C语言小游戏——三子棋
mian函数
#include <stdio.h>
#include <stdlib.h>
#include "game.h"
void menu()
{
printf("****************************\n");
printf("***** 1. paly 0. exit*****\n");
printf("****************************\n");
}
//游戏的整个算法实现
void game()
{
char ret = 0;
//数组一存放走出的棋盘信息
char board[ROW][COL] = {0};//全部是空格
//初始化棋盘
InitBoard(board, ROW, COL);
//打印棋盘
DisplayBoard(board, ROW, COL);
//开始游戏
while(1)
{
//玩家下
PlayerMove(board, ROW, COL);
DisplayBoard(board, ROW, COL);
//判断输赢
ret = IsWin(board, ROW, COL);
if (ret != 'C')
{
break;
}
//电脑下
ComputerMove(board, ROW, COL);
DisplayBoard(board, ROW, COL);
//判断输赢
ret = IsWin(board, ROW, COL);
if (ret != 'C')
{
break;
}
}
if (ret == '*')
{
printf("玩家赢\n");
}
else if(ret == '#')
{
printf("电脑赢\n");
}
else
{
printf("平局\n");
}
}
void test()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("place choice:>");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("exit game\n");
break;
default:
printf("error try again\n");
break;
}
} while (input);
}
int main()
{
test();
return 0;
}
游戏行为实现代码game.c
#include <stdio.h>
#include "game.h"
//声明
void InitBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for(i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
void DisplayBoard (char board[ROW][COL], int row, int col)
{
int i = 0;
for(i = 0; i < row; i++)
{
//打印一行数据
int j = 0;
for(j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
printf("|");
}
printf("\n");
//打印分割行
if (i < row - 1)
{
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
printf("|");
}
printf("\n");
}
}
}
void PlayerMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("玩家走:>\n");
while (1)
{
printf("请输入要下的坐标:>");
scanf("%d%d", &x, &y);
//判断坐标的合法性
if (x >= 1 && x<= row && y >=1 && y<= col)
{
if (board[x-1][y-1] == ' ')
{
board[x-1][y-1] = '*';
break;
}
else
{
printf("该坐标被占用\n");
}
}
else
{
printf("坐标非法,请重新输入!\n");
}
}
}
void ComputerMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("电脑走:>\n");
while (1)
{
x = rand() % row;
y = rand() % col;
if(board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
//返回1表示棋盘满了
//返回0表示棋盘没满
int IsFull(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for(i = 0; i < row; i++)
{
for(j = 0; j < col; j++)
{
if (board[i][j] == ' ')
{
return 0;//没满
}
}
}
}
char IsWin (char board[ROW][COL], int row, int col)
{
int i = 0;
//横三行
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' ')
{
return board[i][1];
}
}
//竖三列
for (i = 0; i < col; i++)
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' ')
{
return board[1][i];
}
}
//两个对角线
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
return board[1][1];
if (board[2][0] == board[1][1] && board[1][1] == board[0][2] && board[1][1] != ' ')
return board[1][1];
//判断平局
if (1 == IsFull(board, ROW, COL))
{
return 'Q';
}
return 'C';
}
头文件game.h
#ifndef GAME_H_INCLUDED
#define GAME_H_INCLUDED
#define ROW 3
#define COL 3
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
//声明
void InitBoard(char board[ROW][COL], int row, int col);
void DisplayBoard(char board[ROW][COL], int row, int col);
void PlayerMove(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL], int row, int col);
//告诉我们游戏的四种状态
//玩家赢 "*"
//电脑赢 "#"
//平局 "Q"
//继续 "C"
char IsWin(char board[ROW][COL], int row, int col);
#endif // GAME_H_INCLUDED