes.get(0).x;
            snakes.get(0).Oldy=snakes.get(0).y;
            snakes.get(0).x+=size;
        }
        if (startF==UP){
            snakes.get(0).Oldx=snakes.get(0).x;
            snakes.get(0).Oldy=snakes.get(0).y;
            snakes.get(0).y-=size;
        }
        if (startF==DOWN){
            snakes.get(0).Oldx=snakes.get(0).x;
            snakes.get(0).Oldy=snakes.get(0).y;
            snakes.get(0).y+=size;
        }
    }
    //蛇身移动
    public void moveSnake2(){
        for (int i=1;i<snakes.size();i++){
            snakes.get(i).Oldx=snakes.get(i).x;
            snakes.get(i).Oldy=snakes.get(i).y;

            snakes.get(i).x =snakes.get(i-1).Oldx;
            snakes.get(i).y=snakes.get(i-1).Oldy;

        }
    }
    @Override
    public void keyPressed(KeyEvent e) {
        //判断键盘按的是否是左键
        if (e.getKeyCode()==KeyEvent.VK_LEFT){
            if (startF==-1||startF==UP||startF==DOWN){
                startF=LEFT;
            }
        }else if (e.getKeyCode()==KeyEvent.VK_RIGHT){
            if (startF==-1||startF==UP||startF==DOWN){
                startF=RIGHT;
            }
        }else if (e.getKeyCode()==KeyEvent.VK_UP){
            if (startF==-1||startF==LEFT||startF==RIGHT){
                startF = UP;
            }
        }else if (e.getKeyCode()==KeyEvent.VK_DOWN){
            if (startF==-1||startF==LEFT||startF==RIGHT){
                startF=DOWN;
            }
        }
    }

    @Override
    public void keyReleased(KeyEvent e) {

    }

    @Override
    public void run() {
        while (true){
            snakeMove();
            moveSnake2();

            eatFood();
            if (hasFood==false){
                creatFood();
            }


            try {
                Thread.sleep(100);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
            repaint();
        }
    }
}
package cn_tena.Day07;

import java.awt.*;
import java.util.Random;

public class Snake {
    int x,y;
    int Oldx,Oldy;
    Random r = new Random();

    public Snake(int x,int y){
        this.x=x;
        this.y=y;
    }

    //画蛇的方法
    public void drawSnake(Graphics g){
        g.setColor(new Color(r.nextInt(255),r.nextInt(255),r.nextInt(255)));
        g.fillRect(x,y,25,25);
    }
}

 

 

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