练习
package exercise3;
public class FightTest {
public static void main(String[] args) {
Role r1 = new Role("kobe", 100);
Role r2 = new Role("james", 100);
while (true) {
r1.attack(r2);
if (isWin(r1,r2)) break;
r2.attack(r1);
if (isWin(r2,r1)) break;
}
}
public static boolean isWin(Role r1, Role r2){
if (r2.getBlood() == 0) {
System.out.println(r1.getName() + "打败了" + r2.getName());
return true;
}else return false;
}
}
package exercise3;
import java.util.Random;
public class Role {
private String name;
private int blood;
public Role() {
}
public Role(String name, int blood) {
this.name = name;
this.blood = blood;
}
/**
* 获取
*
* @return name
*/
public String getName() {
return name;
}
/**
* 设置
*
* @param name
*/
public void setName(String name) {
this.name = name;
}
/**
* 获取
*
* @return blood
*/
public int getBlood() {
return blood;
}
/**
* 设置
*
* @param blood
*/
public void setBlood(int blood) {
this.blood = blood;
}
public void attack(Role name) {
Random r = new Random();
int hurt = r.nextInt(20) + 1;
int remainBlood = name.getBlood() - hurt;
remainBlood = remainBlood < 0 ? 0 : remainBlood;
name.setBlood(remainBlood);
System.out.println(this.name + "给" + name.getName() + "一拳,造成了" + hurt + "伤害,"
+ name.getName() + "还剩" + name.getBlood() + "点血。");
}
}
%s 的作用
Alt+insert :get/set成员变量快捷键
格斗游戏改进
package exercise3;
public class FightTest {
public static void main(String[] args) {
Role r1 = new Role("kobe", 100, '男');
Role r2 = new Role("james", 100, '女');
r1.showRoleInfo();
r2.showRoleInfo();
while (true) {
r1.attack(r2);
if (isWin(r1, r2)) break;
r2.attack(r1);
if (isWin(r2, r1)) break;
}
}
public static boolean isWin(Role r1, Role r2) {
if (r2.getBlood() == 0) {
System.out.println(r1.getName() + "打败了" + r2.getName());
return true;
} else return false;
}
}
package exercise3;
import java.util.Random;
public class Role {
private String name;
private int blood;
private char gender;
private String face;
String[] boyfaces = {"风流俊雅", "气宇轩昂", "相貌英俊", "五官端正", "相貌平平", "一塌糊涂", "面目狰狞"};
String[] girlfaces = {"美奂绝伦", "沉鱼落雁", "婷婷玉立", "身材娇好", "相貌平平", "相貌简陋", "惨不忍睹"};
//attack 攻击描述:
String[] attacks_desc = {
"%s使出了一招【背心钉】,转到对方的身后,一掌向%s背心的灵台穴拍去。",
"%s使出了一招【游空探爪】,飞起身形自半空中变掌为抓锁向%s。",
"%s大喝一声,身形下伏,一招【劈雷坠地】,捶向%s双腿。",
"%s运气于掌,一瞬间掌心变得血红,一式【掌心雷】,推向%s。",
"%s阴手翻起阳手跟进,一招【没遮拦】,结结实实的捶向%s。",
"%s上步抢身,招中套招,一招【劈挂连环】,连环攻向%s。"
};
//injured 受伤描述:
String[] injureds_desc = {
"结果%s退了半步,毫发无损",
"结果给%s造成一处瘀伤",
"结果一击命中,%s痛得弯下腰",
"结果%s痛苦地闷哼了一声,显然受了点内伤",
"结果%s摇摇晃晃,一跤摔倒在地",
"结果%s脸色一下变得惨白,连退了好几步",
"结果『轰』的一声,%s口中鲜血狂喷而出",
"结果%s一声惨叫,像滩软泥般塌了下去"
};
public Role() {
}
public Role(String name, int blood) {
this.name = name;
this.blood = blood;
}
public Role(String name, int blood, char gender) {
this.name = name;
this.blood = blood;
this.gender = gender;
setFace(gender);
this.face = getFace();
}
/**
* 获取
*
* @return name
*/
public String getName() {
return name;
}
/**
* 设置
*
* @param name
*/
public void setName(String name) {
this.name = name;
}
/**
* 获取
*
* @return blood
*/
public int getBlood() {
return blood;
}
/**
* 设置
*
* @param blood
*/
public void setBlood(int blood) {
this.blood = blood;
}
public char getGender() {
return gender;
}
public void setGender(char gender) {
this.gender = gender;
}
public String getFace() {
return face;
}
public void setFace(char gender) {
Random r = new Random();
if (gender == '男') {
int index = r.nextInt(boyfaces.length);
this.face = boyfaces[index];
} else if (gender == '女') {
int index = r.nextInt(girlfaces.length);
this.face = girlfaces[index];
} else {
this.face = "惨不忍睹";
}
}
public void showRoleInfo() {
System.out.println("姓名:" + getName());
System.out.println("血量:" + getBlood());
System.out.println("性别:" + getGender());
System.out.println("面容:" + getFace());
}
public void attack(Role role) {
Random r = new Random();
int hurt = r.nextInt(20) + 1;
int remainBlood = role.getBlood() - hurt;
remainBlood = remainBlood < 0 ? 0 : remainBlood;
role.setBlood(remainBlood);
int index = r.nextInt(attacks_desc.length);
System.out.printf(attacks_desc[index], this.name, role.getName());
System.out.println();
if (remainBlood >= 90) {
System.out.printf(injureds_desc[0], role.getName());
} else if (remainBlood >= 80 && remainBlood < 90) {
System.out.printf(injureds_desc[1], role.getName());
} else if (remainBlood >= 70 && remainBlood < 80) {
System.out.printf(injureds_desc[2], role.getName());
} else if (remainBlood >= 60 && remainBlood < 70) {
System.out.printf(injureds_desc[3], role.getName());
} else if (remainBlood >= 40 && remainBlood < 60) {
System.out.printf(injureds_desc[4], role.getName());
} else if (remainBlood >= 20 && remainBlood < 40) {
System.out.printf(injureds_desc[5], role.getName());
} else if (remainBlood >= 10 && remainBlood < 20) {
System.out.printf(injureds_desc[6], role.getName());
} else {
System.out.printf(injureds_desc[7], role.getName());
}
System.out.println();
}
}
键盘录入 制表符%t
记得先写出一个标准的Javabean类创建对象(包括属性,空参构造方法,带参构造方法,set/get 成员方法)
注意:数组中如果存在null,则null是不能使用的,如果创建一个对象是null,然后调用这个对象方法,代码就会报错。
package exercise5;
import java.util.Scanner;
public class StudentTest {
public static void main(String[] args) {
Student[] studentArr = new Student[3];
Student s1 = new Student(1, "xiaoa", 20);
Student s2 = new Student(2, "xiaob", 21);
Student s3 = new Student(4, "xiaoc", 22);
studentArr[0] = s1;
studentArr[1] = s2;
studentArr[2] = s3;
Student s4 = new Student(3, "xiaod", 23);
if (contains(studentArr, s4.getId())) {
System.out.println("学号已存在");
} else {
//判断数组存满没有?
int count = getCount(studentArr);
if (count == studentArr.length) {
//存满了
studentArr = addStudent(s4, studentArr);
showArr(studentArr);
} else {
//没满
studentArr[count] = s4;
showArr(studentArr);
}
}
studentArr = delStudent(studentArr);
showArr(studentArr);
studentArr = findId(studentArr);
showArr(studentArr);
}
public static boolean contains(Student[] studentArr, int newStudentId) {
for (Student student : studentArr) {
if (student != null && student.getId() == newStudentId) {
return true;
}
}
return false;
}
public static int getCount(Student[] studentArr) {
int count = 0;
for (Student student : studentArr) {
if (student != null) {
count++;
}
}
return count;
}
public static Student[] addStudent(Student newStudent, Student[] studentArr) {
Student[] newStudentArr = new Student[studentArr.length + 1];
for (int i = 0; i < studentArr.length; i++) {
newStudentArr[i] = studentArr[i];
}
newStudentArr[studentArr.length] = newStudent;
return newStudentArr;
}
public static void showArr(Student[] arr) {
for (int i = 0; i < arr.length; i++) {
if (arr[i] != null) {
System.out.println(arr[i].getId() + ", " + arr[i].getName() + ", " + arr[i].getAge());
}
}
}
public static Student[] delStudent(Student[] arr) {
Scanner sc = new Scanner(System.in);
System.out.println("请输入删除学生的学号:");
int delStuId = sc.nextInt();
int index = getIndex(arr, delStuId);
if (index >= 0) {
//存在该学生
arr[index] = null;
System.out.println("存在该学生");
} else {
//不存在
System.out.println("不存在该学生,删除失败");
}
return arr;
}
public static int getIndex(Student[] arr, int delStuId) {
for (int i = 0; i < arr.length; i++) {
Student stu = arr[i];
if (stu != null && stu.getId() == delStuId) {
return i;
}
}
return -1;
}
public static Student[] findId(Student[] arr) {
Scanner sc = new Scanner(System.in);
System.out.println("输入要查找的学生id:");
int findId = sc.nextInt();
int index = getIndex(arr, findId);
if (index >= 0) {
arr[index].setAge(arr[index].getAge() + 1);
} else {
System.out.println("不存在这个id");
}
return arr;
}
}
package exercise5;
public class Student {
private int id;
private String name;
private int age;
public Student() {
}
public Student(int id, String name, int age) {
this.id = id;
this.name = name;
this.age = age;
}
public int getId() {
return id;
}
public void setId(int id) {
this.id = id;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int getAge() {
return age;
}
public void setAge(int age) {
this.age = age;
}
public boolean isExist(Student[] arr, int newId) {
for (int i = 0; i < arr.length; i++) {
if (arr[0].getId() == newId) {
return true;
}
}
return false;
}
}