NXOpen方式创建特征的一般方法和流程

通过录制代码创建立方体和圆柱体来进行说明

1、立方体

2、圆柱体

//用户定义
#include <NXOpen/Features_Feature.hxx>
#include <NXOpen/Features_FeatureBuilder.hxx>
#include <NXOpen/Features_FeatureCollection.hxx>
#include <NXOpen/Features_BlockFeatureBuilder.hxx>
#include <NXOpen/Features_CylinderBuilder.hxx>

    //特征参考帮助文档Feature,链接https://www.ugapi.com/doc/NXOpen/a02762.html#a8986461369aefac6721bdb9284abeea9
	/*创建立方体*/
	//1、创建Feature
	NXOpen::Features::Feature *nullNXOpen_Features_Feature(NULL);
	NXOpen::Features::BlockFeatureBuilder *blockFeatureBuilder1;
	blockFeatureBuilder1 = workPart->Features()->CreateBlockFeatureBuilder(nullNXOpen_Features_Feature);
	//2、设置创建立方体的类型
	blockFeatureBuilder1->SetType(NXOpen::Features::BlockFeatureBuilder::TypesOriginAndEdgeLengths);
	//3、指定原点、和边长
	NXOpen::Point3d originPoint1(0.0, 0.0, 0.0);
	blockFeatureBuilder1->SetOriginAndLengths(originPoint1, "50", "50", "50");
	//4、创建特征
	NXOpen::Features::Feature *feature1;
	feature1 = blockFeatureBuilder1->CommitFeature();
	//5、销毁blockFeatureBuilder1
	blockFeatureBuilder1->Destroy();
	/*创建圆柱*/
	//1、创建Feature
	NXOpen::Features::Feature *nullNXOpen_Features_Feature1(NULL);
	NXOpen::Features::CylinderBuilder *cylinderBuilder1;
	cylinderBuilder1 = workPart->Features()->CreateCylinderBuilder(nullNXOpen_Features_Feature1);
	//2、设置创建圆柱体的类型
	cylinderBuilder1->BooleanOption()->SetType(NXOpen::GeometricUtilities::BooleanOperation::BooleanTypeCreate);
	//3、指定原点、方向、半径和高度
	NXOpen::Point3d cylOrigin(50.0, 50.0, 0.0);
	cylinderBuilder1->SetOrigin(cylOrigin);
	NXOpen::Vector3d vector1(1.0, 0.0, 0.0);
	cylinderBuilder1->SetDirection(vector1);
	cylinderBuilder1->Diameter()->SetRightHandSide("45");
	cylinderBuilder1->Height()->SetRightHandSide("100");
	//4、创建圆柱体
	NXOpen::NXObject *nXObject1;
	nXObject1 = cylinderBuilder1->Commit();
	//5、销毁cylinderBuilder1
	cylinderBuilder1->Destroy();

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